i0wnzurazz
New Member
- Joined
- Jan 5, 2011
- Messages
- 133
- Reaction score
- 2
[7:28:24 AM:407] [Singular-DEBUG] Creating Combat behavior.
[7:28:24 AM:411] [Singular-DEBUG] CreateMarksmanHunterNormalPullAndCombat is a match!
[7:28:24 AM:412] [Singular] Using CreateMarksmanHunterNormalPullAndCombat for Marksmanship Hunter - Combat (Priority: 0)
[7:28:24 AM:414] [Singular-DEBUG] Creating Pull behavior.
[7:28:24 AM:418] [Singular-DEBUG] CreateMarksmanHunterNormalPullAndCombat is a match!
[7:28:24 AM:418] [Singular] Using CreateMarksmanHunterNormalPullAndCombat for Marksmanship Hunter - Pull (Priority: 0)
[7:28:24 AM:420] [Singular-DEBUG] Creating Rest behavior.
[7:28:24 AM:427] [Singular] Using default rest behavior.
[7:28:24 AM:427] [Singular-DEBUG] Creating CombatBuffs behavior.
[7:28:24 AM:432] [Singular-DEBUG] Creating Heal behavior.
[7:28:24 AM:438] [Singular-DEBUG] Creating PullBuffs behavior.
[7:28:24 AM:444] [Singular-DEBUG] Creating PreCombatBuffs behavior.
[7:28:24 AM:448] [Singular-DEBUG] CreateHunterBuffs is a match!
[7:28:24 AM:448] [Singular] Using CreateHunterBuffs for Marksmanship Hunter - PreCombatBuffs (Priority: 0)
[7:28:24 AM:528] System.ApplicationException: Cannot run Tick before running Start first!
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[7:28:24 AM:528] Cleared POI - Reason Exception in Root.Tick()
[7:28:24 AM:528] Cleared POI
[7:28:27 AM:447] [BGBuddy]: Waiting for deserter to fade off
[7:28:28 AM:630] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:28 AM:631] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:32 AM:669] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:32 AM:670] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:36 AM:765] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:36 AM:765] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:40 AM:881] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:40 AM:881] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:44 AM:982] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:44 AM:982] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:49 AM:027] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:49 AM:028] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:53 AM:104] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:53 AM:104] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
I also got a deserter debuff in gilneas which would never happen since its such a simple map with a ton of combat. The deserter happened a second before all these errors from MrGearBuyer. Makes me thinking MrGearBuyer caused the problem that lead to the deserter debuff.
[7:28:24 AM:411] [Singular-DEBUG] CreateMarksmanHunterNormalPullAndCombat is a match!
[7:28:24 AM:412] [Singular] Using CreateMarksmanHunterNormalPullAndCombat for Marksmanship Hunter - Combat (Priority: 0)
[7:28:24 AM:414] [Singular-DEBUG] Creating Pull behavior.
[7:28:24 AM:418] [Singular-DEBUG] CreateMarksmanHunterNormalPullAndCombat is a match!
[7:28:24 AM:418] [Singular] Using CreateMarksmanHunterNormalPullAndCombat for Marksmanship Hunter - Pull (Priority: 0)
[7:28:24 AM:420] [Singular-DEBUG] Creating Rest behavior.
[7:28:24 AM:427] [Singular] Using default rest behavior.
[7:28:24 AM:427] [Singular-DEBUG] Creating CombatBuffs behavior.
[7:28:24 AM:432] [Singular-DEBUG] Creating Heal behavior.
[7:28:24 AM:438] [Singular-DEBUG] Creating PullBuffs behavior.
[7:28:24 AM:444] [Singular-DEBUG] Creating PreCombatBuffs behavior.
[7:28:24 AM:448] [Singular-DEBUG] CreateHunterBuffs is a match!
[7:28:24 AM:448] [Singular] Using CreateHunterBuffs for Marksmanship Hunter - PreCombatBuffs (Priority: 0)
[7:28:24 AM:528] System.ApplicationException: Cannot run Tick before running Start first!
at TreeSharp.Composite.Tick(Object context)
at Styx.Logic.BehaviorTree.TreeRoot.Tick()
[7:28:24 AM:528] Cleared POI - Reason Exception in Root.Tick()
[7:28:24 AM:528] Cleared POI
[7:28:27 AM:447] [BGBuddy]: Waiting for deserter to fade off
[7:28:28 AM:630] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:28 AM:631] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:32 AM:669] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:32 AM:670] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:36 AM:765] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:36 AM:765] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:40 AM:881] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:40 AM:881] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:44 AM:982] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:44 AM:982] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:49 AM:027] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:49 AM:028] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
[7:28:53 AM:104] Plugin Mr.GearBuyer threw an exception in 'Pulse'! Exception:
[7:28:53 AM:104] System.NullReferenceException: Object reference not set to an instance of an object.
at MrGearBuyer.MrGearBuyer.Pulse() in c:\Users\PC\Desktop\me\HB\Plugins\MrGearBuyer\MrGearBuyer.cs:line 156
at Styx.Plugins.PluginWrapper.Pulse()
I also got a deserter debuff in gilneas which would never happen since its such a simple map with a ton of combat. The deserter happened a second before all these errors from MrGearBuyer. Makes me thinking MrGearBuyer caused the problem that lead to the deserter debuff.