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[Plugin Addon] "Item Rules" with a file based scripting language

Awesome plugin, works like a charm. Btw, for those using Tinnvec's legendary rules (page 9?) you should change the following lines:
Code:
// Axes - 2H

// Messerschmidt's Reaver - iLvl 60
[QUALITY] == Legendary && [TYPE] == Axe && [TWOHAND] == true && [LEVEL] == 60 # [WEAPMINDMG] < 723 && [WEAPMAXDMG] < 1294) # [TRASH]
// Skorn - iLvl 63
[QUALITY] == Legendary && [TYPE] == Axe && [TWOHAND] == true && [LEVEL] == 63 # [WEAPMINDMG] < 1053 && [WEAPMAXDMG] < 1475) # [TRASH]
with the following:
Code:
// Axes - 2H

// Messerschmidt's Reaver - iLvl 60
[QUALITY] == Legendary && [TYPE] == Axe && [TWOHAND] == true && [LEVEL] == 60 # [WEAPMINDMG] < 723 && [WEAPMAXDMG] < 1294 # [TRASH]
// Skorn - iLvl 63
[QUALITY] == Legendary && [TYPE] == Axe && [TWOHAND] == true && [LEVEL] == 63 # [WEAPMINDMG] < 1053 && [WEAPMAXDMG] < 1475 # [TRASH]
(Removed the ) because it would crash when either of the two items where found)
 
[21:34:52.010 N] WARNING: Giles Trinity is NOT YET ENABLED. Bot start detected

help me please
 
Here's an update to my legendary list, if you guys have feedback on these, please let me know

Code:
// +--------------------------+
// |        Tinnvec's         |
// | Legen-wait-for-it-daries |
// +--------------------------+
// Checks Legendaries that can drop in Inferno (iLvl 58+)
// Weapons: Trashes if min and max weapon damage is in the bottom 50% of capability
// Armor: Trashes if base armor in lowest 25% of capability
// Offhand: Trashes if min and max added damage is in bottom 25% of capability
// Jewlery: Keeps all (for now!)

// ========= Weapons =========

// Axes - 1H

// The Butcher's Sickle - iLvl 60
[QUALITY] == Legendary && [TYPE] == Axe && [ONEHAND] == true && [LEVEL] == 60 # [WEAPMINDMG] < 370 && [WEAPMAXDMG] < 702 # [TRASH]
// The Burning Axe of Sankis - iLvl 62
[QUALITY] == Legendary && [TYPE] == Axe && [ONEHAND] == true && [LEVEL] == 62 # [WEAPMINDMG] < 382 && [WEAPMAXDMG] < 802 # [TRASH]
// Sky Splitter - iLvl 63
[QUALITY] == Legendary && [TYPE] == Axe && [ONEHAND] == true && [LEVEL] == 63 # [WEAPMINDMG] < 431 && [WEAPMAXDMG] < 901 # [TRASH]

// Daggers

// Wizardspike - iLvl 63
[QUALITY] == Legendary && [TYPE] == Dagger && [LEVEL] == 63 # [WEAPMINDMG] < 285 && [WEAPMAXDMG] < 733 # [TRASH]

// Maces - 1H

// Nailbiter - iLvl 60
[QUALITY] == Legendary && [TYPE] == Mace && [ONEHAND] == true && [LEVEL] == 60 # [WEAPMINDMG] < 392 && [WEAPMAXDMG] < 733 # [TRASH]
// Echoing Fury - iLvl 62
[QUALITY] == Legendary && [TYPE] == Mace && [ONEHAND] == true && [LEVEL] == 62 # [WEAPMINDMG] < 504 && [WEAPMAXDMG] < 896 # [TRASH]
// Sun Keeper - iLvl 63
[QUALITY] == Legendary && [TYPE] == Mace && [ONEHAND] == true && [LEVEL] == 61 # [WEAPMINDMG] < 485 && [WEAPMAXDMG] < 1001 # [TRASH]

// Spears

// The Tree Hundredth Spear - iLvl 60
[QUALITY] == Legendary && [TYPE] == Spear && [LEVEL] == 60 # [WEAPMINDMG] < 477 && [WEAPMAXDMG] < 813 # [TRASH]
// Empyrean Messenger - iLvl 63
[QUALITY] == Legendary && [TYPE] == Spear && [LEVEL] == 63 # [WEAPMINDMG] < 519 && [WEAPMAXDMG] < 951 # [TRASH]

