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Human 1-60 Profile by davelister

bossland

Well-Known Member
Joined
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Hey guys

Starting Point is Northshire Abby


Update.

The bot will Level to 42 in Strangelthorn then you must bring him to Tanaris
after that I think it will work for Both Factions

I also included

Likwid818s
50-52 ThistleshrubMesh 53-55 Ungoro and 55-60 Silitus Mesh and Profile
because the one I made was not better and I try to refine first the Leveling between 1 and 25 it is still not perfekt there.

Unzip all Files in your Mesh Folder.

USE THE XML LISTED HERE AND ALSO DOWNLOAD IT IN YOUR MESH FOLDER
 

Attachments

ive been using this for 2 x raf groups and it has worked rather well my only concern is that the faction id's that are listed do no cover all of the factions the bots run past as it seems the bot does not activly attack unless it gets aggro..this could be a setting im missing with in the bot though?
 
did some reading.
answered my own question.
 
Last edited:
there is a problem with the thistlrub guys in tanaris if you toon dies it must be a little to far from the nearest waypoint to determine where to go to collect body you have to run towards the body manually then HB will take over
 
Hi,

I seem to have a serious error running it in STV. I'm on Level 38, it's been occuring throughout 36-37 as well, if that helps you figure it out.

Every now and then, it seems to reach a spot where it just loses connection with the navigator mesh, and it gives me this;

[20:39:34:289] [Navigator-WalkPath (human_a.mesh)]: GeneratePath failed!
[8:39:34 PM:299] Path to <-12200,74, 120,0811, 17,01754> could not be generated! - From: Styx

It spams this in the debug log, and this is what I got from the navigator log, with varying distances:

[GeneratePath (human_a.mesh)]: WARNING: Suitable start node is more than 25 yards away from the start point (exact distance is 26,57511 yards)! Please append to your mesh if this gives you any problems.

I have no idea what to do here, it happends quite often, so any help would be epic.
 
Okay, I'm not seeing any edit-button anywhere..?

Anyways, that was apparently not the issue. I switched English (United States), and it's clearly visible that it's changed, but the error is still occurring on the same destination.

[11:50:32 PM:376] [Navigator-WalkPath (human_a.mesh)]: GeneratePath failed!
[11:50:32 PM:385] Path to <-12200.74, 120.0811, 17.01754> could not be generated! - From: Styx
 
In few days I will post here edited profile for russian servers.
Modifided: 1. Vendors
2. lvl for subprofiles for faster leveling :)

Existing problems with profile: 1. At reaching lvl 4 pala, mage, warlock begin to cast unexisting spell in spellbook until I'll cast it or restart HB. (only for ruRU realms)
2. At reaching lvl 7 pala, mage, warlock begin run to Darkshore and die there from 20-25lvl mob, or try to loot already looted mob. Restarting HB helps to stop this bug. (only for ruRU realms)
 
keep getting this error why ???
[17:06:20] [Navigator-WalkPath (human_b.mesh)]: GeneratePath failed!
[5:06:20 PM] Path to <-7836.811, -3341.422, 59.14086> could not be generated! - From: Styx
[17:06:21] [Navigator-WalkPath (human_b.mesh)]: GeneratePath failed!
[5:06:21 PM] Path to <-7836.811, -3341.422, 59.14086> could not be generated! - From: Styx
[17:06:21] [Navigator-WalkPath (human_b.mesh)]: GeneratePath failed!
[5:06:21 PM] Path to <-7836.811, -3341.422, 59.14086> could not be generated! - From: Styx
[17:06:21] [Navigator-WalkPath (human_b.mesh)]: GeneratePath failed!
[5:06:21 PM] Path to <-7836.811, -3341.422, 59.14086> could not be generated! - From: Styx
 
Hi,

I seem to have a serious error running it in STV. I'm on Level 38, it's been occuring throughout 36-37 as well, if that helps you figure it out.

Every now and then, it seems to reach a spot where it just loses connection with the navigator mesh, and it gives me this;

[20:39:34:289] [Navigator-WalkPath (human_a.mesh)]: GeneratePath failed!
[8:39:34 PM:299] Path to <-12200,74, 120,0811, 17,01754> could not be generated! - From: Styx

It spams this in the debug log, and this is what I got from the navigator log, with varying distances:

[GeneratePath (human_a.mesh)]: WARNING: Suitable start node is more than 25 yards away from the start point (exact distance is 26,57511 yards)! Please append to your mesh if this gives you any problems.

I have no idea what to do here, it happends quite often, so any help would be epic.

You know you have to go to Tanaris right?
If that is not it try moving him to where you know the path is then reload the profile.
I had that problem to I remember, and that worked for me.
 
Yeah, it wasn't trying to reach Tanaris (look at the levels I mentioned ^^). It seemed this was just the "end" of the hotspot-rotation, where it refused to go back again, or something like that.

Reloading the profile/meshes simply just made it start from the beginning, up until the point where it came to the exact same spot again, and got stuck. It was always the same spot.

Running a different profile right now, which is working flawlessly, so there's something in the profile that's not right.
 
Your running to Redridge to Vendor, I'm not sure why I ran into the exact same spot, did 11 times. looked at logs it was going to a vendor.

open up the .xml file and go to line 384-385
Code:
 <MinLevel>18</MinLevel>
    <MaxLevel>22</MaxLevel>
And edit that Min level to 20 max 24

you';ll need to also edit line 359-360 maxlevel I did 19
 
[18:00:28:359] [Navigator-WalkPath (human_a.mesh)]: GeneratePath failed!
[6:00:28 PM:531] Path to <-12200,74, 120,0811, 17,01754> could not be generated! - From: Styx
[18:00:28:906] --- Serious Error ---

I have same problem in STV at 37lvl! I use United States numeric format...with different chars
 
I was having the same issue in tanaris, witht he "Could not be generated!" issue. The problem for me, I discovered, is that while the OP says that you level to 42 in STV then go to Tanaris, the config actually has STV through 43. If you head to Tanaris at 42 like the OP says, you'll still be trying to read off of human_a.mesh, instead of human_b.mesh. My pally was doing pretty well solo so I swapped the 43 to a 42 and it's now running.
 
At level 10 my character was trying to go into a hotspot deep into Duskwood.
 
Problems.... :(

[23:12:31:860] [Navigator-WalkPath (human_b.mesh)]: GeneratePath failed!
[11:12:31 PM:864] Path to <-8722,342, -2359,867, 15,03431> could not be generated! - From: Styx
[23:12:32:23] [Navigator-WalkPath (human_b.mesh)]: GeneratePath failed!
[11:12:32 PM:27] Path to <-8722,342, -2359,867, 15,03431> could not be generated! - From: Styx
[23:12:32:193] [Navigator-WalkPath (human_b.mesh)]: GeneratePath failed!
[11:12:32 PM:197] Path to <-8722,342, -2359,867, 15,03431> could not be generated! - From: Styx
[11:12:32 PM:358] Thread was being aborted. - From: Styx
[23:12:32:464] --- Serious Error ---
[11:12:32 PM:468] Thread was being aborted. - From: Styx
 
For people going to other area, and dying a lot, please read my post above.
 
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