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[Gatherbuddy2] Leaving nodes before the node is herbed/mined. [Video+Log]

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I'm having the same problem on my druid so I'm just gonna be a cheerleader.


YEA YEA YEA DEVS CAN FIX IT YEA YEA YEA YES THEY CAN YEA YEA YEA gl
 
The bot needs to wait 1 - 2 seconds more at every node to quick fix it.
Is there anything we can change so it does this ^^?
 
View attachment 53622Bot is inbetween a terocone and fel iron node and cant decide which one to harvest. It only harvest half way and changes to the other and back again just playing gatherer ping pong lulz

Love the ping pong analogy. My elemental shaman did the same thing with two herb nodes and another time with a herb+mine node. I just stopped the bot. Mined one of them and started the bot again. But I would never leave it AFK knowing that it does that. Looks real bottish.

Also. I always have Auto-loot turned on. Like the previous poster I have never turned it off.
 
I'm aware that the dev's are working on it.

Just thought I'd post to say I'm also having the issue on my warrior and the "auto-loot fix" didn't work.
 
Seems like its random, one toon 75% of the time does it fine, another 90% of the time runs. weird. makeing it only do ore or herbs helps, but still a pain. screams boting.

Also stopping it and than starting it helps.
 
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Okay, here's my "Bug report".

Imho all the guys saying it's some random error are wrong, because GB2 tries to spam harvest even if there is only one node around.
So there has to be an faulty detection if the interaction with the object is finished or not. I turned on full debug level and got following output:

Code:
Flushing timed movement. 
Direction: AllAllowed 
Flushing timed movement. 
Direction: Forward 
Activity: Interaktion mit dem Objekt 
InteractDebug:1157942641 
Interact Done:1157942641 
Flushing timed movement. 
Direction: AllAllowed 
Activity: Unterwegs zum n?chsten Hotspot 
Spell_C::CastSpell(107203, 0, 0x0, 0) [771] 
Activity: Interaktion mit dem Objekt 
InteractDebug:1157942641 
Interact Done:1157942641 
Activity: Unterwegs zum n?chsten Hotspot 
Spell_C::CastSpell(107203, 0, 0x0, 0) [772] 
Spell_C::CastSpell(107203, 0, 0x0, 0) [773] 
Flushing timed movement. 
Direction: Forward, JumpAscend 
[Flightor]: Unstuck attempt 279

All this happened in about 1.5 seconds.
Too bad there is no timestamp but right in the moment GB2 starts to interact with the game object it also states that interaction is finished thus leading to some funky behaviour.
 
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This seems to be an issue when 1 ore more Nodes appear in the bots range it will flip flop between the two. having this issue on my druid with CLU CC
 
This seems to be an issue when 1 ore more Nodes appear in the bots range it will flip flop between the two. having this issue on my druid with CLU CC

the same happened with my elemental shaman with a herb and a ore in the same range it just starts to go back and forward.
 
Ok so i figured out the problem and why druids see it the worst. When there is one or more nodes in a near radius the druid since in flight form tries too leave early. However all other classes are attempting too mount however are not able too because another action is in progress. Auto loot helps but does not fix. The bot needs too sit at the ore/herb a few seconds longer and stop trying too mount while at the herb/ore.
 
Also, if there's a mine + herb close to eachother (run distance), or a mine+mine or herb+herb, the bot runs between them, collecting one of them for 25-50% then runs off to the other one.
Repeat.

exactly the same problem with my rogue
 
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