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[Plugin] Giles Trinity

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My bot sometimes fucks up when picking up potions. It leaves the main stack with 99 potions and picks up a new in an entirely new stack. Leaving me with two bag slots with potions 0_o any idea?
Transfer the potion in one cell (So if you want to swap them) and will be 100.
 
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A few issue's I've picked up on (using 1.4.9.1) this is using an Archon/CM build that yesterday was running with 4-8 deaths per hour on Act 3 Champs:

Bot cannot handle Arcane/Exploding Balls - as a Wiz this is instant death unless lucky
Bot chooses to loot MID COMBAT which is retarded.
When coming out of Archon Mode bot doesn't realise that Diamond Skin and/or Frost Nova are ready to be cast.
Bot uses Archon disintegrate in bursts not one constant stream as it should be.

Combined this leads to many more deaths per hour than it should.

I upgraded to 1.4.9.1 because for some reason 1.4.8 was getting stuck a lot.

Any suggestions/fixes?
 
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Hi,

I am trying to run A3 with my monk. All goes well as long as Sweeping Wind Cyclone is up. However, when cyclone wears off, even if i am in combat and have the spirit to cast, it wont.

Is there any way to improve stack management or prioritize a specific one?

Cyclone on = Winning all day
Cyclone off = Squish or just takes ages

It seems that Giles just does not want to cast SW...

Thanks
 
Bot chooses to loot MID COMBAT which is retarded.

It's in fact the exact opposite. If you had botted champions before Giles wrote Trinity, you'd know that a huge portion of loot was skipped because the bot would only loot after combat was over. In areas of high mob concentration, this would be once every couple of minutes, and it would only pick up the loot nearby, completely forgetting about stuff that dropped earlier. Trinity tries to analyze the situation so you perform the best action; if there's 30 mobs pounding on you you probably won't run across the screen to pick up a gem drop (although you might for a legendary item).
 
So did I, so suck my left nut. Now stop thinking that your $2 makes you the backseat moderator boss. Back in your box cunt.

wasnt aware this site allowed me to use my junior high writing skills. oh well guess i grew up somewhere along the way.

PS lol at $2 - I'm a grown man with a job, why would I waste my time with $2?
 
It's in fact the exact opposite. If you had botted champions before Giles wrote Trinity, you'd know that a huge portion of loot was skipped because the bot would only loot after combat was over. In areas of high mob concentration, this would be once every couple of minutes, and it would only pick up the loot nearby, completely forgetting about stuff that dropped earlier. Trinity tries to analyze the situation so you perform the best action; if there's 30 mobs pounding on you you probably won't run across the screen to pick up a gem drop (although you might for a legendary item).

I understand why it's coded like that, however my bot does pick up any loot it can as soon as it drops, even if there are 30 mobs and an elite pack hitting me. I wish there was an option to change looting priority =/
 
I understand why it's coded like that, however my bot does pick up any loot it can as soon as it drops, even if there are 30 mobs and an elite pack hitting me. I wish there was an option to change looting priority =/

lol it looks at it that way atm.. happening for me as well.. but what i dont get is that my barb doesnt spam ww alot with giles trin.. but with belph.. it spams it according to how many mobs i put the ticker to..

EDIT: I tried going back to old previous DB build with giles at 1.4.4.. sounds promising it doing ww like it should be

going to test giles 1.4.8 << to see if the current Trin thinks too much that its not spamming the hell out of what u want it to be..
 
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Giles I found a bug!!

In the newest version, bot FAILS to cast ARCON ability for Wizard. Will cast once, right when the profile is started and the first monster is seen, but after archon cooldown is over, FAILS to cast again for some time!

Although, I have a feeling this has to do with the refersh rate at which Giles checks the cooldownstatus of the skil....
 
To anyone getting the occasional stuck where the bot just stands in one place until it leaves game or crashes:
TURN OFF BACKTRACKING.

That was the culprit.


