What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Need Fix for 3 Maps

drehknopf

New Member
Joined
Mar 17, 2012
Messages
25
Reaction score
0
We need a quick fix for 3 Maps with the circling shit.

Airfield
Redshire
Dragon Ridge

I have lost my first WoT-Account because of massive reporting on this maps.
There are minimum one circling-Bug on every Map.
Somewhere here I have read that there are Mapfixes before the next major release of Tankleader.

Plz plz fix this maps.

Greetings
 
the devs are working on a general fix about maps
 
Yes i know but this will take a lot of time.
We need a faster fix.
Fixing 3 Maps is not to much work.
The only other option is to stop boting.
 
Yes please, give the time frame whithin which you plan to release the fix. We dont know if we should wait or take the risk. Is it hours / days / weeks / months / years?
 
everything on its time,there is no ETA but very soon
 
Well, when work is in progress there is always an ETA. Saying there is no ETA means noone is even on it right now so the amount of work to be done cant be estimated. People are getting banned.. Not nice, not nice to treat us like that.
 
Well, when work is in progress there is always an ETA. Saying there is no ETA means noone is even on it right now so the amount of work to be done cant be estimated. People are getting banned.. Not nice, not nice to treat us like that.

We're on making all maps work, with every single patch right now rather than bandaiding single maps every other patch. Sure, fixing one map right now will only cost us an hour per map and will get you going - sort of - now, but if it breaks again next patch that indicates there's something wrong with the navigator as a whole. That's what we want to fix right now.

As for an ETA, we don't work with deadlines. In our line of work, progress can be very fast the one day, and then completely stall the next because you run into a major cockblock. We set goals, and we work towards achieving those goals. Right now, for TankLeader, the goal is to get a full-map navigator going in the current TL before we even start working on TankLeader 2. This means we won't leave our current customers with a broken product while we work on the next iteration of it.

The best ETA I can give you right now is this picture, although it might not mean much to you:

http://i.imgur.com/Sp9nI.png
 
I think the correct three map does not take too much time.You can edit each map and perform the upgrade immediately.

Especially maps Dragon Ridge, tanks only rotating circle without doing anything else. Very easy to spot we are using BOT.

In addition, in a number of other maps, tanks always run to a certain point and then trapped, regardless of the light tank, heavy tank or anti-tank.

With self-propelled guns also have problems in a few maps, self-propelled artillery running up the center of the map as a reconnaissance vehicle, really funny.

I hope that in version 2.0, players can customize more, can set up a play for each map and vehicles. So you can take advantage of the creativity of all the players. Moreover, with such different settings, it is very difficult to identify what is the BOT what is real player, minimize the possibility of blocked account.

Sincerely.
 
Back
Top