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Singular - A community driven All-In-One CC - It Just Plain Works - (Pt. 3)

Can anyone fix the shadow priest singular? It's really bad - It doesn't cast mind flay. I've stopped using it for now, but it was pretty much unusable after level 5 -
What is it you want fixed about it except the mindflay usage at level5? I can look this over if you want, a detailed logfile or atleast put an effort in describing the issue at hand instead of just saying it sucks.

What settings are you using in the Class Settings Tab etc...
 
Can anyone fix the shadow priest singular? It's really bad - It doesn't cast mind flay. I've stopped using it for now, but it was pretty much unusable after level 5 -

I believe the key to the problem is these two lines :

Spell.Cast("Mind Blast", ret => StyxWoW.Me.GetCurrentPower(WoWPowerType.ShadowOrbs) < 3),
Spell.Buff("Devouring Plague", true, ret => StyxWoW.Me.GetCurrentPower(WoWPowerType.ShadowOrbs) >= 3),


This will cast Mind blast every 8 seconds (cooldown), until 3 orbs are generated, then cast Devouring plague, which will consume all of the charges.

After that (basically when Mind blast is on cooldown) it will cast spells in the following order and conditions

Spell.Buff("Shadow Word: Pain", true, ret => StyxWoW.Me.CurrentTarget.Elite || StyxWoW.Me.CurrentTarget.HealthPercent > 40),
Spell.Buff("Vampiric Touch", true, ret => StyxWoW.Me.CurrentTarget.Elite || StyxWoW.Me.CurrentTarget.HealthPercent > 40),
Spell.Cast("Mindbender", ret => StyxWoW.Me.CurrentTarget.Elite || StyxWoW.Me.CurrentTarget.HealthPercent > 50),
Spell.Cast("Power Infusion"),
Spell.Cast("Mind Blast"),
Spell.Cast("Shadowfiend", ret => StyxWoW.Me.ManaPercent <= SingularSettings.Instance.Priest.ShadowfiendMana && StyxWoW.Me.CurrentTarget.HealthPercent >= 60), // Mana check is for mana management. Don't mess with it
Spell.Cast("Mind Flay", ret => StyxWoW.Me.ManaPercent >= SingularSettings.Instance.Priest.MindFlayMana),

So dots if mob hp is > 40% then power infusion, then mind blast, then shadowfiend, then finally mind flay as the last ditch spell.

Double check your MindFlayMana to see if thats why its not casting.

What rotation is the bot actually using? Is it casting something you think it should not be? That type of information will help us to fix the rotation much more than "it sucks"
 
Sorry it was late last night so I wrote a tiny blurb. I should have collated more data. I switched away from it because it seemed almost unusuable after I switched to shadow. I'll get some logs and make some notes and report back.
 
anyway to fix the DK trying to use death grip on tapped mobs? he will just sit there spamming it over and over again and it doesnt work because somebody tagged the mob and it is grey.
 
All of my classes and their individual specs are trying to kill tagged mobs.

Can we get an update on this please?
 
How do I edit the script so that it will spam Soul Reaper on target's <35%?
 
Suggestion for the shadow priest rotation.

I notice that after I got my Glyph of Dark Binding, I am able to cast renew without popping out of shadow. If I could set it to go off at 75% health then I would save myself a lot of downtime cause by eating or running out of food and waiting for health to regen while leveling.
 
hello can anybody tell me how to turn off my cd?s ?
i want to use them by myself, thanks.
ps: sry 4 my crappy eng :)
 
When using singular on my feral druid it keeps spamming savage roar every time it has combopoints on the target, no matter how long the buffs duration is.

