Thirdi
New Member
- Joined
- Jul 10, 2012
- Messages
- 423
- Reaction score
- 2
Hey giles, not sure if your plugin is what caused this but when I woke up this morning my bot was just chilling at the game creation menu.
Here is the last bit of the log, I only run your plugin and rads profile manager.
Here is the whole log, and here is the last little bit. (I manually restarted the bot on accident when I woke up haha)
View attachment 1392 2012-09-07 23.22.txt
Here is the last bit of the log, I only run your plugin and rads profile manager.
Here is the whole log, and here is the last little bit. (I manually restarted the bot on accident when I woke up haha)
View attachment 1392 2012-09-07 23.22.txt
Code:
[08:40:40.836 D] ArcaneEnchanted
[08:40:40.836 D] Mortar
[08:40:40.836 D] Minion
[08:40:41.991 D] ArcaneEnchanted
[08:40:41.991 D] Mortar
[08:40:41.991 D] Minion
[08:40:42.474 D] Rare
[08:40:42.474 D] Vortex
[08:40:42.474 D] Waller
[08:40:42.474 D] ArcaneEnchanted
[08:40:42.474 D] Mortar
[08:40:46.156 D] ArcaneEnchanted
[08:40:46.156 D] Mortar
[08:40:46.156 D] Minion
[08:41:14.220 N] Player died
[08:41:14.439 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes - Rakkis Crossing South
[08:41:15.453 N] [RadsProfileManager beta] Died twice, will move on to next profile C:\Users\Beans\Desktop\DB\Plugins\Acronic-A3CH-9294815\[A3 - Inferno]Champion-Hunting 1.0 Silhouettes\Silhouettes_Rakki.xml
[08:41:15.453 N] [RadsProfileManager beta] Deathcount: 3
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 N] Player died, Resetting caches.
[08:41:15.453 D] Resetting current behavior.
[08:41:15.453 D] Calling OnDone() on current behavior. MoveToTag: X: 3081.61, Y: 449.5765, Z: 0.06590504, PathPrecision: 1, Position: <3081.61, 449.5765, 0.06590504>, UnsafeRandomDistance: 0, Name: null, IsDone: False, QuestId: 1, StepId: 0, QuestName: Quest Id: 1, IsDoneCache: False, Behavior: Zeta.TreeSharp.PrioritySelector,
[08:41:15.453 N] Clicked revive button
[08:41:18.713 D] Navigator.Clear
[08:41:18.791 D] Replaced hook [ProfileOrderBehavior_Hook] c1ea268f-4ed0-4b4d-954d-a2e10a97f1ec
[08:41:19.462 D] Replaced hook [ProfileOrderBehavior_Hook] 80a861a6-0559-4b03-9c28-f5db1e2e9806
[08:41:20.460 N] [GilesTrinity] Items may need repair, now running town-run routine.
[08:41:26.919 D] System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Internals.Actors.DiaPlayer.get_ResourceTypePrimary()
at Zeta.Internals.Actors.DiaPlayer.get_CurrentPrimaryResource()
at GilesTrinity.GilesTrinity.UpdateCachedPlayerData()
at GilesTrinity.GilesTrinity.GilesGlobalOverlord(Object ret)
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.CommonBot.BotMain.()
[08:41:27.668 N] ========== Grid segmentation resetting!!! ============
[08:41:28.385 D] Replaced hook [ProfileOrderBehavior_Hook] 85031aa5-e06a-4224-bcec-3eb2df944da5
[08:41:33.424 D] Replaced hook [ProfileOrderBehavior_Hook] 207311e5-5859-4f0f-b00f-1f72423cff79
[08:41:54.921 D] [GilesTrinity] GSDebug: Stash routine started.
[08:41:56.590 D] Parsing parent type table: 167097204
[08:41:57.339 D] Moving item args: <itemId:2020540418, ownerId:2019098736, InventorySlot:PlayerSharedStash, column:0, row:23>
[08:41:57.916 D] Moving item args: <itemId:-1695677981, ownerId:2019098736, InventorySlot:PlayerSharedStash, column:0, row:20>
[08:41:57.916 D] [GilesTrinity] GSDebug: Stash routine ending sequence...
[08:41:57.932 D] [GilesTrinity] GSDebug: Stash routine finished.
[08:42:00.584 D] [GilesTrinity] GSDebug: Sell routine started.
[08:42:04.718 D] [GilesTrinity] GSDebug: Sell routine ending sequence...
[08:42:04.765 D] [GilesTrinity] GSDebug: Sell routine finished.
[08:42:07.401 D] [GilesTrinity] GSDebug: Salvage routine started.
[08:42:07.432 D] Generating path to Town Portal (Possible) - <379.0132, 421.9469, 0.3321455>
[08:42:07.432 D] Raycast path generated.
[08:42:07.432 D] Generated path to <379.0132, 421.9469, 0.3321455> (Town Portal (Possible)) with 1 hops.
[08:42:08.072 D] [GilesTrinity] GSDebug: Salvage routine started.
[08:44:11.109 N] Inactivity timer tripped! Leaving game
[08:44:11.109 N] Leaving game
[08:44:11.125 D] Navigator.Clear
[08:44:11.125 N] Last run acquired -6523 gold.
[08:44:11.406 N] Loaded profile [A3 - Inferno]Champion-Hunting 1.0 Silhouettes Profile Starter!
[15:01:48.402 N] GameChanged. Clearing actors
[15:01:48.402 D] Joined a game!
[15:01:48.402 D] [BotEvents] EventChecker threw exception Object reference not set to an instance of an object. in check
[15:01:48.402 D] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.CommonBot.InactivityDetector.(Object , EventArgs )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
at System.Delegate.DynamicInvokeImpl(Object[] args)
at System.Delegate.DynamicInvoke(Object[] args)
at Zeta.CommonBot.Pulsator.(Delegate , Object[] ) --> System.NullReferenceException: Object reference not set to an instance of an object.