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TuanHA Shadow Priest

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Any thoughts on this being added?

PS: Thank you so much for the work you have put into this already. It is BY FAR the best CC for the Shadow Priest I have seen yet.

Trinket usage will not be added, they are an important part of shadow priest DPS and it is to hard to make the bot find the best time to use them.
 
Guys, please download Revision.36

It line per line optimized, it nearly perfect for me and I'm sure I can not do anything better :D

Enjoy.
 
This cc is scary good! I had no desire to actually play my priest through questing cause ... well I suck at playing it by hand >.> I am pretty much untouchable while questing with this ... good lord and butter its awesome thank you :)

The only weird thing with it sometimes is it'll start casting and pop the shadow fiend, but stop casting (no errors or anything) and if I move my toon a smidgen it'll start again. I haven't had time to try it since the update through SVN and look foward to seeing it in action again!

And cause I have to head out shortly and I didn't see anything about it ... does it mind sear on a certain number of adds or do I just self cast it if needed like in instances per se?
 
tuanha, you managed to code an amazing shadow cr! but i have to say: it?s not too far away for a decent warlock routine now, it?s voted as the most requested in the poll :D
 
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tuanha, you managed to code an amazing shadow cr! but i have to say: it?s not too far away for a decent warlock routine now, it?s voted as the most requested in the poll :D

I was bugging him for one of theses a few weeks back and he said fpswares cc will be more then good enough so just wait for that to come out.
 
I was bugging him for one of theses a few weeks back and he said fpswares cc will be more then good enough so just wait for that to come out.
This guy is the reason the Shadow Priest perform perfect rotation. He has a Gladiator char and all I have to do is make the Combat Routine mimic his action \o/
 
Has anyone used this in the Elegon fight? I have tried several times and every time it casts the first two spells then stops. Has anyone else seen this behavior
 
Has anyone used this in the Elegon fight? I have tried several times and every time it casts the first two spells then stops. Has anyone else seen this behavior

We are aware of this issue, it is actually a Honorbuddy issue, Because the floor in elegon is not an actual floor but an object, HB can not caluclate distance to the target so it does nothing, We are working on a workaround for this.
 
tuanha read the skype msg i left you there's a fair few things that need changing asap at the moment how it is its not very playable.
 
Thank you for your suggestion but Fear Ward, Lifeswap, Fade, Vampiric Embrance usage that you suggest are pure PvP use (Fade to remove slow...)

This CR is suppose for PvE only... :D

A decent PvP CR need to deal with a matrix of 400 debuff in 10 category... that I don't think I can do it for now...
 
Hey just a quick update showing what this CR is currently doing.
This is on Second boss in LFR (Feng the accused) so dps is all single target and i kept getting 75% hit reduction because tanks were baddies.
my Priests armory is here to check how bad my gear is: WoW Armory Pandaren Priest anonymous profile build | ArmoryX
2zevu2s.jpg
 
Can you post your spec build as well? I am not seeing numbers anywhere close to that.
 
Thank you! My first bot-account 90 is a priest but he's gotten almost no play due to a lack of good CC. I'm excited to give this a go in heroics tonight. Woot!
 
Have to say this is an absolutely amazing CC, can't believe how clean and perfect the rotations are.
Almost makes me want to make my Shadow Priest my main.
Gotta stick with Monk though for now.
Nice work Tuanha.
 
Hi there,

just tried this with my Level 85 Shadow Priest and Lazyraider.

Bot just casts SW:Pain and log is full of exceptions like this:

[08:30:39.995 D] System.NullReferenceException: Object reference not set to an instance of an object.
at TuanHAShadowPriest.Classname.<MainRotation>b__2c(Object ret) in c:\Users\x\Downloads\Honorbuddy 2.5.6427.501\Routines\tuanhaspriest\THCombat.cs:line 502
at Styx.TreeSharp.Decorator.CanRun(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.Decorator..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.TreeSharp.PrioritySelector..()
at Styx.TreeSharp.Composite.Tick(Object context)
at Styx.CommonBot.TreeRoot.()
 
Sorry, was trying to fix Elegon... SVN fixed
 
Thanks for the fast fix, no more exceptions in the log.

Still I feel there is something wrong, often the bot does not really follow through.

Examples:
1) When attacking a low health mob the bot would put SW : pain on the mob and just stand there doing nothing, basically waiting for the DOTs to kill the mob. It seems like the bot makes a calculation like:
If (Remaining DOT damage > current mob health) -> do nothing

2) Is there any way to define the AOE threshold? When attacking a pack of 5 mobs the bot still uses Mind Flay instead of Mind Sear
 
Thanks for the fast fix, no more exceptions in the log.

Still I feel there is something wrong, often the bot does not really follow through.

Examples:
1) When attacking a low health mob the bot would put SW : pain on the mob and just stand there doing nothing, basically waiting for the DOTs to kill the mob. It seems like the bot makes a calculation like:
If (Remaining DOT damage > current mob health) -> do nothing

2) Is there any way to define the AOE threshold? When attacking a pack of 5 mobs the bot still uses Mind Flay instead of Mind Sear

Have not had the mindflay issue on packs of mobs myself, can you attach a log please.

We did have it set to Mindspike spam a low health mob, but this logic was conflicting with mindspike proc logic, so had to be removed.

If you have a suggestion for low health mobs please suggest :P

Edit: Did you have less then 50% Mana when it was using mindflay over mindsear?
 
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