Guys, how I install it?
Just create a new folder in plugins and throw all this files?
Sorry but I am not gozu on it =/
Can you please make this work with 1.7.1.4 as well?
Would like to test it and try to implement some custom equipslots
Guys, how I install it?
Just create a new folder in plugins and throw all this files?
Sorry but I am not gozu on it =/
I have noticed a bug that sometimes the bot after swapping to my Skorn just stands there and does nothing and dies since it doesn't succeed in casting sweeping winds because there isn't enough Spirit. I think that occasionally it manages to cast something else in between that consumes the Spirit hence it ends up in this situation, but that's just a theory since I tried to raise the mana checking value in the Monk.cs but it didn't help much.
Any ideas?
After watching it for a while I noticed that this happened again when the bot refereshed Breath of Heaven in between the swapping routine.
I don't use Inna's Set.
// Check if either we don't have sweeping winds, or we do and it's ready to cast in a moment
playerStatus.CurrentEnergy >= 85 (Get a higher value on this.)
// Check the re-use timer and energy costs
(playerStatus.CurrentEnergy >= 75 || (Settings.Combat.Monk.HasInnaSet && playerStatus.CurrentEnergy >= 5)))
if (weaponSwap.DpsGearOn() && Settings.Combat.Monk.SweepingWindWeaponSwap &&
DateTime.Now.Subtract(WeaponSwapTime).TotalMilliseconds >= 200 && !GilesHasBuff(SNOPower.Monk_SweepingWind) &&
GilesUseTimer(SNOPower.Monk_BlindingFlash) && [B][COLOR="#FF0000"]playerStatus.CurrentEnergy >= 15[/COLOR][/B])
{
return new GilesPower(SNOPower.Monk_BlindingFlash, 0f, vNullLocation, iCurrentWorldID, -1, 0, 1, USE_SLOWLY);
}
(iAnythingWithinRange[RANGE_15] >= 1 && (Settings.Combat.Monk.HasInnaSet && playerStatus.CurrentEnergy >= 70))) && //intell -- inna
(!Settings.Combat.Monk.HasInnaSet && GilesHasBuff(SNOPower.Monk_SweepingWind)))
I noticed a strange bug that happens sometimes if unlucky and killed in middle of switching weapons (I'm not sure how) the offhand ends up in next free inventory space instead of the last one as it should and then the swapping goes nuts, constantly swapping between the 2h and the main 1h, since it doesn't find the offhand anymore.
Not sure if it's possible to store the ID of the weapons (maybe you already do) and find the offhand in this case if it's out of it's place and put it back where it should be.
this swaping sounds cool - I would like to try it!
I read the 14 pages, but it is not 100% clear to me which build exacly is needed.
Is there a link to a build that works best with this?
@tesslerc: I am currently running your Monk Cannon, is the swap-build worth upgrading?
(probably, when your bots run it)
How much would the upgrading cost?
Thanx for any answer about required build!
BR ?Golem