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TuanHA Monk

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Hey, I don't have a log at the moment as mine are all messy but I'll get one to you later.

The healing is really great, however (haven't updated since 5pm yesterday)...using Mana Save mode:

- Does not use Rushing Jade Wind

- Continues to use damage abilities when mana is low, meaning heals cannot be performed after because OOM

- Sometimes it seems to prioritise damage over healing, letting people get very low. Quite a few times I've had to actually walk away from mobs to ensure people stay alive.

- The targetting looks VERY bottish. For example, in Scarlet Monestary when the boss dashes very fast from player to player the monk will keep rotating to face exactly where the boss runs to making it really obvious something is automated. It should not move to face a target that is out of melee range to avoid this. I turned off auto-target but then it wouldn't dps at all.

- The interrupting is TOO fast. Literally it interrupts before you can even see the enemy cast a spell which looks too fast for a human. It should wait until the spell is 75% cast and then interrupt, which also gives others a chance to interrupt first and save your energy/mana.

Otherwise it's working nice. Just updated to latest revision and will report back with log.
 
So a 'lesser' version of MW CC will never freely be available, only as part of the "paid for" version?

Thanks for your time to reply.
Hey guys,

I just want to clarify a bit here:

There will be public version for everyone with all three spec: Brewmaster + Windwalker + Mistweaver.

The next coming public [open beta] release will be a lot better than current version you are using now.

Public release will include Mistweaver and a brand new heal + melee mechanic that you never been experienced. Mistweaver use very advanced logic and thb, it triple the logic complexity of my Holy Paladin CC.

I'm on the final testing stage and packing CC for public update. Expect release within 24 hour.

Thank you.
 
- Does not use Rushing Jade Wind
I does use Rushing Jade Wind but only as part of Spinning Crane Kick that +50% heal for 12 sec.

- Continues to use damage abilities when mana is low, meaning heals cannot be performed after because OOM
This is intended and part of the advanced logic. For other healer class, no mana = no heal but for monk, it's NOT (at least with my CC) When monk run out of mana, he will switch to Tiger Stance to attack to gain Chi and Chi use to heal without mana! There are many fight I was oom before other class but still top heal because of this unique logic.

- Sometimes it seems to prioritise damage over healing, letting people get very low. Quite a few times I've had to actually walk away from mobs to ensure people stay alive.
There maybe something wrong but last 4 test dungeon run, I haven't seen it yet. I will fix if the bug found.

- The targetting looks VERY bottish. For example, in Scarlet Monestary when the boss dashes very fast from player to player the monk will keep rotating to face exactly where the boss runs to making it really obvious something is automated. It should not move to face a target that is out of melee range to avoid this. I turned off auto-target but then it wouldn't dps at all.

- The interrupting is TOO fast. Literally it interrupts before you can even see the enemy cast a spell which looks too fast for a human. It should wait until the spell is 75% cast and then interrupt, which also gives others a chance to interrupt first and save your energy/mana.
I can tone it down a bit to look like human :)
 
@tuanha
Does some modified version exist for a charge of course? If yes it how many does such a payment amount?
 
The release of Mystweaver is delayed a bit because I want it run perfect. And for me, Mystweaver now is really good.

You can see 3 days improvement of Mystweaver,

Day 1: Top heal, 26k hps
Day 2: Top heal, 34k hps
Day 3: Top heal, 39.8k hps (a new record and lead recount by more than 5 million healing done... and still no enchant, no gems, no reforge... )

Day: 1
WoWScrnShot_101112_195418.jpg


Day: 2
WoWScrnShot_101212_191816.jpg


Day: 3 (today)
WoWScrnShot_101312_210010.jpg


I'm coding for user version now, expect release within 24 hour.

Thank you for your patience.
 
@tuanha
Does some modified version exist for a charge of course? If yes it how many does such a payment amount?
Thank you for asking,

Yes, there will be a friends and donor version that slightly better than this (I know I can make it a bit better)

But for now, I just want the coming release don't disappoint anyone first.

Regards,

TuanHA
 
So a 'lesser' version of MW CC will never freely be available, only as part of the "paid for" version?

Thanks for your time to reply.
Just an short answer:

The Mistweaver version will be freely available and it heal like a charm.
 
When will the Mistweaver PVP and PVE healing be released?
Mistweaver PVE: Release within 24 hour, im coding for user release right now.

Mistweaver PVP: There is no plan... this cc may use for PvE only and my Paladin CC will use for PvP.
 
Mistweaver PVE: Release within 24 hour, im coding for user release right now.

Mistweaver PVP: There is no plan... this cc may use for PvE only and my Paladin CC will use for PvP.

If you get enough donations would you consider making to work better with pvp?
 
If you get enough donations would you consider making to work better with pvp?
A decent PvP is... hard tbh... You have to check 300+ buff and debuff to act accordingly. Like never touch a blind target or never heal a Mind Controlled unit or never interrupt a Hearth Stone :D

I'm not sure I have enough time to maintain more than Monk CC PvE all 3 spec and Holy Paladin PvP.

And a half-baked cc for PvP... well no one like it anyway :D
 
Thank you for asking,

Yes, there will be a friends and donor version that slightly better than this (I know I can make it a bit better)

But for now, I just want the coming release don't disappoint anyone first.

Regards,

TuanHA

In that case please to let know willingly I will support the project since is really sensational.
 
i'm donating for sure.. just awesome work u did till now TuanHA
 
Mistweaver is changing stances on boss fights towards the end of fights.

That intended man, and that the best improvement so far.

When you run out of mana, you think you can't heal but actually you can.

Just switch to Tiger stance, use Jab (now cost energy instead of mana) untill you got 2 chi. Use the 2 chi to HEAL :)

Who say OOM healer can't heal? Well only Monk can :D

BTW, i found another improvement that increase Monk mana regen by 180%... that OP

Check SVN man :)
 
So I've been using the mistweaver CC now for half a day with sub-par gear (went from brewmaster) so around 412ilvl healing gear. But the CC doesn't care about that! It just keeps on owning hc's and pvp!
Much love to TuanHA for this amazing CC! I'm still not 100% sure about everything about it, will continue testing more specific stuff, like LFR. But so far it seems like the perfect CC for mistweavers!
 
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