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After tests....monster power sucks

egghead1984

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after days of tests, I have been recording the stats in notepad

playing a paragon 80 WW barb 126k dps unbuffed, could be a lot more. full movement speed.

I am running everything on default, and the act 3 champion farm profile, no editing for speed/ wait times or whatever.
combat distances pickup distances and opening chests /corpses etc all default.

mp 1 and mp 6

mp1:
averages always 650 items dropped 90 picked up (default scores) per hour
1.2 legendaries an hour
rare item level 63 per hour 14
xph=21000000 - fluctuates a lot up to 30 mil down to 19
gph=500000 - 480-560k


mp6:
MORE item drops....plus bonus from mp6 magic find etc etc etc and my paragon level. must mean some nice drops right?
980 items an hour OMG......but WAIT theres more!

legendaries....what legendaries? nah i lie just under one an hour so not too bad but still less
the worst is yet to come:
rare item level 63 per hour 5!!!! YEAAA!!! less than half from more items dropped and with all that magic find....
so i look through the stats a bit more cos it was just getting annoying
WHITE loot:
--- ilvl 61 White: [244.91 per hour] {24.75 %} and I have seen this higher
--- ilvl 62 White: [97.81 per hour] {9.88 %}
--- ilvl 63 White: [107.05 per hour] {10.82 %}

magic loot:
- Magic: [433.6 per hour] {43.81 %}

rare loot:
--- ilvl 61 Rare: [13.86 per hour] {1.4 %}
--- ilvl 62 Rare: [12.32 per hour] {1.25 %}
--- ilvl 63 Rare: [7.7 per hour] {0.78 %}

last but not least items picked up averages at 90 an hour in mp1
mp6 from MORE drops = 38!!

mp6 gph 200k per hour
xp per hour 11 mil

I have decided....I dont want more hellfire rings.... MP1 it is

Monster Power: More Guts, More Glory :'(
 
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Yea, not sure why you were expecting the same results if your damage ratio isn't the same as the monster hp buff ratio. You kill slower = you get less items
 
i get more items.... mp1 650, mp6 980, the problem is the items are awful. i pickup up more in mp1 with less items dropping and less MF.
read all of it before posting, i know how the efficiency bla bla works.

Also for people out there also comparing MP's....you dont need the same efficiency at all...people who tell you this HAVENT bothered paying any attention see above guy...

for each MP level you get BONUS thats right BOOOONUS items hence i get nearly 30% MORE thats right MOOOOORE in MP6, the people that are telling you its efficiency and all that stuff proabably farm mp0 and go all out at mp1 so not noticing any difference just their death counter goes through the roof

and i get 30% more items an hour. not per run. and a run takes me around 2 hours mp 6 i think. i havent recorded it. MP1 takes me 30 minutes with default profile 0 deaths maybe 1 sometimes.

so 4 times as long per run. but 30% more items still
 
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Does your test time period run from 1.0.5 release date to current?

So what I think you are saying is the bonus drop items from MP+ come from a different loot table than the "regular" drops that the mobs would have if it were MP0? Nothing Blizzard does would surprise me, but that is kind of crazy to code it that way. Then again, they seem to approach loot from the quantity over quality perspective.
 
@packetloss all of this is AFTER 1.0.5 nothing before.
I dont have a clue about the loot tables, all i see and it Is consistent is that on higher MP i get LOTS more item drops, which you would think "WOW that guy gets a lot of iph nearly 1000!!!" but in actual fact 43% white 48% blue....since I have actually looked it has pi**ed me off a lot, and this is with tons of MF. Less MF on EASIER mp should mean worse gear simple, nothing to do with speed as I have just shown, its not needed as long as you are getting more IPH. items are what we are after not fast runs, if fewer items are dropping it doesnt matter how fast your run is. Most of us are in this to make some gold or money or upgrades, not for a time trial. so yeah it seems the quantity for higher MP looks like "wow, drops everywhere"....but the quality is something else..... over 90% not even yellow 1% item level 63... and then good luck getting a good roll on that LOL. 506% MF doesnt seem to make any difference to the QUALITY of my loot at all, my results show that lower mp without the bonus items and less MF means better drops....for me at least....consistently.
 
This is very good info. What I suspect it may be is that the guaranteed drops due to 5 stacks just trumps everything else. Even if you had 1000% mf but no 5 stack of NV you would probably get less rares than with a 5 stack and 0% MF.
 
