Even after setting the slider to minimum to bot stands there for ages, its such a stupid behaviour
yeah it's mostly with white mobs too where waiting for loot isn't the issue
Even after setting the slider to minimum to bot stands there for ages, its such a stupid behaviour
heads up,
[15:48:02.156 N] [226E0130] GizmoType: Barricade Name: Barricade_Doube_Breakable_Snow_A-90721 ActorSNO: 195108 Distance: 13.31783 Position: <3265.059, 2759.047, 0> Barracade: True Radius: 16.05383
[15:48:02.156 N] [226D1790] Type: ClientEffect Name: Barricade_Doube_Breakable_Snow_A_B-90722 ActorSNO: 205748, Distance: 13.31783
can't destroy even when 195108 is in dictionary
the link on top is 1.7.1.10, not .11
Bug with trinity .11;
Barb is still swinging at destructible objects from too far away. This occurs with any primary skill (Bash/Cleave/Frenzy). I set the destructible object range to the minimum, but this also does not help fix the problem.
this had become a slight problem in the last few updates but it seems to be getting worse. my wizard ignores a lot of mobs and will just keep running. She will almost run right through packs of mobs and not attack them until a few feet past them. any way to fix this?
I noticed this as well, also it seems the unstucker has stopped working.
Bug with trinity .11;
Barb is still swinging at destructible objects from too far away. This occurs with any primary skill (Bash/Cleave/Frenzy). I set the destructible object range to the minimum, but this also does not help fix the problem.
great job , but most important thing is "Performance problems still being investigated." still i got lags and frezzes because of trinity :<