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LazyRaider - Holy Cow!

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well if you have infusion of light under 45% it does Flash of light instead of divine light thats not good

ok, I can put a check into to use divine light instead of flash heal for infusion of light and I think this will work out well. So we are pretty much stopping flash heal from using infusion of light. If Holy Light ends up taking the infusion of light proc, that would be a result of there being little healing to be done anyway.
 
ok, I can put a check into to use divine light instead of flash heal for infusion of light and I think this will work out well. So we are pretty much stopping flash heal from using infusion of light. If Holy Light ends up taking the infusion of light proc, that would be a result of there being little healing to be done anyway.

Thank you, Love the CC <3
 
We're very pleased to see Jasf10 become a part of our team, and he has already now delivered very good contributions to the CCs :)
 
Is it possible with this cc to make some dps when there is nothing to heal ?

By the way this cc is really cool and I always use it in DS.

Last question: is there a Check that he don't heal targets which are not in line of sight?
For example by morchock.

Gesendet von meinem HTC EVO 3D X515m mit Tapatalk
 
It should not heal people that are out of line of sight. I believe it excludes all those from the beginning of getting a heal target.

As for dps, Im going to add some more functionality to my CCs after next week. I have midterms coming up next week.
 
It should not heal people that are out of line of sight. I believe it excludes all those from the beginning of getting a heal target.

As for dps, Im going to add some more functionality to my CCs after next week. I have midterms coming up next week.


Good luck :)
 
hi jasf10,

i took a look into this CC and thought i've to change a little bit :D
The dispelling is fine but for raiding i did a small improvement
In 10m / 25m Heroic zonozz u shouldn't dispell Disrupting Shadows instantly so i changed your NeedsCleanseUrgent
PHP:
        private bool NeedsCleanseUrgent(WoWPlayer p)
        {
            var intDiff = Lua.GetReturnVal<int>("return GetInstanceDifficulty()", 0);
            foreach (WoWAura a in p.ActiveAuras.Values)
            {
                if (a.IsHarmful && Me.ManaPercent > 50 && UrgentDebuff(a))
                {
                    WoWDispelType t = a.Spell.DispelType;
                    if (t == WoWDispelType.Disease || t == WoWDispelType.Magic || t == WoWDispelType.Poison)
                    {
                        if (a.Name != "Disrupting Shadows") return true;
                        if (intDiff == 3 || intDiff == 4)
                        {
                            if (a.Name == "Disrupting Shadows" && p.CurrentHealth > 75000 &&
                                ObjectManager.GetObjectsOfType<WoWPlayer>(true, true).Where(z => z.Location.DistanceSqr(p.Location) <= 11 * 11 && z.IsFriendly).Count() == 0)
                            {

                                return true;
                            }
                            else
                            {
                                return false;
                            }
                        }
                        else
                        {
                            return true;
                        }

                    }
                }
            }
            return false;
        }
For all other debuffs which should dispelled asap it now returns true (like before)
For Disrupting Shadows it will check the raiddifficulty
If it is 10m heroic or 25m heroic it will only dispel Disrupting Shadows IF
- Noone is around the target within 11y (only to be sure, normally it would be 8y)
- Target has more then 75k life (only to be sure, it should be enough if the target has more then 70k)

For 10m normal, 25m normal and LFR it should now dispell Disrupting Shadows asap (like before)

--- edit ---
fixed a typo
 
Last edited:
Thanks man! Ill put that in the next update. This weekend I hope.
 
test it before using it^^
I think i've some bugs within this script atm ... couldn't test much yesterday on heroic mode -.-
 
test it before using it^^
I think i've some bugs within this script atm ... couldn't test much yesterday on heroic mode -.-

well i cant test it. :P The farthest I have gotten is beating normal Deathwing on 10 man and I just did that 1 time.
 
i did some minor improvements, which gave some red text bevor my change ;)
and i tested the dispelling (this is now optimized fpr 10m/25m raiding, NOT lfr)
U can take this for your SVN, i do not need any credits :D

----- edit ----
oh and i forgot to say
if set your ingame focus to your tank, than this is imported as tank now, was a little bit easier to understand the decisions made by the CC, and is sometimes needed


there'S atm one minor problem where an exception is thrown which i can reproduce in every lfr, but dunno why / where this is happening
 

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Is it just me? Or does this CC not use Flash of Light? O.o It uses every other spell BUT that. I've been checking my recount healing logs, and I haven't seen any Flashes.
 
Is it just me? Or does this CC not use Flash of Light? O.o It uses every other spell BUT that. I've been checking my recount healing logs, and I haven't seen any Flashes.

What is your flash of light setting? If you targets never get that low, then it wont.
 
It's set at 35 right now. But it seems whenever tank gets low, or whoever gets low, it'll Bubble/Sac whoever is low. Or it'll choose to Holy Shock/WoG whoever.
 
It's set at 35 right now. But it seems whenever tank gets low, or whoever gets low, it'll Bubble/Sac whoever is low. Or it'll choose to Holy Shock/WoG whoever.

Those spells have higher priority. If they were off cooldown, then it would use flash heal.
 
Ooooh, is there a way to have FoL be given higher priority if it's below 35% health?
 
If you want to edit that on your end. I'm not going to put it in a release b/c I don't agree with it. I would always prefer instant cast spells to when someone is about to die as opposed to something I have to wait on. If you put flash of light at higher priority, you will heal slower and go oom faster.
 
had to fix some problems with my last contribution where no focus was set ...
it should now heal properly :)
 

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