Ya, I never really understood the whole "Items dropped per hour" philosophy. I personally weighed my decision on "Rares picked up per hour" (+ legendaries of course) when trying to figure out which MP to use.

Other than my fairly well geared main, the answer is still A3 MP0 on all my bots. Main runs on MP1.
 
My Dh bots act 3 mp 4, but he has 289k dps w/o sharpshooter, 52k hp and 350 AR. The reason I choose the longer act3 is in order to diminish games made per hour therefore reducing the chance of being flagged. Its pretty obvious that most botters are doing MP0-1. IMO high risk since a trend will appear for those bots, making you an easier target. Im ranging 12-14M exp/hr and ~ 250k gph ( im still kinda iffie if this is accurate). Yes my deaths at 6 per hr, but I must say the botting program for dh is very stupid. The guy doesnt really know how and when to use certain skills/abilities. usually he dies of stupid crap.

So imo higher mp might take longer but it's less risky. but then again my hypothesis might be completely wrong, i just try to make my bot look as human as possible. Also i enjoy the higher exp and mf since i dont care about quantity but quality loot, since the economy sucks and the items need to be almost godly in order for them to sell
 
after days of tests, I have been recording the stats in notepad

playing a paragon 80 WW barb 126k dps unbuffed, could be a lot more. full movement speed.

I am running everything on default, and the act 3 champion farm profile, no editing for speed/ wait times or whatever.
combat distances pickup distances and opening chests /corpses etc all default.

mp 1 and mp 6

mp1:
averages always 650 items dropped 90 picked up (default scores) per hour
1.2 legendaries an hour
rare item level 63 per hour 14
xph=21000000 - fluctuates a lot up to 30 mil down to 19
gph=500000 - 480-560k


mp6:
MORE item drops....plus bonus from mp6 magic find etc etc etc and my paragon level. must mean some nice drops right?
980 items an hour OMG......but WAIT theres more!

legendaries....what legendaries? nah i lie just under one an hour so not too bad but still less
the worst is yet to come:
rare item level 63 per hour 5!!!! YEAAA!!! less than half from more items dropped and with all that magic find....
so i look through the stats a bit more cos it was just getting annoying
WHITE loot:
--- ilvl 61 White: [244.91 per hour] {24.75 %} and I have seen this higher
--- ilvl 62 White: [97.81 per hour] {9.88 %}
--- ilvl 63 White: [107.05 per hour] {10.82 %}

magic loot:
- Magic: [433.6 per hour] {43.81 %}

rare loot:
--- ilvl 61 Rare: [13.86 per hour] {1.4 %}
--- ilvl 62 Rare: [12.32 per hour] {1.25 %}
--- ilvl 63 Rare: [7.7 per hour] {0.78 %}

last but not least items picked up averages at 90 an hour in mp1
mp6 from MORE drops = 38!!

mp6 gph 200k per hour
xp per hour 11 mil

I have decided....I dont want more hellfire rings.... MP1 it is

Monster Power: More Guts, More Glory :'(

This sound very very strange. If u get more iph and have the same mf you will get more rares per hour, not less. How long did you run these tests? Are you sure nothing in the bot messed up with the settings? It sounds that you were very unlucky when running mp6 or something with DB, plugins etc must have messed up
 
Ya, I never really understood the whole "Items dropped per hour" philosophy. I personally weighed my decision on "Rares picked up per hour" (+ legendaries of course) when trying to figure out which MP to use.

Other than my fairly well geared main, the answer is still A3 MP0 on all my bots. Main runs on MP1.

iph is the most accurate way of determine the effiency. If upgrade your gear and get more iph and have the same mf, then you are going to get more yellow per hour aswell. Its still RNG tho so you have to do a long test run before you get any good numbers.
 
===== Misc Statistics =====
Total tracking time: 16h 1m 36s
Total deaths: 9 [0.56 per hour]
Total items dropped: 9900 [617.72 per hour
--- ilvl 60 Rare: 537 [33.51 per hour] {5.42 %}
--- ilvl 61 Rare: 619 [38.62 per hour] {6.25 %}
--- ilvl 62 Rare: 448 [27.95 per hour] {4.53 %}
--- ilvl 63 Rare: 250 [15.6 per hour] {2.53 %}
- Legendary: 21 [1.31 per hour] {0.21 %}
--- ilvl 60 Legendary: 1 [0.06 per hour] {0.01 %}
--- ilvl 61 Legendary: 6 [0.37 per hour] {0.06 %}
--- ilvl 62 Legendary: 5 [0.31 per hour] {0.05 %}
--- ilvl 63 Legendary: 9 [0.56 per hour] {0.09 %}

100 paragon monk 100k dps unbuffed mp3
 
iph is the most accurate way of determine the effiency. If upgrade your gear and get more iph and have the same mf, then you are going to get more yellow per hour aswell. Its still RNG tho so you have to do a long test run before you get any good numbers.