Also, Giles I have a request. I should just look back through previous releases to find the code for this, but I don't recall which releases have this: Can you please allow a checkbox next to the goblin options to allow for WOTB to be used when goblins have been found? That would ensure, at times, the goblin is killed. I almost always kill them, but those little buggers are fast and I'm only guaranteed to kill them with WOTB up. (also, it might be nice to set an option to "if treasure goblin is found, wait for WOTB to go off cool-down before initiating combat", I don't... just a thought... because it works SO WELL.)


By the way, I've said this before, I love the plugin and all the work.
Cheers.
 
Hi,

I am trying to run A3 with my monk. All goes well as long as Sweeping Wind Cyclone is up. However, when cyclone wears off, even if i am in combat and have the spirit to cast, it wont.

Is there any way to improve stack management or prioritize a specific one?

Cyclone on = Winning all day
Cyclone off = Squish or just takes ages

It seems that Giles just does not want to cast SW...

Thanks


After reading your post I realized this could actually be one of the reasons my monk isnt doing as good so i tested it and realized having sweeping does increase survivability quite a bit. So I checked and I believe whats leading sweeping to not always be up is that it checks for Blind before casting in some cases due to it wanting the 30% dmg buff so

I looked for
Code:
                        (!hashPowerHotbarAbilities.Contains(SNOPower.Monk_BlindingFlash) || (hashPowerHotbarAbilities.Contains(SNOPower.Monk_BlindingFlash) && DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.Monk_BlindingFlash]).TotalMilliseconds <= 6000))

and commented it out to look like
Code:
                        // (!hashPowerHotbarAbilities.Contains(SNOPower.Monk_BlindingFlash) || (hashPowerHotbarAbilities.Contains(SNOPower.Monk_BlindingFlash) && DateTime.Now.Subtract(dictAbilityLastUse[SNOPower.Monk_BlindingFlash]).TotalMilliseconds <= 6000)) &&

and its now casting it soon as elite packs are engaged but you do lose the 30% dmg buff but it isnt so bad
 
hi giles, i noticed a problem, for me im a monk, and if there is only 3 monsters it does not cast blinding light + sweeping wind combo. and if those 3 monsters are elites then i will have trouble killing them. is there anyway to make it cast these combo when meeting rares elites regardless of pack size?

And btw is it possible that it can cast the combo on either mainhand or offhand swings
 
My bot sometimes fucks up when picking up potions. It leaves the main stack with 99 potions and picks up a new in an entirely new stack. Leaving me with two bag slots with potions 0_o any idea?

Mine has been doing this lately as well.
 
may I know what setting you use on the item stashing? Because lots of items my bot stash are pretty much useless. Sell for <100k
 
It would be awesome if you could implement a relogger + clicker for Disconnect/D3 error box or any other error box into Giles Trinity. Ive given up trying to find anything that actually works correctly with the latest DB + your plugin. If you could implement this feature it would really finish off this plugin.
 
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Is there an estimate on when this will be available for demon hunters? I would really like to use Prowl with mine, which is implemented in this plugin.
 
anyway we can bring back turning WOTB for goblins =( they are getting away now
open GilesTrinity.cs in notepad. ctrl + f "// Wrath of the berserker, elites only" without the quotes, 2 lines down youll see

// Not on goblins
!targetCurrent.bThisTreasureGoblin &&

comment it out so it becomes
// Not on goblins
//!targetCurrent.bThisTreasureGoblin &&
 
Giles for some reason deleted one SNO code from 1.4.9.1.

There are two SNOs responsible for Molten Core: 4803 and 4804. He deleted all 4803's from the code. I re-added them.

Please test if 1.4.9.1 is now behaving like 1.4.8. Before start the bot, reconfigure all AOE's radius (click Reset to Defaults on your class tab).
 

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Hey giles,

in the next update is there anyway to prioritize killing "fallen prophets" in act 3, or act 2 the shaman things, that re summon those fallen minions. it seems like the bot continuously kills the little minions over the shamans that will continue to spawn them.

this is a little request or whatever you want to call it. otherwise this plugin is awesome! thanks for the hard work
 
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