v1.2 uploaded:
- Now features a built in unstucker!
-- Built in unstucker kicks in extremely fast (within a couple of second of your character getting "stuck"), will make up to 10 attempts at different locations at random distances up to about 60 feet out at maximum, after which it will gracefully stop attempting and allow either DB's built in inactivity timer/unstucker to kick in, or any unstucker plugins you have to kick in.
- Plugin now updates DemonBuddy's status bar (the bar of text at the very bottom of the DB window, under the DB log box) constantly while running, telling you what the plugin is currently trying to do.
-- If you find yourself getting "stuck" and not attacking, you can try to monitor this status bar so you can give more helpful feedback to help me track problematic sections down (a screenshot of the situation on-screen, a quick explanation of what was happening, and what the status bar said, will be extremely useful).
- Sped-up avoidance mechanisms for finding and selecting safe-spots around your character.
- Avoidance is now a bit more intelligent - can now find safe-spots better and react a little more sensibly when failing to avoid (still not perfect, but getting better!)
- Huge new set of config options/windows to allow full customization of the radius to run from specific AOE's from, and at what health limit, for each class. To disable specific AOE's, simply lower the health limit of that AOE to 0 for your class.
- Custom loot rule allowance now fully implemented - if you use your own custom loot rules, then your loot-rules now decide which items to pick, stash, salvage and sell.
- Implemented some target caching to help reduce CPU load for all users, and increase speed overall.
- New "advanced tab" added to config. Currently this contains only 1 option;
- New "Ticks-Per-Second" option added to the advanced tab (implemented by "carguy"). If you have CPU problems, you can experiment with reducing this value below 10 - the lower it is, the more "stupid or sluggish" your bot will become, but the less CPU load you will use. WARNING: This is experimental, use at your own risk!
- Giles Trinity now issues a warning into your DB log window if you start the bot without enabling the plugin, incase you forgot to enable it after updating!
- Less priority given to targets based on their distance, to help allow all characters (melee and ranged) to target ranged enemies more easily.
- Various changes/tweaks to a number of skills to fix various issues/improve intelligence based on player feedback.
- Leap now used off-cooldown against elites, and at <= 75% health against greys, or always on ranged targets. Now leaps over the head back-and-forth of whatever the target is - eg against Azmodan, you should leap much further over his head each time.
- WD Acid Cloud and Wizard Hydra now attempt to drop slightly "in-front" of a monster that is at range, should help targeting with these spells.
- Weapons need a little more DPS for high scores in the stashing system. Magic find and gold-find have had their score reduced. Items with a combination of critical chance, critical damage and attack speed get a higher bonus score.
- Various other minor tweaks/changes throughout.