// Swords - 1H

// Doombringer - iLvl 60
[QUALITY] == Legendary && [TYPE] == Sword && [ONEHAND] == true && [LEVEL] == 60 && [BLOCK%] == 7 # [WEAPMINDMG] < 274 && [WEAPMAXDMG] < 633 # [TRASH]
// Skycutter - iLvl 60
[QUALITY] == Legendary && [TYPE] == Sword && [ONEHAND] == true && [LEVEL] == 60 # [WEAPMINDMG] < 274 && [WEAPMAXDMG] < 633 # [TRASH]
// Sever - iLvl 62
[QUALITY] == Legendary && [TYPE] == Sword && [ONEHAND] == true && [LEVEL] == 62 # [WEAPMINDMG] < 407 && [WEAPMAXDMG] < 788 # [TRASH]
// Azurewrath - iLvl 63
[QUALITY] == Legendary && [TYPE] == Sword && [ONEHAND] == true && [LEVEL] == 63 && [AS%] > 14 # [WEAPMINDMG] < 280 && [WEAPMAXDMG] < 651 # [TRASH]
// Devil Tongue = iLvl 63
[QUALITY] == Legendary && [TYPE] == Sword && [ONEHAND] == true && [LEVEL] == 63 # [WEAPMINDMG] < 366 && [WEAPMAXDMG] < 852 # [TRASH]

// Ceremonial Knives

// The Gidbin - iLvl 61
[QUALITY] == Legendary && [TYPE] == CeremonialDagger && [LEVEL] == 61 # [WEAPMINDMG] < 268 && [WEAPMAXDMG] < 745 # [TRASH]
// Manajuma's Carving Knife (Set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == CeremonialDagger && [LEVEL] == 63 && [CRITDMG%] > 65 # [WEAPMINDMG] < 318 && [WEAPMAXDMG] < 919 # [TRASH]
// Last Breath - iLvl 63
[QUALITY] == Legendary && [TYPE] == CeremonialDagger && [LEVEL] == 63 # [WEAPMINDMG] < 318 && [WEAPMAXDMG] < 919 # [TRASH]

// Fist Weapons

// Won Khim Lau - iLvl 62
[QUALITY] == Legendary && [TYPE] == FistWeapon && [LEVEL] == 62 # [WEAPMINDMG] < 328 && [WEAPMAXDMG] < 764 # [TRASH]
// The Fist of Az'Turrasq - iLvl 63
[QUALITY] == Legendary && [TYPE] == FistWeapon && [LEVEL] == 63 && [AS%] > 9 && [SPIRITREG] > 0 # [WEAPMINDMG] < 466 && [WEAPMAXDMG] < 888 # [TRASH]
// Shenlong's Relentless Assault (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == FistWeapon && [LEVEL] == 63 && [AS%] > 9 # [WEAPMINDMG] < 366 && [WEAPMAXDMG] < 852 # [TRASH]
// Shenlong's Fist of Legend (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == FistWeapon && [LEVEL] == 63 && [CRITDMG%] > 65 # [WEAPMINDMG] < 366 && [WEAPMAXDMG] < 852 # [TRASH]
// Crystal Fist - iLvl 63
[QUALITY] == Legendary && [TYPE] == FistWeapon && [LEVEL] == 63 # [WEAPMINDMG] < 366 && [WEAPMAXDMG] < 852 # [TRASH]

// Mighty Weapons - 1H

// Bul-Kathos's Solemn Vow (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == MightyWeapon && [LEVEL] == 63 && [AS%] > 9 && [LOH] > 657 # [WEAPMINDMG] < 433 && [WEAPMAXDMG] < 904 # [TRASH]
// Blade of the Warlord - iLvl 63
[QUALITY] == Legendary && [TYPE] == MightyWeapon && [LEVEL] == 63 && [AS%] > 9 # [WEAPMINDMG] < 433 && [WEAPMAXDMG] < 904 # [TRASH]
// Bul-Kathos's Warrior Blood (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == MightyWeapon && [LEVEL] == 63 # [WEAPMINDMG] < 433 && [WEAPMAXDMG] < 904 # [TRASH]

