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Recent content by DSD99

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    [A1-3 Inferno] KeyHuntinn

    i dont expect you to solve all my issues. i just dont know which ones are my issues and which are due to the profiles so i thought it post to post all the things i saw to make it simpler.
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    [A1-3 Inferno] KeyHuntinn

    Also, dont know if its pathing issues but bot sticks alot on act 1 and 2, have to keep watching it. It will reach a point and just sit there, if i click anywhere on screen to move my char just a tiny bit he will continue on, otherwise it will just sit there till it times out. Still odeg issues...
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    [A1-3 Inferno] KeyHuntinn

    Hmm new issue, it continued on past act 1 after killing Odeg, went to act 2. Got the 5NV went to oasis and found Sokahr, killed him and he dropped a key, picked it up but bot keeps searching oasis. no message in DB log to say it found Sokahr or that he'd been killed. After searched whole oasis...
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    [A1-3 Inferno] KeyHuntinn

    Thats fixed it, updated to DB 284 and it continues on now. Thanks for the help :D
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    [A1-3 Inferno] KeyHuntinn

    using Demonbuddy v1.0.1117.282 checked the main logs, found an error: [22:42:15.752 D] Traceback (most recent call last): File "<string>", line 6, in Execute NameError: global name 'GetBackpackItemCount' is not defined [22:42:15.752 N] Stopping the bot. [22:42:15.752 D] CurrentBot.Stop()
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    [A1-3 Inferno] KeyHuntinn

    6 times out of 6 so far on 1.9 short run starting with act 1. After bot kills Odeg Tp's back to town and Stops Db, log as follows: [22:33:37.092 N] Loaded profile KeyHuntinn - A1 - Start [22:33:57.471 N] Chose GilesPlugin as your combat routine. [22:33:57.765 N] Loaded profile KeyHuntinn - A1 -...
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    [A1-3 Inferno] KeyHuntinn

    Sorry wasn't quite clear. What i meant was it actually stops DB after it TPs back to town And what do i need to edit out to make it skip act 3? Because i looked in the file and have no clue what to remove: rofile xmlns="http://tempuri.org/ProfileSchema.xsd"...
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    [A1-3 Inferno] KeyHuntinn

    reverted to 1.8 as 1.9 doesn't work for me. Start with act 1 key once it kills warden TP's back to town and just sits there doesn't move to next profile. radsAtom disabled as in instructions.
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    [A1-3 Inferno] KeyHuntinn

    Now youve changed the random picker how do we change it to just do act 1&2? I have 30 act 3 keys, i dont need any more
  10. D

    Trinity - Wizard Class

    they have the same proc rate now so its just preferance. Wicked wind is easier to control because its stationary but i prefer storm chaser because the extra tornado although only has 75% dam per charge still procs the same and it doesn't cost any AP. I just use storm chaser until i see a charge...
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    Trinity - Wizard Class

    Also if you read over the last few pages you will realize (like i did eventually) that you need to modifiy trinity a bit for archon to be any use. If you dont it will just spam it on anything and waste it. Also Archon botting depends heavily on the route you set, a lot of areas just dont have...
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    Trinity - Wizard Class

    i just meant if you dont have that box ticked it wont spam the spells. i recommend this build for Cm spamming: Wizard - Game Guide - Diablo III
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    Trinity - Wizard Class

    i tried the putting a puzzle ring on my follower thing but it doesn't help me that much. Since hes always behind me and i kill the mobs that quickly he hardly ever gets hit LOL
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    Trinity - Wizard Class

    You have set the Critical Mass check box option in Trinity havn't you? Trinity spams the critical mass spells very well as long as you have told it to do so
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    Trinity - Wizard Class

    depends what your farming for and if you mean standard farming or botting. if your key hunting for infernal machine you need to use higher MP but if your item/XP farming your better sticking to Mp 1-3 anyway. But it mainly depends on your gear. ive only recently got gear good enough(i.e over...
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