And it wont use any heals in fight, even if it gets an instant cast.

log is attached
What Class are you?: Druid
What Spec are you?: Feral
What 'context' is the bot in? (Instance, BG, Normal):GB2. I'm talking about when bot has to dismount and fight a mob for a herb or mining node.
What level are you?: 90
What revision of Singular are you using?: Latest
Have you made any modifications to Singular?: Nope
What version of Honorbuddy are you using?: Latest, 497

Bot won't selfheal. It doesn't use Renewal and it doesn't use Healing Touch on Predatory Swiftness procs (WHICH IS VERY IMPORTANT if the CC wants to be at least half decent).

I don't want to use substitutes for Feral.cs posted in Druid CC forum. They bug my bot.

Example log attached.

Drizzt1990 and DecessusFar, Fixed in next release. Thanks for the log, -Bobby53
 
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I noticed boomkins only put sunfire or moonfire depending on which eclipse they're in but using both at all times is a worth it dps increase just a suggestion to add em both for rotations.. When I was with another boomkin he was out dpsing me using both and i was only using 1 and once I started using both i was out dpsing him so it's worth it imo
I dont think spamming Moonfire/Sunfire is the optimal Boomkin-rotation, but Singular thinks it is. Any estimated time on a fix for that? Im on bundled HB btw, fresh install.
It appears Boomkin hadn't been fully updated yet. Fixed in next release, -Bobby53
 
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IT IS DOING WEIRD THINGS:
[Singular] Casting Every Man for Himself on Wild Stalker
[Singular] Casting Every Man for Himself on Wild Stalker
it does it when it tried to burst it prolly thinks it is a burst racial like troll berserking but it's not i seen it too with my human mage always tried to use it when it burst a single mob which is also pointless... This only happened in arcane spec tho
The aura property that needs to be checked to determine if you are under a crowd control effect changed in HB/MoP. The code was still using the old detection logic and believed it was CC'd so correctly cast Every Man for Himself. Fixed in next release. -Bobby53
 
Protection Paly when attacking and moving will cast consecration prior to being in range with a mob. - It will pull, and as it's running to a mob cast consecration. I'm trying to catch it in a log - Will update if I can get...

EDIT:
This log starts just before the attack, as I am looting the previous mob, and ends after he died and before I looted - you can see it casts consecration almost immediately, I don't see anywhere in the log where it knows the distance though, consecration only covers 8 yards around the character, so as he is pulling he quickly runs OUT of that 8 yards - consecration should be cast at melee range only I think.
im having this same issue, you find anything to fix it?
xaq, Thanks for the clear description of the issue. Fixed in next release. Prot Pally will now only cast Consecration if not moving. -Bobby53
 
What Class are you?:Monk
What Spec are you?:Windwalker
What 'context' is the bot in? (Instance, BG, Normal):grinding stuff
What level are you?:90
What revision of Singular are you using?:Latest
Have you made any modifications to Singular?:Nope
What version of Honorbuddy are you using?:Latest

The bot doesn't do jab (the Chi generating hit) but as soon as i do it, it works wonders...

View attachment 59466

Is there a fast workaround for this or do i need to wait for a HB push?
Pls fix the problem with monks Jab spell.
Starbrox, The Windwalker Monk wasn't fully implemented. The next release will have a support for a full spell priority tuned to questing/grinding. The same rotation is being used in Instances and Battlegrounds so those will need to be revised, but the next release should provide a good working base for leveling at the moment. -Bobby53
 
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Hey!

I have tried some Singular since CLU isnt working so well with druid/resto build atm and Singular is working ok besides that the bot will cast ALOT of Cat Form over and over after healing spells - cat form, pop out, cast heal, cast cat form again etc! Will also sometimes cast dps spells - not a resto behaviour :P

Would be great if you could look into that.. ill supply a log ofcoz! Many thx..
Wolfie76, Once Feral, Balance, and Guardian and stable, Resto along with the healing form of all other classes will be getting a revision. No ETA, but its coming, -Bobby53
 
OK, so il ask again, how can i disable in dk frost so it dont cast Death Grip????
Warp87, You can't. The issue of Frost and Unholy DK's using Death Grip in Instances is fixed in the next release. Bobby53
 
my frost DK dont want use Anti-magic shell. :( i dont make any changes in singular... what can i do to fix it?
rock2009, AMS is cast only if there is an enemy within 40 yds that is targeting you and casting a spell. If that isn't occurring it won't be used. -Bobby53
 
Im having the same issue still..i tried to search forums but i do not see a similar issue so i dont know if its something i am doing.