// Axes - 2H

// Messerschmidt's Reaver - iLvl 60
[QUALITY] == Legendary && [TYPE] == Axe && [TWOHAND] == true && [LEVEL] == 60 # [WEAPMINDMG] < 723 && [WEAPMAXDMG] < 1294 # [TRASH]
// Skorn - iLvl 63
[QUALITY] == Legendary && [TYPE] == Axe && [TWOHAND] == true && [LEVEL] == 63 # [WEAPMINDMG] < 1053 && [WEAPMAXDMG] < 1475 # [TRASH]

// Maces - 2H

// Sledge of Athskeleng - iLvl 62
[QUALITY] == Legendary && [TYPE] == Mace && [TWOHAND] == true && [LEVEL] == 62 # [WEAPMINDMG] < 1044 && [WEAPMAXDMG] < 1420 # [TRASH]
// Schaefers's Hammer - iLvl 63
[QUALITY] == Legendary && [TYPE] == Mace && [TWOHAND] == true && [LEVEL] == 63 # [WEAPMINDMG] < 865 && [WEAPMAXDMG] < 1212 # [TRASH]

// Polearms

// Heart Slaughter - iLvl 60
[QUALITY] == Legendary && [TYPE] == Polearm && [LEVEL] == 62 # [WEAPMINDMG] < 682 && [WEAPMAXDMG] < 1007 # [TRASH]
// Vigilance - iLvl 63
[QUALITY] == Legendary && [TYPE] == Polearm && [LEVEL] == 63 # [WEAPMINDMG] < 1032 && [WEAPMAXDMG] < 1490 # [TRASH]

// Staves

// Wormwood - iLvl 60
[QUALITY] == Legendary && [TYPE] == Staff && [LEVEL] == 60 # [WEAPMINDMG] < 521 && [WEAPMAXDMG] < 929 # [TRASH]
// The Tormentor - iLvl 61
[QUALITY] == Legendary && [TYPE] == Staff && [LEVEL] == 61 # [WEAPMINDMG] < 634 && [WEAPMAXDMG] < 1105 # [TRASH]
// The Grand Vizier - iLvl 63
[QUALITY] == Legendary && [TYPE] == Staff && [LEVEL] == 63 # [WEAPMINDMG] < 884 && [WEAPMAXDMG] < 1497 # [TRASH]

// Axes - 2H

// The Sultan of Blinding Sand - iLvl 60
[QUALITY] == Legendary && [TYPE] == Sword && [TWOHAND] == true && [LEVEL] == 60 # [WEAPMINDMG] < 535 && [WEAPMAXDMG] < 951 # [TRASH]
// Warmonger - iLvl 62
[QUALITY] == Legendary && [TYPE] == Sword && [TWOHAND] == true && [LEVEL] == 62 # [WEAPMINDMG] < 720 && [WEAPMAXDMG] < 1125 # [TRASH]
// The Grandfather - iLvl 63
[QUALITY] == Legendary && [TYPE] == Sword && [TWOHAND] == true && [LEVEL] == 63 && [AS%] > 9 # [WEAPMINDMG] < 859 && [WEAPMAXDMG] < 1308 # [TRASH]
// Maximus - iLvl 63
[QUALITY] == Legendary && [TYPE] == Sword && [TWOHAND] == true && [LEVEL] == 63 # [WEAPMINDMG] < 758 && [WEAPMAXDMG] < 1309 # [TRASH]

// Diabos

// Inna's Reach (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Diabo && [LEVEL] == 63 && [AS%] > 9 # [WEAPMINDMG] < 800 && [WEAPMAXDMG] < 1320 # [TRASH]
// Flying Dragon - iLvl 63
[QUALITY] == Legendary && [TYPE] == Daibo && [LEVEL] == 63 # [WEAPMINDMG] < 800 && [WEAPMAXDMG] < 132 # [TRASH]

