Vys
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- Joined
- Jun 12, 2012
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see my screenshot i provided ?that's the same in my log...Guys we need logs!
see my screenshot i provided ?that's the same in my log...Guys we need logs!
The logs dont need to show an error to be helpful. The most recent lines in the log before the crash will assist them in figuring out what the bot is doing when the crash happens.The logs, they show nothing :l
Guys we need logs!
[14:21:11.558 D] Nav callback called.
[14:21:11.708 D] Generating path to Fourth Anti-Stuck checkpoint - <735.9943, 549.5463, 0.1000183>
[14:21:11.708 D] Got response from server, validating.
[14:21:11.708 D] Response has 6 hops. Converting to vectors and path queue.
[14:21:11.709 D] Nav Service path generated.
[14:21:11.709 D] Generated path to <735.9943, 549.5463, 0.1000183> (Fourth Anti-Stuck checkpoint) with 6 hops.
[14:21:14.093 V] Destroying loot container a3dun_crater_BonePile-635
[14:21:14.094 V] Blacklisting 79BA0028 for 00:00:03
[14:21:14.767 V] Destroying loot container A3dun_Crater_DemonCage_A-634
[14:21:14.767 V] Blacklisting 79B90021 for 00:00:03
[14:21:18.134 V] Destroying loot container A3dun_Crater_DemonCage_A-654
[14:21:18.134 V] Blacklisting 79CD0025 for 00:00:03
[14:21:29.015 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at ..(String debugMessage)
at Zeta.Internals.Actors.ACDItem.(ACD acd)
at Zeta.Internals.Actors.ACDItem.get_ItemLink()
at Zeta.Internals.Actors.ACDItem.get_Name()
at Zeta.CommonBot.ItemManager.EvaluateItem(ACDItem item, RuleType type)
at Zeta.CommonBot.ItemManager.ShouldPickUpItem(ACDItem item)
at Zeta.CommonBot.DefaultLootTargetingProvider.IsValidItem(DiaObject object)
at Zeta.CommonBot.DefaultLootTargetingProvider..(DiaObject item)
at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
at Zeta.CommonBot.Targeting.Pulse()
at Zeta.CommonBot.Logic.BrainBehavior.()
[14:21:29.016 D] Exception during scheduling Pulse: System.AccessViolationException: Could not read bytes from 0756CB00 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Service.BnetService.()
at Zeta.Internals.Service.BnetService.get_CurrentHero()
at Zeta.CommonBot.Logic.BrainBehavior.()
There are not much logs to be had, Diablo 3 crashes and has no reason listed. These are the logs while it crashes:
Code:[14:21:11.558 D] Nav callback called. [14:21:11.708 D] Generating path to Fourth Anti-Stuck checkpoint - <735.9943, 549.5463, 0.1000183> [14:21:11.708 D] Got response from server, validating. [14:21:11.708 D] Response has 6 hops. Converting to vectors and path queue. [14:21:11.709 D] Nav Service path generated. [14:21:11.709 D] Generated path to <735.9943, 549.5463, 0.1000183> (Fourth Anti-Stuck checkpoint) with 6 hops. [14:21:14.093 V] Destroying loot container a3dun_crater_BonePile-635 [14:21:14.094 V] Blacklisting 79BA0028 for 00:00:03 [14:21:14.767 V] Destroying loot container A3dun_Crater_DemonCage_A-634 [14:21:14.767 V] Blacklisting 79B90021 for 00:00:03 [14:21:18.134 V] Destroying loot container A3dun_Crater_DemonCage_A-654 [14:21:18.134 V] Blacklisting 79CD0025 for 00:00:03 [14:21:29.015 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired at ..(String debugMessage) at Zeta.Internals.Actors.ACDItem.(ACD acd) at Zeta.Internals.Actors.ACDItem.get_ItemLink() at Zeta.Internals.Actors.ACDItem.get_Name() at Zeta.CommonBot.ItemManager.EvaluateItem(ACDItem item, RuleType type) at Zeta.CommonBot.ItemManager.ShouldPickUpItem(ACDItem item) at Zeta.CommonBot.DefaultLootTargetingProvider.IsValidItem(DiaObject object) at Zeta.CommonBot.DefaultLootTargetingProvider..(DiaObject item) at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight() at Zeta.CommonBot.Targeting.Pulse() at Zeta.CommonBot.Logic.BrainBehavior.() [14:21:29.016 D] Exception during scheduling Pulse: System.AccessViolationException: Could not read bytes from 0756CB00 [299]! at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative) at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative) at Zeta.Internals.Service.BnetService.() at Zeta.Internals.Service.BnetService.get_CurrentHero() at Zeta.CommonBot.Logic.BrainBehavior.()
[17:25:32.451 N] Number of games completed:8
[17:25:32.451 N] Last run acquired 6589 gold.
