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The One CC - UI Sneak Peak

This is looking so awsome. I just have one question though, is it possible to have the movement turned on/off in the UI? It would be great to move the healbots by hand and just let them heal.

This feature was raised and discussed in my Blog section. It will [probably] be included as a user toggleable feature.
 
This feature was raised and discussed in my Blog section. It will [probably] be included as a user toggleable feature.
Nice, I didn`t see your blog but now I`ll have to check it out.
 
Any chance we can see a new ss of the Shaman UI. I noticed on your previous post that it looked fairly incomplete for enhancement features and could use some options for elemental still. Some main features I didn't see were Dual Wield weapon imbues and Maelstrom Weapon options.
 
There has been no change with the Shaman UI. The One CC still only supports Elemental spec - for now.
 
Were you going to do anything for the paladin?.. I mean since Mord's one is very good
 
You may want to read some of the previous posts.
 
Fps, your ui already supports dropdownmenus for selecting MH/OH Poision, right?

Edit: Just saw a flaw in your Shaman-UI. Shamanistic Rage givey you Mana back, not HP.
 
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Em.... reduce damge taken by 30% and restore mana.

When do you want it triggered?
 
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ShamWOW triggers SR at 60% (?) Mana and it worked damn fine. I think this CD shouldn't be used defensive.
This is correct, generally it isn't used defensively. If you do however make pvp options, it wouldn't be a terrible place to use it on a health modifier.
 
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Yeah, I think it was on The One CC Alpha Test thread where you said you would not be doing the Paladin, since Mord's is so good. These UI screen shots seem to have Paladin included, though. Collaboration?
 
Yeah, I think it was on The One CC Alpha Test thread where you said you would not be doing the Paladin, since Mord's is so good. These UI screen shots seem to have Paladin included, though. Collaboration?

I will include basic Paladin and DK support in The One CC. Though, Mord's Pally is absolutely amazing and anyone would be hard pressed to surpass it.
 
After a quick hack'n'slash this is what I have for the Rogue UI. It will probably change over the coming weeks as this was quickly thrown together.

View attachment 2892

EDIT: Before you say anything, yes I know its in there twice :)

I think maybe you should add an option whether to use eviscerate or envenom and another option which will let the user choose the main attack of the rogue. For example whether its mutilate or just backstab. Or does the cc know to use the correct spell depending on the talent tree it detects?

EDIT: I forgot most definitely add shadowstep unless its already implemented :) That is really important! Thanks!
 
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