// Mighty Weapons - 2H

// The Gavel of Judgement - iLvl 60
[QUALITY] == Legendary && [TYPE] == MightyWeapon && [TWOHAND] == true && [LEVEL] == 60 # [WEAPMINDMG] < 678 && [WEAPMAXDMG] < 970 # [TRASH]
// Immortal King's Boulder Breaker (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == MightyWeapon && [TWOHAND] == true && [LEVEL] == 63 && [AS%] > 9 # [WEAPMINDMG] < 1088 && [WEAPMAXDMG] < 1510 # [TRASH]
// Fury of the Vanished Peak - iLvl 63
[QUALITY] == Legendary && [TYPE] == MightyWeapon && [TWOHAND] == true && [LEVEL] == 63 # [WEAPMINDMG] < 987 && [WEAPMAXDMG] < 1343 # [TRASH]

// Bows

// Windforce - iLvl 63
[QUALITY] == Legendary && [TYPE] == Bow && [LEVEL] == 63 # [WEAPMINDMG] < 431 && [WEAPMAXDMG] < 1087 # [TRASH]

// Crossbows

// Pus Spitter - iLvl 60
[QUALITY] == Legendary && [TYPE] == Crossbow && [LEVEL] == 60 # [WEAPMINDMG] < 424 && [WEAPMAXDMG] < 718 # [TRASH]
// Hellrack - iLvl 61
[QUALITY] == Legendary && [TYPE] == Crossbow && [LEVEL] == 61 # [WEAPMINDMG] < 590 && [WEAPMAXDMG] < 927 # [TRASH]
// Manticore - iLvl 63
[QUALITY] == Legendary && [TYPE] == Crossbow && [LEVEL] == 63 # [WEAPMINDMG] < 627 && [WEAPMAXDMG] < 998 # [TRASH]

// Hand Crossbows

// Balefire Caster - iLvl 60
[QUALITY] == Legendary && [TYPE] == HandCrossbow && [LEVEL] == 60 # [WEAPMINDMG] < 202 && [WEAPMAXDMG] < 613 # [TRASH]
// Dawn - iLvl 62
[QUALITY] == Legendary && [TYPE] == HandCrossbow && [LEVEL] == 62 # [WEAPMINDMG] < 234 && [WEAPMAXDMG] < 744 # [TRASH]
// Calamity - iLvl 63
[QUALITY] == Legendary && [TYPE] == HandCrossbow && [LEVEL] == 63 && [AS%] > 9 && [CRITDMG%] > 65 # [WEAPMINDMG] < 70 && [WEAPMAXDMG] < 400 # [TRASH]
// Natalya's Slayer (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == HandCrossbow && [LEVEL] == 63 && [AS%] > 9 # [WEAPMINDMG] < 177 && [WEAPMAXDMG] < 651 # [TRASH]
// Danetta's Spite (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == HandCrossbow && [LEVEL] == 63 && [CRITDMG%] > 65 # [WEAPMINDMG] < 345 && [WEAPMAXDMG] < 785 # [TRASH]
// Danetta's Revenge (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == HandCrossbow && [LEVEL] == 63 # [WEAPMINDMG] < 345 && [WEAPMAXDMG] < 785 # [TRASH]

// Wands

// Fragment of Destiny - iLvl 60
[QUALITY] == Legendary && [TYPE] == Wand && [LEVEL] == 60 # [WEAPMINDMG] < 289 && [WEAPMAXDMG] < 622 # [TRASH]
// Slorak's Madness - iLvl 63
[QUALITY] == Legendary && [TYPE] == Wand && [LEVEL] == 63 && [AS%] > 9 # [WEAPMINDMG] < 332 && [WEAPMAXDMG] < 718 # [TRASH]
// Chantodo's Will (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Wand && [LEVEL] == 63 # [WEAPMINDMG] < 386 && [WEAPMAXDMG] < 817 # [TRASH]

