[Plugin] Ignore Monsters
Hello buddys,
I'd need a quick help on a new Plugin, I have some experience with C# and I have the nice GilesIgnoreStuff.cs Plugin to start with.
The only thing I'm stuck with is to find the right TargetingProvider from Demonbuddy to replace.
This is how the Loot Targeting Provider in GilesIgnoreStuff gets replaced:
LootTargeting.Instance.Provider = newTargetingProvider
I assume it must be something like CombatTargeting.Instance.Provider that I'm looking for. But then I also need to know the methods to replace. The LootTargeting has a method "GetObjectsByWeight()" which is used and I'm looking for something similar which can be used from the Combat Targeting.
Any help would be nice! I will surely post it here when its finished.
Maybe its all inside a .dll and I can use the object browser, or there is an API somewhere?
Hello buddys,
I'd need a quick help on a new Plugin, I have some experience with C# and I have the nice GilesIgnoreStuff.cs Plugin to start with.
The only thing I'm stuck with is to find the right TargetingProvider from Demonbuddy to replace.
This is how the Loot Targeting Provider in GilesIgnoreStuff gets replaced:
LootTargeting.Instance.Provider = newTargetingProvider
I assume it must be something like CombatTargeting.Instance.Provider that I'm looking for. But then I also need to know the methods to replace. The LootTargeting has a method "GetObjectsByWeight()" which is used and I'm looking for something similar which can be used from the Combat Targeting.
Any help would be nice! I will surely post it here when its finished.
Maybe its all inside a .dll and I can use the object browser, or there is an API somewhere?
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