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Honorbuddy Beta Builds

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Hmm you need to switch to GB2 than settings and set mail to char [______] and switch to grind bot, maybe that will do it.
 
Mailing is not working in neither Release nor Beta :P ... Pretty much excluding most of my botting activity, hope they find a fix soon :)
 
Bot is till trying to attack Mage Pets.

[23:58:51.590 D] Activity: Setting Wild Imp at 21 yards as your target
[23:58:51.656 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[23:58:51.787 D] Lua failed! Status: 
[23:58:52.478 D] Changed POI to:Type: Kill, Name: Wild Imp
[23:58:52.675 D] Lua failed! Status: 
[23:58:52.908 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
 
There is a problem with getting stuck in outlands as has been reported. It's not that common though.

It seems to occur on most of the spiral stairs in quests around level 61-62. It seems to be related to when there is a small height difference between the generated pathing spots. This means that the bot will start from a spot just above the stair and when getting to the next pathing spot at the first few steps of the stair it will run back and start over and report being stuck. This seems to be going on in an endless loop.

In reverse going up these stairs does not work it will constantly get stuck on the center point on the stair. It will then 100% of the time when jumping, jump off the stairs fall down and repeat in an endless loop.
 
Does bot and routine share target blacklist?
Doesnt seem like it.
Leads to target loops if the routine gives up on the target and blacklists it, but since Quest bot doesnt check the same blacklist, it will set the same target again.
Please have a look at it.
Running Quest Bot and Singular.
Code:
[LEFT]Changed POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POI[Singular-DEBUG] CurrentTarget set to: Northwind Hawk.C098 h=100.0%, maxh=214985, d=62.6 yds, box=4.0, player=False, hostile=TrueChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT][LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'No target'[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POI[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'Out of range'Changed POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT][LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'No target'[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POI[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'Out of range'Changed POI to:Type: Kill, Name: Northwind Hawk[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'Out of range'[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT][LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'No target'[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POI[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'Out of range'Changed POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POI[Singular-DEBUG] CurrentTarget set to: Northwind Hawk.6620 h=100.0%, maxh=214985, d=87.0 yds, box=4.0, player=False, hostile=TrueChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POI[Singular-DEBUG] CurrentTarget set to: Northwind Hawk.661F h=100.0%, maxh=214985, d=52.1 yds, box=4.0, player=False, hostile=TrueChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT][LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'Out of range'[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT][LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'No target'[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POI[LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED[Singular-DEBUG] [CombatLog] Myself cast of Taunt#355 failed: 'Out of range'Changed POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POI[Singular-DEBUG] CurrentTarget set to: Northwind Hawk.C098 h=100.0%, maxh=214985, d=130.9 yds, box=4.0, player=False, hostile=TrueChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POI[Singular-DEBUG] CurrentTarget set to: Northwind Hawk.661F h=100.0%, maxh=214985, d=128.9 yds, box=4.0, player=False, hostile=TrueChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Cleared POI - Reason No targets in target list - POI.Kill Sanity ChecksCleared POIChanged POI to:Type: Kill, Name: Northwind Hawk[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#f5f5f5][SIZE=1][COLOR=#f5f5f5][LEFT]MoveToTarget: Could not generate path to target: Northwind Hawk, blacklisting!Stopping the bot![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Stop called![/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#808080][SIZE=1][COLOR=#808080][LEFT]Bot Stopped! Reason: User pressed the stop button[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE][SIZE=1][COLOR=#ffa500][SIZE=1][COLOR=#ffa500][LEFT]Activity: Honorbuddy Stoppedsettarget failed.[/LEFT]
[/COLOR][/SIZE][/COLOR][/SIZE]
 
AW: Honorbuddy Beta Builds

Blacklist should be fixed next build
 
It's still choosing intellect stuff for the windwalker monk build even when there are good agility stuff to choose from.
 
Do you have an example for this wrong choice?

On related news: AutoEquip2 will check weapon dps again for the upgrade check
 
I'd really like to know whats wrong here...We have no mailbox support on Grindbot etc, how can this take so long to fix ?! How can it be possible that we gotta wait multiple weeks for a mailbox fix ?!
Mailing the farmed stuff is one of the most important parts of this bot..nothing works without mailing. I'd really appreciate a fix Oo
 
I'd really like to know whats wrong here...We have no mailbox support on Grindbot etc, how can this take so long to fix ?! How can it be possible that we gotta wait multiple weeks for a mailbox fix ?!
Mailing the farmed stuff is one of the most important parts of this bot..nothing works without mailing. I'd really appreciate a fix Oo

some profiles are well... profiles are community written. some plugins are fine... plugins are community written.
the botbase sucks so hard, developer written. what would HB be without thousands of users? nobody would by this crappy bot anymore.
so, bossland, do something for your community. let this shit be fixed.
 
Did you guys even try the latest beta , before refreshing the complaints about "mail no works!!!"?
6629 mentions a possible fix and beta was build on 6630
 
Could you please increase the range of blacklisting a node when the bot/character has resurrection sickness, like an extra 5-10 yards would be great, thank you.
 
2.5.6630.80 isnt looting soulboud blues in instances anymore. log: no. enough logs. fix it


[06:39:27.623 D] Changed POI to:Type: Loot, Name: Sunseeker Chemist
[06:39:27.717 D] InteractDebug:391152552
[06:39:27.748 D] Interact Done:391152552
[06:39:27.779 D] [Lua.Events] Attached to event LOOT_OPENED with handler 
[06:39:29.029 D] [LuaEvents] Getting argument values for event LOOT_OPENED
[06:39:29.810 D] [LuaEvents] Getting argument values for event CHAT_MSG_LOOT
[06:39:30.763 N] Looting Unkown Object Guid:0x0000000000000000
[06:39:30.810 V] Blacklisting F1304C1E00000274 for 00:00:04 [Type: Loot]
[06:39:30.810 D] Cleared POI - Reason Waiting for loot flag
 
Last edited:
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There is a problem with looting now. It's so quick releasing the looting that many times it will not finish the gathering or looting meaning it will run back and forth gathering the same things. For instance in the mana crystal gathering in LK. Bait and something is the name of the quest.
 
i can confirm the same issue as mentioned above me, skinning goes a few yards away and gets back to the looted mob which looks bottish because of the shortened delay between loots.
 
Latest beta version, Mailbox in grindbot still not working...

Which fix priority does mailbox support have ? Lowest ? -> guess u'r doing it wrong :mad:
 
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