// ========= Armor =========

// Head - Helm

// Andariel's Visage - iLvl 62
[QUALITY] == Legendary && [TYPE] == Helm && [LEVEL] == 62 # [ARMOR] < 369 # [TRASH]
// Immortal King's Triumph (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Helm && [LEVEL] == 63 && [CRIT%] > 4 && [STR] > 89 # [ARMOR] < 412 # [TRASH]
// Tal Rasha's Guise of Wisdom (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Helm && [LEVEL] == 63 && [CRIT%] > 4 && [INT] > 89 # [ARMOR] < 412 # [TRASH]
// Mempo of Twilight - iLvl 63
[QUALITY] == Legendary && [TYPE] == Helm && [LEVEL] == 63 && [AS%] > 7 # [ARMOR] < 412 # [TRASH]
// Natalya's Sight (set) - ivl 63
[QUALITY] == Legendary && [TYPE] == Helm && [LEVEL] == 63 # [ARMOR] < 412 # [TRASH]

// Head - Spirit Stones

// Tzo Krin's Gaze - iLvl 61
[QUALITY] == Legendary && [TYPE] == SpiritStone && [LEVEL] == 61 # [ARMOR] < 331 # [TRASH]
// Inna's Radiance - iLvl 63
[QUALITY] == Legendary && [TYPE] == SpiritStone && [LEVEL] == 63 && [CRIT%] > 4 # [ARMOR] < 374 # [TRASH]
// Madstone - ilvl 63
[QUALITY] == Legendary && [TYPE] == SpiritStone && [LEVEL] == 63 # [ARMOR] < 374 # [TRASH]

// Head - Voodoo Masks

// The Grin Reaper - iLvl 58
[QUALITY] == Legendary && [TYPE] == VoodooMask && [LEVEL] == 58 # [ARMOR] < 262 # [TRASH]
// Tiklandian Visage - iLvl 62
[QUALITY] == Legendary && [TYPE] == VoodooMask && [LEVEL] == 62 # [ARMOR] < 374 # [TRASH]
// Visage of Giyua - iLvl 63
[QUALITY] == Legendary && [TYPE] == VoodooMask && [LEVEL] == 63 && [MANAREG] > 11 # [ARMOR] < 374 # [TRASH]
// Zunimassa's Vision - iLvl 63
[QUALITY] == Legendary && [TYPE] == VoodooMask && [LEVEL] == 63 # [ARMOR] < 374 # [TRASH]

// Head - Wizard Hats

// Dark Mage's Shade - iLvl 58
[QUALITY] == Legendary && [TYPE] == WizardHat && [LEVEL] == 58 # [ARMOR] < 394 # [TRASH]
// Storm Crow - iLvl 63
[QUALITY] == Legendary && [TYPE] == WizardHat && [LEVEL] == 63 # [ARMOR] < 374 # [TRASH]

// Shoulders - Pauldrons

// Death Watch Mantle - iLvl 58
[QUALITY] == Legendary && [TYPE] == Shoulder && [LEVEL] == 58 # [ARMOR] < 408 # [TRASH]
// Vile Ward - iLvl 63
[QUALITY] == Legendary && [TYPE] == Shoulder && [LEVEL] == 63 # [ARMOR] < 613 # [TRASH]

// Torso - Chest Armor

// Cindercoat - iLvl 60
[QUALITY] == Legendary && [TYPE] == Chest && [LEVEL] == 60 # [ARMOR] < 294 # [TRASH]
// Tyrael's Might - iLvl 63
[QUALITY] == Legendary && [TYPE] == Chest && [LEVEL] == 63 && [MS%] == 12 # [ARMOR] < 412 # [TRASH]
// Immortal King's Eternal Reign (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Chest && [LEVEL] == 63 && [STR] > 119 && [ARMORBONUS] > 240 # [ARMOR] < 412 # [TRASH]
// Inna's Vast Expanse (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Chest && [LEVEL] == 63 && [DEX] > 119 && [LIFE%] > 9 # [ARMOR] < 412 # [TRASH]
// Tal Rasha's Relentless Pursuit (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Chest && [LEVEL] == 63 && [INT] > 119 && [AS%] > 7 # [ARMOR] < 412 # [TRASH]
// Zunimassa's Marrow (set) - iLvl 63 - int
[QUALITY] == Legendary && [TYPE] == Chest && [LEVEL] == 63 && [INT] > 119 # [ARMOR] < 412 # [TRASH]
// Blackthorne's Surcoat (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Chest && [LEVEL] == 63 # [ARMOR] < 412 # [TRASH]

