Sidalol
Member
- Joined
- Jul 1, 2010
- Messages
- 987
- Reaction score
- 15
Hey, I don't have a log at the moment as mine are all messy but I'll get one to you later.
The healing is really great, however (haven't updated since 5pm yesterday)...using Mana Save mode:
- Does not use Rushing Jade Wind
- Continues to use damage abilities when mana is low, meaning heals cannot be performed after because OOM
- Sometimes it seems to prioritise damage over healing, letting people get very low. Quite a few times I've had to actually walk away from mobs to ensure people stay alive.
- The targetting looks VERY bottish. For example, in Scarlet Monestary when the boss dashes very fast from player to player the monk will keep rotating to face exactly where the boss runs to making it really obvious something is automated. It should not move to face a target that is out of melee range to avoid this. I turned off auto-target but then it wouldn't dps at all.
- The interrupting is TOO fast. Literally it interrupts before you can even see the enemy cast a spell which looks too fast for a human. It should wait until the spell is 75% cast and then interrupt, which also gives others a chance to interrupt first and save your energy/mana.
Otherwise it's working nice. Just updated to latest revision and will report back with log.
The healing is really great, however (haven't updated since 5pm yesterday)...using Mana Save mode:
- Does not use Rushing Jade Wind
- Continues to use damage abilities when mana is low, meaning heals cannot be performed after because OOM
- Sometimes it seems to prioritise damage over healing, letting people get very low. Quite a few times I've had to actually walk away from mobs to ensure people stay alive.
- The targetting looks VERY bottish. For example, in Scarlet Monestary when the boss dashes very fast from player to player the monk will keep rotating to face exactly where the boss runs to making it really obvious something is automated. It should not move to face a target that is out of melee range to avoid this. I turned off auto-target but then it wouldn't dps at all.
- The interrupting is TOO fast. Literally it interrupts before you can even see the enemy cast a spell which looks too fast for a human. It should wait until the spell is 75% cast and then interrupt, which also gives others a chance to interrupt first and save your energy/mana.
Otherwise it's working nice. Just updated to latest revision and will report back with log.