Alright, keep in mind you need to have properly setup the Loot/Kill and break object radius like I specified in the profile.
The stopping is probably a bot coding issue, as there are forced 0 second waittimers added to each waypoint the bot is supposed to travel to. These only slow down the run by a second or two, and until there is coding to fix it, I doubt it's profile/client side issues.
I currently haven't had any problems with it in the last 30 minutes. FYI
Try using my DefaultLootRules.xml I have attached. I don't pick up loot, so I haven't had any problems. I'll run it with loot on to see if it has any problems. I'm going to go eat, as now I trust that this will run w/o getting stuck without fixing itself.either original or this one modified my guy stands near the stash when he has full bags, i set stash to ignore all pages, dunno why he is not going to vendor to sell all stuff in inventory... pls help . thx
either original or this one modified my guy stands near the stash when he has full bags, i set stash to ignore all pages, dunno why he is not going to vendor to sell all stuff in inventory... pls help . thx
My guess is that it stashes all the items in your inventory once you start the bot to make sure it doesnt sell anything it havn't picked up.either original or this one modified my guy stands near the stash when he has full bags, i set stash to ignore all pages, dunno why he is not going to vendor to sell all stuff in inventory... pls help . thx
im always getting this "unable to create a game while the party is performing another operation error 361700"
is it possible to add a delay before resuming game? or any idea what is causing this?? the profile is great btw=)
<WaitTimer
WaitTime="" //int
/>
Updated it to version 1.0, Should resolve a final stuck problem with 1 map of the Core of Arreat.
Getting stuck for no apparent reason all the time. (even more often than the official Arreat profile)