// Torso - Cloaks

// The Inquisitor - iLvl 63
[QUALITY] == Legendary && [TYPE] == Cloak && [LEVEL] == 63 && [MS%] == 12 # [ARMOR] < 374 # [TRASH]
// Natalya's Embrace (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Cloak && [LEVEL] == 63 # [ARMOR] < 374 # [TRASH]

// Wrists - Bracers

// Promise of Glory - iLvl 60
[QUALITY] == Legendary && [TYPE] == Bracer && [LEVEL] == 60 # [ARMOR] < 163 # [TRASH]
// Strongarm Bracers - iLvl 62
[QUALITY] == Legendary && [TYPE] == Bracer && [LEVEL] == 62 # [ARMOR] < 427 # [TRASH]
// Lacuni Prowlers - ilvl 63
[QUALITY] == Legendary && [TYPE] == Bracer && [LEVEL] == 63 # [ARMOR] < 228 # [TRASH]

// Hands - Gloves

// Gladiator Gauntlets - iLvl 61
[QUALITY] == Legendary && [TYPE] == Gloves && [LEVEL] == 61 # [ARMOR] < 454 # [TRASH]
// Frostburn Gauntlets - iLvl 62
[QUALITY] == Legendary && [TYPE] == Gloves && [LEVEL] == 62 # [ARMOR] < 509 # [TRASH]
// Imortal King's Irons (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Gloves && [LEVEL] == 63 && [CRIT%] > 8 # [ARMOR] < 321 # [TRASH]
// Tasker and Theo - iLvl 63
[QUALITY] == Legendary && [TYPE] == Gloves && [LEVEL] == 63 # [ARMOR] < 568 # [TRASH]

// Waist - Belts

// Hellcat Waistguard - iLvl 61
[QUALITY] == Legendary && [TYPE] == Belt && [LEVEL] == 61 # [ARMOR] < 275 # [TRASH]
// The Witching Hour - iLvl 63
[QUALITY] == Legendary && [TYPE] == Belt && [LEVEL] == 63 && [AS%] > 7 # [ARMOR] < 275 # [TRASH]
// Blackthorne's Notched Belt (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Belt && [LEVEL] == 63 && [GF%] > 20 # [ARMOR] < 522 # [TRASH]
// Inna's Favor (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Belt && [LEVEL] == 63 && [HOLYDMG%] > 6 # [ARMOR] < 522 # [TRASH]
// Tal Rasha's Brace (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Belt && [LEVEL] == 63 # [ARMOR] < 275 # [TRASH]

// Waist - Mighty Belts

// Ageless Might - iLvl 61
[QUALITY] == Legendary && [TYPE] == MightyBelt && [LEVEL] == 61 # [ARMOR] < 294 # [TRASH]
// Immortal King's Tribal Binding (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == MightyBelt && [LEVEL] == 63 && [MAXFURY] > 12 # [ARMOR] < 332 # [TRASH]
// Lamentation - iLvl 63
[QUALITY] == Legendary && [TYPE] == MightyBelt && [LEVEL] == 63 # [ARMOR] < 322 # [TRASH]

// Legs - Pants

// Depth Diggers - iLvl 63
[QUALITY] == Legendary && [TYPE] == Legs && [LEVEL] == 63 && [MF%] > 18 && [GF%] > 20 # [ARMOR] < 412 # [TRASH]
// Inna's Temperance (set) - ilvl 63
[QUALITY] == Legendary && [TYPE] == Legs && [LEVEL] == 63 && [MS%] == 12 # [ARMOR] < 412 # [TRASH]
// Blackthorne's Jousting Mail (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Legs && [LEVEL] == 63 # [ARMOR] < 412 # [TRASH]

// Feet - Boots

// Fire Walkers - iLvl 62
[QUALITY] == Legendary && [TYPE] == Boots && [LEVEL] == 62 # [ARMOR] < 287 # [TRASH]
// Ice Climbers - iLvl 63
[QUALITY] == Legendary && [TYPE] == Boots && [LEVEL] == 63 && [SOCKETS] == 1 # [ARMOR] < 321 # [TRASH]
// Zunimassa's Trail (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Boots && [LEVEL] == 63 && [POISONDMG%] > 6 # [ARMOR] < 321 # [TRASH]
// Blackthore's Spurs (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Boots && [LEVEL] == 63 && [REGEN] > 234 # [ARMOR] < 568 # [TRASH]
// Immortal King's Stride (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Boots && [LEVEL] == 63 && [STR] > 89 && [VIT] > 89 # [ARMOR] < 321 # [TRASH]
// Natalya's Bloody Footprints (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Boots && [LEVEL] == 63 # [ARMOR] < 568 # [TRASH]