False, that's the whole point of this thread. Even if you're maxed out on magic find, you are not guaranteed that whatever that drops will be a rare. On 5 NV, you are guaranteed a rare drop per elite pack. Elite packs are the main source of rares, which is what we should really care about.

At MP6 there's a whooping 46% for a bonus item to drop on every single mob. But you're taking one hell of a longer time to kill trash mobs and elites. It'll take way longer to reach to the next elite pack, which guarantees a rare.
 
tarik you forgot to mention paragon or if your max mf im curious, im going to guess low 70s paragon
 
@hetsig over days, and no session less than 5 hours, but the stats from 2 hours are accurate, for the first 2 days, i kept adding the stats to notepad, and it changed very LITTLE. up and down very slightly. I thought RNG as well but once it was basically the same over days i knew it wasnt RNG. I have just checked todays stats ....basically the same. This isnt bad luck. Wish it was. The higher MP i used I did get more items dropped....mainly white and blue...I just looked at that monks stats on mp3....paragon 100....awful stats. i get better % on mp1 and i et less than him on mp6

We should work this out in a % guys if you are going to contribute, reason being we all farm at different speeds and thats not the point of this topic

Im not going to pay too much attention to the 2 barbs post because they look the same, I have had hardly any legendary on mp7 and i fill my stash on mp1...i will put this down to luck unless we find more people that gain more legendaries on higher mp
 
False, that's the whole point of this thread. Even if you're maxed out on magic find, you are not guaranteed that whatever that drops will be a rare. On 5 NV, you are guaranteed a rare drop per elite pack. Elite packs are the main source of rares, which is what we should really care about.

At MP6 there's a whooping 46% for a bonus item to drop on every single mob. But you're taking one hell of a longer time to kill trash mobs and elites. It'll take way longer to reach to the next elite pack, which guarantees a rare.

at mp3 i still 2 hit white mobs so why not get a free 75% mf and 20% increased bonus drops increasing chance of legendarys- drop rate vs mf

@egghead your also comparing op barb to my monk ><
 
@bottletorch "elite pack, which guarantees a rare. " I didnt know this, also on higher MP i run into an elite on every corner. i dont seem to have to look around a lot it feels like.
I bot but not that much, i dont play to make real money etc, I have one account and mainly play it myself. farming mp8-9 WAS.
The reason I bothered to look at the stats was because if I was going to bot at all...i wanted to gain as much from it as possible... higher mp is NOT the answer....which is not in my opinion how it should be. If I can beat the game on higher mp's I want to be rewarded as so, even the repairs drain your gph, so with all my Mf it better be making up for it with insane loot. but that is not happening at the moment.
My best items were found at low paragon level, which enthused me to get as high as i could..."imagine how good those loots could have been" i thought LOL, I dont notice anything good about all this MF....and the bonus mf....5 stacks is all you need I believe anyway.
 
False, that's the whole point of this thread. Even if you're maxed out on magic find, you are not guaranteed that whatever that drops will be a rare. On 5 NV, you are guaranteed a rare drop per elite pack. Elite packs are the main source of rares, which is what we should really care about.

At MP6 there's a whooping 46% for a bonus item to drop on every single mob. But you're taking one hell of a longer time to kill trash mobs and elites. It'll take way longer to reach to the next elite pack, which guarantees a rare.

ok but I feel that one should get more legendaries per hour if u get higher iph since they usually drop from trash mobs and are not that affected by NV or elites.
 
This sound very very strange. If u get more iph and have the same mf you will get more rares per hour, not less. How long did you run these tests? Are you sure nothing in the bot messed up with the settings? It sounds that you were very unlucky when running mp6 or something with DB, plugins etc must have messed up

No, this is not true. 5 stacks of NV will guarantee rares. MF will not. This just shows that the impact of 5 NV stacks outweighs MF in terms of impact on converting items from white/blue to rare or legendary.
 
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