What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

Recent content by dildozer

  1. D

    Bad news with Rifts

    This is pretty much the idea, however there is no guarantee that a worldId will contain the next level vs being the end. i.e. Floor 1 is ALWAYS 288454 but could be the one and only floor and thus have an exit stone (markerHash = 732643260) instead of a portal. The only pattern I've found is...
  2. D

    Bad news with Rifts

    The portalMarkerHash and WorldIds are correlated. WorldID 288454 is always level 1 of any rift and has exit Hash 1938876094 if there is another level WorldID 288685 is always level 2 of any rift and has exit Hash 1938876095 if there is another level etc... detecting if there is in fact...
  3. D

    Dynamically find dungeon exits

    As an update, I've figured out that the worldIDs are consistent for what level of a rift you are in. Now my problem is that there is no way to determine if the rift quest is complete, I can fullyexplore each level for now. Also <UsePortal> is inconsistent about going to the level portal via...
  4. D

    Dynamically find dungeon exits

    I was looking at writing a rift killer profile today and ran into some issues. I could pretty easily detect whether a rift was already open, open one if needed, and enter. However, once inside it looked like I was going to have to tailor a large number of sub profiles to cover every rift type...
Back
Top