// Off-Hand - Shields

// Ivory Tower - iLvl 61
[QUALITY] == Legendary && [TYPE] == Shield && [LEVEL] == 61 # [ARMOR] < 885 # [TRASH]
// Stormshield - iLvl 63
[QUALITY] == Legendary && [TYPE] == Shield && [LEVEL] == 63 # [ARMOR] < 1100 # [TRASH]

// Off-Hand - Mojos

// Thing of the deep - iLvl 62
[QUALITY] == Legendary && [TYPE] == Mojo && [LEVEL] == 62 # [MINDMG] < 49 && [MAXDMG] < 123 # [TRASH]
// Uhkapian Serpent - iLvl 63
[QUALITY] == Legendary && [TYPE] == Mojo && [LEVEL] == 63 && [CRIT%] > 8 # [MINDMG] < 57 && [MAXDMG] < 146 # [TRASH]
// Manajuma's Gory Fetch (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Mojo && [LEVEL] == 63 && [LIFE%] > 9 # [MINDMG] < 57 && [MAXDMG] < 146 # [TRASH]
// Zunimassa's String of Skulls (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Mojo && [LEVEL] == 63 # [MINDMG] < 57 && [MAXDMG] < 146 # [TRASH]

// Off-Hand - Orbs
// NOTE: The Oculus and Tal Rasha's Unwavering Glare have almost identical stat possibilities

// Triumvirate - iLvl 62
[QUALITY] == Legendary && [TYPE] == Orb && [LEVEL] == 62 # [MINDMG] < 49 && [MAXDMG] < 123 # [TRASH]
// Chantodo's Force (set) - iLvl 63 as
[QUALITY] == Legendary && [TYPE] == Orb && [LEVEL] == 63 && [AS%] > 7 # [MINDMG] < 57 && [MAXDMG] < 146 # [TRASH]
// The Oculus - iLvl 63
[QUALITY] == Legendary && [TYPE] == Orb && [LEVEL] == 63 # [MINDMG] < 57 && [MAXDMG] < 146 # [TRASH]
// Tal Rasha's Unwavering Glare (set) - iLvl 63
[QUALITY] == Legendary && [TYPE] == Orb && [LEVEL] == 63 # [MINDMG] < 57 && [MAXDMG] < 146 # [TRASH]

// Off-Hand - Quivers

// Dead Man's Legacy - iLvl 63
[QUALITY] == Legendary && [TYPE] == Quiver && [LEVEL] == 63 # [AS%] < 13 && [DEX] < 178 # [TRASH]

// Jewlery - Amulets
// Jewlery - Rings

// keep all other legendaries and special items
[QUALITY] == Legendary || [QUALITY] == Special # [1] == 1 # [KEEP]
 
Code:
// Andariel's Visage - iLvl 62
[QUALITY] == Legendary && [TYPE] == Helm && [LEVEL] == 62 # [ARMOR] < 369 # [TRASH]


i dont get it... why TRASH with ARMOR < 369 ? There can be DEX 200 VIT 100 and Socket, and TRASH ?

I think about something like:
Code:
[QUALITY] == Legendary && [BASETYPE] == Weapon && [TWOHAND] == true # [DPS] < 1000 # [TRASH]
 
Last edited:
Code:
// +--------------------------------------------------------------------------------------+
// |   __|  |  |    \     \ |   __|  __|  |      _ \   __| 
// |  (     __ |   _ \   .  |  (_ |  _|   |     (   | (_ | 
// | \___| _| _| _/  _\ _|\_| \___| ___| ____| \___/ \___|                                                        
// +--------------------------------------------------------------------------------------+
// | 07a:
// | - added some script syntax checks, check logs for BAD LINE
// | - added more pickit
// | - added info.txt for script informations
// | - 
// +--------------------------------------------------------------------------------------+
 
Here's an update to my legendary list, if you guys have feedback on these, please let me know

[AS%] as long as DB hasn't fixed this value it will always be 0.