[17:25:32.451 N] Current Gold per Hour: 306480
that's my log. with the simplest profile ever. HOLY SHIT.
[14:29:33.630 D] Response has 9 hops. Converting to vectors and path queue.
[14:29:33.630 D] Nav Service path generated.
[14:29:33.630 D] Generated path to <808.0444, 668.7819, 0.1000153> (Fifth Anti-Stuck checkpoint) with 9 hops.
[14:29:36.601 V] Blacklisting 79C80037 for 00:10:00
[14:29:36.603 V] Blacklisting 79C3000C for 00:10:00
[14:29:36.605 V] Blacklisting 79C90035 for 00:10:00
[14:29:37.026 V] [Item Rules] Matched Gold with rule: NAME_MATCH_ONLY:PickUp
[14:29:37.030 V] Blacklisting 79DE002A for 00:10:00
[14:29:37.252 V] Blacklisting 79E50038 for 00:10:00
[14:29:38.772 V] Blacklisting 7A100046 for 00:10:00
[14:29:38.775 V] Blacklisting 7A160035 for 00:10:00
[14:29:39.022 V] [Item Rules] Matched Gold with rule: NAME_MATCH_ONLY:PickUp
[14:29:39.027 V] Blacklisting 7A180032 for 00:10:00
[14:29:40.709 V] Destroying loot container a3dun_crater_BonePile-628
[14:29:40.710 V] Blacklisting 79B30025 for 00:00:03
[14:29:43.087 V] Blacklisting 7A3A0049 for 00:10:00
[14:29:53.306 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at ..(String debugMessage)
at Zeta.Internals.Actors.ACDItem.(ACD acd)
at Zeta.Internals.Actors.ACDItem.get_ItemLink()
at Zeta.Internals.Actors.ACDItem.get_Name()
at Zeta.CommonBot.ItemManager.EvaluateItem(ACDItem item, RuleType type)
at Zeta.CommonBot.ItemManager.ShouldPickUpItem(ACDItem item)
at Zeta.CommonBot.DefaultLootTargetingProvider.IsValidItem(DiaObject object)
at Zeta.CommonBot.DefaultLootTargetingProvider..(DiaObject item)
at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at Zeta.CommonBot.DefaultLootTargetingProvider.GetObjectsByWeight()
at Zeta.CommonBot.Targeting.Pulse()
at Zeta.CommonBot.Logic.BrainBehavior.()
[14:29:53.308 D] Exception during scheduling Pulse: System.AccessViolationException: Could not read bytes from 07566B00 [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at Zeta.Internals.Service.BnetService.()
at Zeta.Internals.Service.BnetService.get_CurrentHero()
at Zeta.CommonBot.Logic.BrainBehavior.()
Yeah, I just got a Diablo III crash.
Also getting client crashes after .99 update. Hey I guess the 33% off justifies us getting a piece of shit product until all the kinks are ironed out?
[14:39:19.447 D] Nav callback called.
[14:39:19.645 D] Generating path to Sixth Anti-Stuck checkpoint - <924.1898, 721.8223, 0.1000167>
[14:39:19.645 D] Got response from server, validating.
[14:39:19.645 D] Response has 5 hops. Converting to vectors and path queue.
[14:39:19.645 D] Nav Service path generated.