I have a fresh installed HB. I have 2 profiles from 2 different authors whos threads show others having them work just fine.
They are Grinding profiles to kill mobs to level.

I have both disabled all addons in my wow client as well as enabled them.

The issue is it wont START an attack.

It will walk around, find a target fine. It will select the target. But them it will stay there looking at it. If the fight is started via me clicking a hot key to fire the first shot, or i get aggroed, it will defend and fight just fine.
But it wont START the fight because it wont send the first attack out on its own.

Anyone know why??
GuardianAJ, That sounds like a general HonorBuddy or grinding profile specific issue. You'll want to post this along with a copy of your complete debug log file from that botting session in a post made in HonorBuddy Support Issues. Tony and the gang should be able to get you going or direct to the appropriate people to assist you. Bobby53
 
1) Updated Savage Defense and Frenzied regeneration to be used like active mitigation, instead of cooldowns.
1a) Updated default settings to be 90% since you always want these up pretty much
2) Fixed almost all the heals/defensive buffs to use % based hp comparison instead of absolute health, when compared to % based settings(BUG FIX!) (Guardian druid will actually heal now)
3) Added support for renewal
4) Updated rotation
4a) Changed to always pull with faerie fire for faster/safer pulls, and more natural approach (no more repeated start/stopping as a mob pats away from you just out of melee)
4b) Added skull bash interrupt support
4c) Added maul if you are at full health and have excess rage
4d) Added berzerk for aoe
4e) Other misc rotation changes
Garion, Not much done on Guardian yet so have worked similar changes into the next release. Thanks for the post, Bobby53
 
Can you please add that Hunters use Misdirection on their pets!
It's a instant spell and 100% uptime when it's glyphed.

It's 100% necessary to add it to hunters since grinding multiple mobs is just insta death atm.
thaicon, Fixed in next release. Will use Misdirection on Pet if you have a live Pet and:
1. Are not in a group
-OR-
2. In a group and no Tank is alive within 100 yards
Thanks for the post, Bobby53
 
What Class are you?: Warrior
What Spec are you?: Fury
What 'context' is the bot in? (Instance, BG, Normal): Instance/raid/pve
What level are you?: 90
What revision of Singular are you using?: latest
Have you made any modifications to Singular?: nope
What version of Honorbuddy are you using?: latest

1) When i disable using charge/intercept in GUI , its still using Heroic Leap to charge mobs , and this cause trouble at bosses such as elegon etc.
2) There is no option to enable/disable using cooldowns (such as it was in 4.3)
3) Bot doesn't use Berserker Rage - Spell - World of Warcraft Berserker rage at cooldown
4) There is no option to enable/disable using Dragon Roar at Cooldown


And dont know , is it CC problem or HB problem , the rotation is a bit slower then it could be. If this is HB problem, i would like to know how to "speed up" rotation.

P.S. Not using AoE at all.

Very good description of rotation Fury Warrior DPS Rotation, Cooldowns, and Abilities (WoW MoP 5.0.5) - Icy Veins
Al3xwh1t3, The behavior described for Charge/Intercept is by design. The comment on the option to Disable Movement indicates that it won't disable class specific abilities like Charge, Intercept, Blink, etc. The configuration for movement has been modified in the next release. You will be able to choose whether to disable all movement (including class abilities), only non-ability movement, or have it auto-detect and behave appropriately. The auto-detect feature will recognize if you are running under LazyRaider and disable all movement without having to change a setting. -Bobby53
 
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