To check it its fix just activate the DEBUG flag and let a full inventory get checked with some AS items inside ...
 
Ah so its a DB issue, no problem, I'll try to find other ways to differentiate same iLvl legendaries. Any chance of a [NAME] attribute?
 
so [AS%] doesnt work for all items (always = 0) or only Legendaries?

because if [AS%] always 0 then RedDev1l's rules need some changes.

thanx for answer
 
Why can't I get my head around this? Do I need to do anything else besides copypasting the lastest 0.7a in the gilespluginfolder?
I know I can edit, but it keeps stashing craplegs.. also I want to get rid of all those stupid follower items -.- Or atleast made it keep only close to godly ones.
 
so [AS%] doesnt work for all items (always = 0) or only Legendaries?

because if [AS%] always 0 then RedDev1l's rules need some changes.

thanx for answer

i made some tests ... and so far i can say ....

[AS%] works not on
- Legendary Weapons .. its included in WeaponSpeed

[AS%] worked on items like
- Legendary,Bracer
- Legendary,Helm
- Legendary,Quiver
- Legendary,SpiritStone
- Legendary,Ring
- Legendary,Legs
- Rare,Ring
- Rare,Gloves
- Rare,Amulet


Conclusion ... its not working on Weapons because its already counted into Weaponspeed ... sry ...seems to be false alarm from my part i gona remove it from known bugs
 
Is it possible the TRASH/KEEP lines in DB window screen don't show anymore ?
 
in GilesTrinity.ch ... search for this ...

code line

Code:
            Interpreter.InterpreterAction action = interpreter.checkItem(thisitem.DBItem);
            switch (action)
            {
                case Interpreter.InterpreterAction.KEEP:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (KEEP)");
                    return true;
                case Interpreter.InterpreterAction.TRASH:
                    return false;
                default:
                    break;
            }

and replace with

Code:
            Interpreter.InterpreterAction action = interpreter.checkItem(thisitem.DBItem);
            switch (action)
            {
                case Interpreter.InterpreterAction.KEEP:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (KEEP)");
                    return true;
                case Interpreter.InterpreterAction.TRASH:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (TRASH)");
                    return false;
                default:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (NOTHING)");
                    break;
            }
 
I think it will be better to set the StreamWriter path like trinity do(using Assembly.GetEntryAssembly().Location).
I use Drelog, so the location of default path will be set to the location of Drelog.
 
in GilesTrinity.ch ... search for this ...

code line

Code:
            Interpreter.InterpreterAction action = interpreter.checkItem(thisitem.DBItem);
            switch (action)
            {
                case Interpreter.InterpreterAction.KEEP:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (KEEP)");
                    return true;
                case Interpreter.InterpreterAction.TRASH:
                    return false;
                default:
                    break;
            }

and replace with

Code:
            Interpreter.InterpreterAction action = interpreter.checkItem(thisitem.DBItem);
            switch (action)
            {
                case Interpreter.InterpreterAction.KEEP:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (KEEP)");
                    return true;
                case Interpreter.InterpreterAction.TRASH:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (TRASH)");
                    return false;
                default:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (NOTHING)");
                    break;
            }

I think that was the code from the 06c version, but I see what needs to be changed.

Code:
            switch (interpreter.checkItem(thisitem.ACDItem))
            {
                case Interpreter.InterpreterAction.KEEP:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (KEEP)");
                    return true;
                case Interpreter.InterpreterAction.TRASH:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (TRASH)");
                    return false;
                default:
                    Log("ItemRuleSet: " + thisitem.ThisRealName + " [" + thisitem.ThisInternalName + "] = (NOTHING)");
                    break;
            }

Yes?
 
Last edited:
Oki, got it working now.. :)

Is anyone working legendary armors?

Right now it keeps alot of the ordinary junk like frostburn, gladiator, int helm and tons of strongarms etc..
 
"The Three Hundredth Spear" crap legendary spear (at least this one was)

Shows up in log as [Spear_norm_unique_03-48] = (Trash)

But still in my bag after three town runs.
 
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