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Unified Trinity Community Edition

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rrrix

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Unified Trinity Community Edition

Major Contributors:
GilesSmith (Original Author), rrrix, hti, Bombastic, ksmaze, tesslerc, jubisman, Magi, darkfriend77, !sp, and more but I can't remember... PM me if you got left out :rolleyes:

What is it?
Unified Trinity is a fork of the original GilesTrinity, where we have refactored, rebuilt, customized, modified, tuned, and otherwise improved upon Giles' original work.

What has changed?
We've modified and improved the following systems and features:

  • UI System
  • Settings/Configuration
  • Caching/Object handling
  • Target handling, including spell and ability selection
  • Kiting and avoidance

We have also laid a great foundation for further improvements by splitting the monolithic single code file into a structure more easily accessible to new developers and allowing greater flexibility for future improvements. With the new UI system and configuration systems, we'll be able to easily make enhancements allowing all aspects of combat, looting/item handling, notification, as well as any future community enhancements or customization's that may arise.

All of our releases will be found here: https://www.assembla.com/code/unifiedtrinity/git/nodes/Releases

Keep in mind, the Original Trinity and Unified Trinity are still available, your preference to use those is up to you - we're not forcing you to use this.

Please use this thread for constructive comments, suggestions, ideas, and bugs ... (there will be bugs!).

Instructions for newbs:

Plugin/Core:
Download the plugin from the URL above. Place the zip file into your Plugins directory inside the Demonbuddy folder.
You will need to create the Plugins directory if you're starting from a fresh install.
You should end up with Plugins\GilesTrinity\*.cs files and directories.

Blank Combat Routine:
If you already have this there is no need to re-install!
Download the attached Routine - please this into the "Routines" directory and unzip there.
You should end up with a single directory and file: Routines\GilesBlankCombatRoutine\GilesBlankCombatRoutine.cs

Troubleshooting:
Please include a description of your problem, and attach your log file.
Attaching a log file is important, as there is special diagnostic information in there not normally displayed in your log window.
How To: Attach your Demonbuddy log file [with pictures]

Want to Contribute?
If you're versed in C#, love having random internet strangers demand things from you, and/or otherwise have nothing better to do, click here: Unified Trinity Developers READ ME FIRST!
 

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Last edited:
Combat routine is available here


Version 1.7.1.1 : here
- Fix problem with specific regional settings
Version 1.7.1.2 : here
- Fix missed file for same problem
Version 1.7.1.3 : here
- Tooltips describe each new UI option for managing Selling and Salvaging of Magic, Rare, and Legendary items. Note: Legendaries are never salvaged/sold when using only Trinity Scoring.
- Combat Looting re-activated. Will use Demonbuddy > Settings > Enable combat looting checkbox
- Combat Looting will no longer attempt to prioritize loot where a monster is in the path
- Whimsyshire Pinata's are now used if within Container Open range (make sure to increase this if you're in Whimsywhire!)
- Trinity has a hunger for chickens once again!
- Infernal Keys are now always combat looted regardless of Combat Looting setting
- Trinity will now repair all inventory instead of just equipped items. Tell me if you want this as an option in GUI.
- Avoidance checkbox works again
- Script rule selection screen now includes a link to the forum thread for people who don't understand what it's for or what it does.
- Monk sweeping wind weapon swap will now instantly re-swap after casting sweeping wind.
- Added logging for Weapon Swap.
- A few small performance enhancements in cache logic.
- Cache Logger now contains a performance counter.
- Lots of refactoring of Caching System and Target Handler
- Lots of refactoring for Logging, many new advanced options for logging selection
- Salvaging options (Nobody want/need that :rolleyes:)
- Pinita works now
- Combat looting is managed
Version 1.7.1.4 : here
- Fixes gold pickup radius
- Fixes errors/exceptions in incorrect log level
- Can now reload script rules from GUI
 
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Nice, a brand new thread! Congratulations on the new UI guys, looks pretty as hell
 
When I go to config, it's just a blank white page.
 
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Just trying out the new GUI. For some reason I only get a white window - maybe I've smoked too much white widow?

Unbenannt.webp
 
Weird, mine's working just fine. Try a fresh install. If it doesn't work, then try my files and let me know if that does the job
 

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ok do i have to use a special config ? i just tried with the newest version of DB and trinity and still dosent wanna use sweeping winds on my monk. ( not using 2 sets of weapons only using my duel wield weapons.. )
 
Looks like I have the same issue with white background but ALSO buddy can't find MainView.xml a lot of times when I run. I had to click on other plugin back and forth and it will load.
 
I purged the entire plugin, downloaded directly from the git (non zipped version), replaced the the settings folder; seems to be working.
 
Noticed one thing: after the bot starts using town portal it completely ignores all enemies around it
 
I purged the entire plugin, downloaded directly from the git (non zipped version), replaced the the settings folder; seems to be working.
Should be just a matter of zipping everything again then. Unfortunately I don't have access to the releases folder, so I can't do that myself
 
Weird, mine's working just fine. Try a fresh install. If it doesn't work, then try my files and let me know if that does the job

getting same issue. Heres the error i'm getting. Did a fresh install of both DB and giles still getting this :X

Code:
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UI\UI\UILoader.cs(13,18) : error CS0101: The namespace 'GilesTrinity.UI' already contains a definition for 'UILoader'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\BoolInverterConverter.cs(6,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'BoolInverterConverter'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\ConfigViewModel.cs(16,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'ConfigViewModel'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\EnumBooleanConverter.cs(10,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'EnumBooleanConverter'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\PercentConverter.cs(10,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'PercentConverter'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\RelayCommand.cs(10,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'RelayCommand'
 
getting same issue. Heres the error i'm getting. Did a fresh install of both DB and giles still getting this :X

Code:
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UI\UI\UILoader.cs(13,18) : error CS0101: The namespace 'GilesTrinity.UI' already contains a definition for 'UILoader'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\BoolInverterConverter.cs(6,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'BoolInverterConverter'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\ConfigViewModel.cs(16,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'ConfigViewModel'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\EnumBooleanConverter.cs(10,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'EnumBooleanConverter'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\PercentConverter.cs(10,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'PercentConverter'
[22:49:40.099 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\RelayCommand.cs(10,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'RelayCommand'

Try this zip. Should work
 

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Try this zip. Should work
aye aye. Still same errors o.O
Code:
[22:55:48.631 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UI\UI\UILoader.cs(13,18) : error CS0101: The namespace 'GilesTrinity.UI' already contains a definition for 'UILoader'
[22:55:48.631 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\BoolInverterConverter.cs(6,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'BoolInverterConverter'
[22:55:48.631 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\ConfigViewModel.cs(16,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'ConfigViewModel'
[22:55:48.631 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\EnumBooleanConverter.cs(10,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'EnumBooleanConverter'
[22:55:48.631 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\PercentConverter.cs(10,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'PercentConverter'
[22:55:48.631 N] Compiler Error: c:\Users\bryan\Desktop\db test\Plugins\GilesTrinity\UIComponents\UIComponents\RelayCommand.cs(10,18) : error CS0101: The namespace 'GilesTrinity.UIComponents' already contains a definition for 'RelayCommand'
 
Same UI-White-Window-Error here.
Maybe any libraries, which have to be installed... dunno...
 
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