whats the code for legendaroes/sets??
rares are rare4
i'd like to only pickup blues, legendaries and sets
i would like to have this too, can someone make this file for us?how do i make the bot sell everything but Gems/Legendaries/Set/Pages?
<?xml version="1.0" encoding="utf-8" ?>
<ItemRules name="Default Item Rules" useRoundedValues="true">
<!-- The order in which item rules are evaluated. Typically, this is fine for almost all rule sets.
However, you may want to switch things around sometimes if you want to force-sell things that may match keep rules. -->
<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />
<Categories>
<Category ruleType="PickUp">
<!-- Pick up all magic+ items -->
<ItemRule>
<StatRules>
<Rule quality="Magic1" />
</StatRules>
</ItemRule>
<!-- Pick up gold, at least in stacks of 100 -->
<ItemRule itemName="Gold" stack="100" />
<!-- Pick up all pages and tomes, blacksmithing/jewelcrafting -->
<ItemRule itemName="Tome of*" stack="1" />
<ItemRule itemName="Tome of*" stack="1" />
<!-- Gems -->
<ItemRule itemName="*Flawless Square Ruby*" stack="1" />
<ItemRule itemName="*Flawless Square Emerald*" stack="1" />
<ItemRule itemName="*Flawless Square Topaz*" stack="1" />
<ItemRule itemName="*Flawless Square Amethyst*" stack="1" />
<!-- Health potions -->
<ItemRule itemName="*Mythic Health Potion*" stack="1" />
</Category>
<Category ruleType="Keep">
<ItemRule itemBaseType="Jewelry" description="Rare jewelry">
<StatRules>
<Rule quality="Rare4" />
</StatRules>
</ItemRule>
<!-- Keep rares and legendaries, regardless of stats. -->
<ItemRule ruleType="Keep" description="Legendary">
<StatRules>
<Rule quality="Legendary" />
</StatRules>
</ItemRule>
</Category>
<Category ruleType="Sell">
<ItemRule description="Sell Everything">
<StatRules>
<Rule quality="Magic1" />
</StatRules>
</ItemRule>
</Category>
</Categories>
<!-- Available Stats:
Intelligence
Strength
Vitality
Dexterity
Armor - this is the "base" armor of an item.
ArmorBonus - this is the "bonus" armor on the item. Represented in the tooltip as "+x Armor"
ArmorTotal - this is the "total" armor for the item.
// Damage % Increases - These are typically things like 3% Fire Damage - typically found on Wizard/WD items
FireDamagePercent
ColdDamagePercent
LightningDamagePercent
PoisonDamagePercent
ArcaneDamagePercent
HolyDamagePercent
MinDamage - this is the smaller of the 2 when the tooltip states "+5-10 damage" or similar.
MaxDamage - the max value of the above
DPS - weapon DPS. This is the DPS as shown in the tooltip.
GoldFind
MagicFind
// Increase modifiers
AttackSpeedPercent
// Weapon
WeaponAttacksPerSecond
WeaponMinDamage
WeaponMaxDamage
// Misc
MovementSpeed - run speed %
HealthGlobeBonus
HealthPerSecond
LifePercent
Level - item level. DOES NOT MATCH IN-GAME ITEM LEVEL REQUIREMENT!
// Resists
ResistAll
ResistArcane
ResistCold
ResistPhysical
ResistLightning
ResistFire
ResistPoison
ResistHoly
Thorns
DamageReductionPhysicalPercent
-->
</ItemRules>
I've been trying to figure out how to config this myself but I can't figure it out. I tried editing the itemrules xml file but from what I can tell it's already set to sell everything except real high quality weapons.etc Every time my inventory fills up my bot goes to stash and pauses cause I have my stash set to protected since it's mostly full with my own stuff.how do i make the bot sell everything but Gems/Legendaries/Set/Pages?
ughh seems like it's still picking up rares. hang on
Rare4 is a rare with 4 properties. Same logic goes for rare5 and rare6. Also with magic items (goes to 4 properties if i remember correctly). If you want to sell everything except legendaries have it keep Legendary. Put gems and pages in the safe spots in your inventory (set up by going to settings and pressing "Edit Protected bag slots").
Tell me exactly what you want it to do and I can try making it for you.
<?xml version="1.0" encoding="utf-8" ?>
<ItemRules name="Default Item Rules" useRoundedValues="true">
<!-- The order in which item rules are evaluated. Typically, this is fine for almost all rule sets.
However, you may want to switch things around sometimes if you want to force-sell things that may match keep rules. -->
<Priority priority1="Keep" priority2="Salvage" priority3="Sell" />
<Categories>
<Category ruleType="PickUp">
<!-- Pick up all magic+ items -->
<ItemRule>
<StatRules>
<Rule quality="Magic1" />
</StatRules>
</ItemRule>
<!-- Pick up gold, at least in stacks of 100 -->
<ItemRule itemName="Gold" stack="100" />
<!-- Gems -->
<ItemRule itemName="*Flawless Square Emerald*" stack="1" />
<Category ruleType="Keep">
<!-- Keep legendaries, regardless of stats. -->
<ItemRule ruleType="Keep" description="Legendary">
<StatRules>
<Rule quality="Legendary" />
</StatRules>
</ItemRule>
</Category>
<Category ruleType="Sell">
<ItemRule description="Sell Everything">
<StatRules>
<Rule quality="Magic1" />
</StatRules>
</ItemRule>
</Category>
</Categories>
<!-- Available Stats:
Intelligence
Strength
Vitality
Dexterity
Armor - this is the "base" armor of an item.
ArmorBonus - this is the "bonus" armor on the item. Represented in the tooltip as "+x Armor"
ArmorTotal - this is the "total" armor for the item.
// Damage % Increases - These are typically things like 3% Fire Damage - typically found on Wizard/WD items
FireDamagePercent
ColdDamagePercent
LightningDamagePercent
PoisonDamagePercent
ArcaneDamagePercent
HolyDamagePercent
MinDamage - this is the smaller of the 2 when the tooltip states "+5-10 damage" or similar.
MaxDamage - the max value of the above
DPS - weapon DPS. This is the DPS as shown in the tooltip.
GoldFind
MagicFind
// Increase modifiers
AttackSpeedPercent
// Weapon
WeaponAttacksPerSecond
WeaponMinDamage
WeaponMaxDamage
// Misc
MovementSpeed - run speed %
HealthGlobeBonus
HealthPerSecond
LifePercent
Level - item level. DOES NOT MATCH IN-GAME ITEM LEVEL REQUIREMENT!
// Resists
ResistAll
ResistArcane
ResistCold
ResistPhysical
ResistLightning
ResistFire
ResistPoison
ResistHoly
Thorns
DamageReductionPhysicalPercent
-->
</ItemRules>
I actually second this "how do i make the bot sell everything but Gems/Legendaries/Set/Pages?" (well and of course pots).
to<ItemRule ruleType="Keep" description="Rare and better items!">
<StatRules>
<Rule quality="Rare4" />
</StatRules>
</ItemRule>
<ItemRule ruleType="Keep" description="Rare and better items!">
<StatRules>
<Rule quality="Legendary" />
</StatRules>
</ItemRule>
Try this people
Though i made it to still pickup rare jewellery