This plugin will adjust Navigator.PathPrecision depending on the bot's current speed.
The faster your bot is traveling the higher the PathPrecision is raised.
Basically what Navigator.PathPrecision does is it controls when HB will move to the next waypoint in the path.If the PathPrecision is for example 1.5 then once the bot are within 1.5 units from current waypoint hb will switch to the next.
Having too low precision results in your bot pausing briefly at each waypoint or spinning around and if its too high then you're more likely to get stuck when going around corners for example.
The precision should be based off the bot's current speed not just some static number so this is where the plugin comes in.
The faster your bot is traveling the higher the PathPrecision is raised.
Basically what Navigator.PathPrecision does is it controls when HB will move to the next waypoint in the path.If the PathPrecision is for example 1.5 then once the bot are within 1.5 units from current waypoint hb will switch to the next.
Having too low precision results in your bot pausing briefly at each waypoint or spinning around and if its too high then you're more likely to get stuck when going around corners for example.
The precision should be based off the bot's current speed not just some static number so this is where the plugin comes in.
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