[14:39:19.645 D] Generated path to <924.1898, 721.8223, 0.1000167> (Sixth Anti-Stuck checkpoint) with 5 hops.
[14:39:29.423 D] Navigator.Clear
[14:39:29.540 D] Navigator.Clear
[14:39:29.541 D] Replaced hook [ProfileOrderBehavior_Hook] 9af0a888-e196-454e-9e03-f950682ed651
[14:39:29.586 D] Generating path to Seventh Anti-Stuck checkpoint - <1057.135, 712.3816, 0.1>
[14:39:29.586 D] Contacting nav server for path.
[14:39:29.587 D] Waiting for path request to finish...
[14:39:29.753 D] Generating path to Seventh Anti-Stuck checkpoint - <1057.135, 712.3816, 0.1>
[14:39:29.753 D] Waiting for path request to finish...
[14:39:29.913 D] Generating path to Seventh Anti-Stuck checkpoint - <1057.135, 712.3816, 0.1>
[14:39:29.913 D] Waiting for path request to finish...
[14:39:30.070 D] Generating path to Seventh Anti-Stuck checkpoint - <1057.135, 712.3816, 0.1>
[14:39:30.070 D] Waiting for path request to finish...
[14:39:30.229 D] Generating path to Seventh Anti-Stuck checkpoint - <1057.135, 712.3816, 0.1>
[14:39:30.230 D] Waiting for path request to finish...
[14:39:30.389 D] Generating path to Seventh Anti-Stuck checkpoint - <1057.135, 712.3816, 0.1>
[14:39:30.389 D] Waiting for path request to finish...
[14:39:30.547 D] Generating path to Seventh Anti-Stuck checkpoint - <1057.135, 712.3816, 0.1>
[14:39:30.547 D] Waiting for path request to finish...
[14:39:30.703 D] Generating path to Seventh Anti-Stuck checkpoint - <1057.135, 712.3816, 0.1>
[14:39:30.703 D] Waiting for path request to finish...
[14:39:30.729 D] Nav callback called.
[14:39:30.859 D] Generating path to Seventh Anti-Stuck checkpoint - <1057.135, 712.3816, 0.1>
[14:39:30.859 D] Got response from server, validating.
[14:39:30.859 D] Response has 4 hops. Converting to vectors and path queue.
[14:39:30.859 D] Nav Service path generated.
[14:39:30.859 D] Generated path to <1057.135, 712.3816, 0.1> (Seventh Anti-Stuck checkpoint) with 4 hops.
[14:39:45.792 D] System.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent was never fired
at ..(String debugMessage)
at Zeta.MemoryManagement.ExternalProcessReader.[T](UInt32 address, CallingConvention callingConvention, Boolean& defaultedToInjection, Object[] args)
at Zeta.Internals.SNO.SNORecordGameBalance.GetGameBalanceRecord(Int32 gbid, GameBalanceType type)
at Zeta.Internals.Actors.ACDItem.ParseItemTable()
at Zeta.Internals.Actors.ACDItem..ctor(IntPtr ptr)
at Zeta.Internals.ActorManager.Update()
at Zeta.CommonBot.Pulsator.()
at Zeta.CommonBot.BotMain.()
[14:39:45.894 D] System.AccessViolationException: Could not read bytes from 01580A2C [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at ..[T](Boolean isRelative, IntPtr[] addresses)
at Zeta.ZetaDia.get_CurrentWorldId()
at Zeta.ZetaDia.get_IsInGame()
at Zeta.CommonBot.BotMain.()
[14:39:45.994 D] System.AccessViolationException: Could not read bytes from 01580A2C [299]!
at Zeta.MemoryManagement.ExternalProcessReader.(IntPtr address, Int32 count, Boolean isRelative)
at Zeta.MemoryManagement.ExternalProcessReader.[T](IntPtr address, Boolean isRelative)
at ..[T](Boolean isRelative, IntPtr[] addresses)
at Zeta.ZetaDia.get_CurrentWorldId()
at Zeta.ZetaDia.get_IsInGame()
at Zeta.CommonBot.BotMain.()