your missing the boat on this one, rapid can fail with SH... and at even a higher rate without SH...
So for a 233 synth
Ingenuty II
CS2
CS2
Completes 100%
vs
SH2
Ing2
Rapid
same steps but 100% vs 80%
Ya but its 100% fidelity, you could very easily bust Rapids for days plus you would need to add a line for SH2, most "mat" items can be finished with 1/2 CS2's.
anyone having any issues when dual boxing , running 2 RB"s lisbeth starts getting weird and skipping steps in macros ?? just started happening after last update
black lotus is actually pretty solid except for a bait difference at the end, it should easily be able to handle the luci turns ins just remember to eat your food
Ya HQ has 0 bearing on desynth, thus when I was level'n I made a Fast.yaml file that spammed the required mats for desynth, i.e gold specs, saurian belts etc. Pretty much all 419 progress synths so my macro was pretty much
-Gold Ingot
-Twinthread
-Saurian Leather
-Terminus Putty
-etc...
Is there anyway in the new version that we can have a Macro : section like we do strategy in case we want to specify which macro to use. The reason is sometimes i want to HQ token items for other crafts, sometimes i just want to NQ inegnuity II > rapid synth them real quick for GC turn in's for...
let me see if I can compile a starting place for us in terms of rotations , and then people can tell me the ones I found suck and they can post theirs and then well have the right ones :)
once we get some consolidated / somewhat agreeable rotations/profiles together for 1-4 star 40/60/80 duras it would be great if the plugin could somehow know based on the item we are making which profile to use perhaps ?
P.S> The class switching part is awesome, love this.
any chance its possible to have the plugin quick synth the required items ? I.e i want to craft 99 walnut bread, it would know to quick synth the maple syrup and smooth butter ?
Will this not do multiple crafts on different classes ? I tried the below code and it did the first one then changed to the right recipe but didnt change jobs ?
- Name: Ash Lumber
Amount: 1
Class: Carpenter
- Name: Maple Syrup
Amount: 1
Class: Culinarian