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[Act 1] The fastest Sarkoth for monks. (other classes to follow soon)

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Inrego

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New thread here: http://www.thebuddyforum.com/demonb...-other-classes-follow-soon-23.html#post589225

Hey I've spent a while making this plugin to farm Sarkoth for my monk.
I've made the whole profile as a plugin - this way it's more snappy than any profile you can find.

Supported classes - yes no
  • Monk
  • Witch Doctor
  • Barbarian
  • Wizard
  • Demon Hunter

I suggest you have at least these abilities for the best speed:
  • Tempest Rush (Tailwind)
  • Fleet Footed
  • Exalted Soul
  • Inner Sanctuary (Consecration) - for tp'ing without interruptions.
You can set the other abilities as you want - but I've tested MANY different builds, and this is the best so far - doing as low as 22 secs per run with cellar.

I suggest you set your kill / loot range to 45 for both!

Sarkoth Inrego.xml is the profile.
SarkothFarmer zip is the plugin
Monk.cs is a modified routine. Place it in DB\Routines\Belphegor\Routines and replace the existing file.

I've been getting 450-500k gph as monk with 11k dps, 302% GF and +11 pickup radius (so I far from have the best gear for this)
The plugin will enable itself if my profile is loaded when you start DB (so you only have to enable it the first time), this allows it to work with a relogger (for example ARelog).
This plugin also takes care of enabling/disabling combat, and statistics of number of cellars and time per run - so you should need no other plugins for this to work. Although NotificationOKClicker can be useful.
Code:
[20:06:47.151 N] Cellar found in 160/284 games.
[20:06:47.151 N] This run without cellar took 10 seconds.
[20:06:47.151 N] Average run with cellar takes 23 seconds.
[20:06:47.151 N] Average run without cellar takes 9 seconds.

Here's my skill setup:
O6cwh.jpg

(Thanks to Stove) - Fists of Thunder with Thunderclap might be better than Deadly Reach

ChangeLog

1.2
  • Added Barbarian and Witch Doctor
  • Added a modified Monk Routine (thanks to Stove for the idea of extra spirit regen)
  • No more crazy movement when loot is far away
  • Should be very consistent about looting all the gold now
1.1.5
  • Inner Sanctuary before TP.
  • Picks the closest gold stack first now (dno what I was thinking taking the one furthest away?)
1.1.3
  • Made my own gold detection instead of relying on DB's looting. Been working great so far for me!
  • Doesn't Tempest Rush inside the cellar. We'd like to have some spirit for killing stuff. :)
1.0
  • Initial release

If you'd like to motivate me to keep making stuff publicly available, or just want to donate to me to support my education (computer science) you can click the donate button below.
 

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wow this is awesome. works like a charm with no errors whatsoever and my gph is increased by 20% compared to the other profile!! thanks bud!!
 
very very perfect profile ty so much :)

edit: can you make a profile and plugin for dh to?
 
Running without a problem, which makes this the only profile for monks right now. But, the bot doesnt seem to move after killing Sark, which leaves some gold on the floor after each kill. Perhaps you could add something, for after the kill?
 
Running without a problem, which makes this the only profile for monks right now. But, the bot doesnt seem to move after killing Sark, which leaves some gold on the floor after each kill. Perhaps you could add something, for after the kill?

I've noticed this aswell.
 
Running without a problem, which makes this the only profile for monks right now. But, the bot doesnt seem to move after killing Sark, which leaves some gold on the floor after each kill. Perhaps you could add something, for after the kill?
Could you add a little more info on this? I worked pretty hard to solve that problem, and I thought I nailed it. Is it casting tp, or is it just standing there? What is your loot distance? Could you upload a full log please?

Me and my friend both tested it for a while before upload and none of us ran into that problem. We did both experience once, that it did nothing after killing Sarkoth, where it would spam blacklist gold in the log. But since my plugin does nothing while there are loots, I believed it was a DB issue. Also, a single movement fixed it, so Unstucker could prove helpful in such a situation. I'll look into fixing that stuff when I get home again.
 
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Running without a problem, which makes this the only profile for monks right now. But, the bot doesnt seem to move after killing Sark, which leaves some gold on the floor after each kill. Perhaps you could add something, for after the kill?


works perfect for me. change ur settings:)
 
View attachment 2012-06-23 16.24.txt

Using 45/45, as you suggested. My rules are only gold and legendaries(+yellow rings\amulets)
Once sarkoth is dead, he starts porting immediately. No movement what so ever. If the bot manages to kill sarkoth and the others without moving, he doesnt pick up anything at all. :P

26 PR btw!
 
Running without a problem, which makes this the only profile for monks right now. But, the bot doesnt seem to move after killing Sark, which leaves some gold on the floor after each kill. Perhaps you could add something, for after the kill?

I think you need to change your loot rule
 
Epic profile, had 250k/h with DH. My monk using the DH's gear and this profile raised the GPH to 450k/h.
 
I think you need to change your loot rule

I also believe this would fix it, as it would prompt a movement once the blues drop. But, there are probably others like me which would want the same fix. Seeing as the OP is a baws at making profiles, he'll prolly be able to make this work :)
 
View attachment 45307

Using 45/45, as you suggested. My rules are only gold and legendaries(+yellow rings\amulets)
Once sarkoth is dead, he starts porting immediately. No movement what so ever. If the bot manages to kill sarkoth and the others without moving, he doesnt pick up anything at all. :P

26 PR btw!
For some reason you get an error on IsAttackable.. I've no idea why but I think it might not be needed. I'll try to remove it and upload a new version for you to test here from my cell phone xD
 
For some reason you get an error on IsAttackable.. I've no idea why but I think it might not be needed. I'll try to remove it and upload a new version for you to test here from my cell phone xD

Boss.
 
Could you try this plugin instead?
Also, I just got an idea. May I take a wild guess that you are not using a follower or mystic ally? Which means when the cellar is cleared, you are completely alone and no other units in there?

File: http://db.tt/pKCQFUsL
 
can you make the barbarian one next? thanks for your hard work and dedication!
 
Works very good for a short time.
But then he always says "[16:54:53.922 N] Leaving game, reason: Run is done - remaking!!" instantly after creating the game.

I found out that this happens only when he lags while starting the game. Is there a way to fix this?
 
Works very good for a short time.
But then he always says "[16:54:53.922 N] Leaving game, reason: Run is done - remaking!!" instantly after creating the game.

I found out that this happens only when he lags while starting the game. Is there a way to fix this?
I will look into that tomorrow.. The same happens if he doesn't leave the game properly. In the meantime - don't lag xD
 
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