Totem Bar[Earth]: STRENGTH_OF_EARTH_TOTEM
Totem Bar[Fire ]: SEARING_TOTEM
Totem Bar[Water]: HEALING_STREAM_TOTEM
Totem Bar[Air ]: WINDFURY_TOTEM
*Windfury Weapon
Could not find quest giver NPC with ID 45729 in database.
Could not create current in quest bot!
>>> STOPPING ShamWOW v4.3.08 by Bobby53
in the debug log was
[08:00:51 م:608] Start/Stop button pressed.
[08:00:52 م:98] Cleared POI - Reason Starting up
[08:00:52 م:98] Cleared POI
[08:00:52 م:627]
[08:00:52 م:627] Initialize: Battleground: False
[08:00:52 م:627] Initialize: RAF.........: False
[08:00:52 م:627] Initialize: IsInInstance: False
[08:00:52 م:627] Initialize: IsCombatOnly: True
[08:00:52 م:627] Initialize: IsHealer....: False
[08:00:52 م:627] Initialize: IsHealerOnly: False
[08:00:52 م:898] % ignoring untrained healing spell 'Greater Healing Wave' - setting health to 0%
[08:00:52 م:899] % ignoring untrained healing spell 'Riptide' - setting health to 0%
[08:00:52 م:899] % ignoring untrained healing spell 'Unleash Elements' - setting health to 0%
[08:00:52 م:901] % ignoring untrained healing spell 'Healing Rain' - setting health to 0%
[08:00:52 م:902] % ignoring untrained healing spell 'Oh Shoot Heal' - setting health to 0%
[08:00:52 م:902] % ### HealSpellManager Dump BEFORE PRUNE
[08:00:52 م:902]
[08:00:52 م:902] % Spell Description
[08:00:52 م:902] --- --------------------------------
[08:00:52 م:902] 0 Healing Rain
[08:00:52 م:902] 0 Chain Heal
[08:00:52 م:902] 0 Oh Shoot Heal
[08:00:52 م:902] 0 Healing Surge
[08:00:52 م:902] 0 Greater Healing Wave
[08:00:52 م:902] 0 Healing Wave
[08:00:52 م:902] 0 Unleash Elements
[08:00:52 م:902] 0 Riptide
[08:00:52 م:902]
[08:00:52 م:902] % ### HealSpellManager Dump AFTER PRUNE
[08:00:52 م:902]
[08:00:52 م:902] % Spell Description
[08:00:52 م:902] --- --------------------------------
[08:00:52 م:902]
[08:00:53 م:155] % Need rest: true, Need to Clear Weapon Enchants flag is set
[08:00:53 م:155] Activity: Resting
[08:00:53 م:155] % GRDSTAT Enter REST [-me-]: h/m=100.0%/100.0%, combat=N, facing=N, melee=0, range=0, rooted=N, immobile=N, silenced=N
[08:00:53 م:155] % GRDSTAT Enter REST [target]: -none-
[08:00:53 م:186] % WaitForCurrentSpell: no cast or gcd in progress
[08:00:53 م:286] % GRDSTAT Exit REST [-me-]: h/m=100.0%/100.0%, combat=N, facing=N, melee=0, range=0, rooted=N, immobile=N, silenced=N
[08:00:53 م:286] % GRDSTAT Exit REST [target]: -none-
[08:00:53 م:452] % Need rest: true, Need to Setup Totem Bar flag is set
[08:00:53 م:452] % GRDSTAT Enter REST [-me-]: h/m=100.0%/100.0%, combat=N, facing=N, melee=0, range=0, rooted=N, immobile=N, silenced=N
[08:00:53 م:452] % GRDSTAT Enter REST [target]: -none-
[08:00:53 م:483] % WaitForCurrentSpell: no cast or gcd in progress
[08:00:53 م:716] % ShamanBuffs: AllowNonHealSpells:True, atrest:True
[08:00:53 م:717] % GRDSTAT Exit REST [-me-]: h/m=100.0%/100.0%, combat=N, facing=N, melee=0, range=0, rooted=N, immobile=N, silenced=N
[08:00:53 م:717] % GRDSTAT Exit REST [target]: -none-
[08:00:53 م:880] % Need rest: true, IsWeaponImbueNeeded mh:True oh:False
[08:00:53 م:880] % GRDSTAT Enter REST [-me-]: h/m=100.0%/100.0%, combat=N, facing=N, melee=0, range=0, rooted=N, immobile=N, silenced=N
[08:00:53 م:880] % GRDSTAT Enter REST [target]: -none-
[08:00:53 م:882] % ShamanBuffs: AllowNonHealSpells:True, atrest:True
[08:00:53 م:884] % ImbueWeapons: NeedOnMainhand=True-Windfury Weapon
[08:00:53 م:912] % WaitForCurrentSpell: no cast or gcd in progress
[08:00:53 م:978] Spell_C::CastSpell(8232, 0, 0x0, 0) [4]
[08:00:54 م:538] % WaitForCurrentSpell: waiting until gcd and/or cast are complete
[08:00:55 م:524] % GRDSTAT Exit REST [-me-]: h/m=100.0%/100.0%, combat=N, facing=N, melee=0, range=0, rooted=N, immobile=N, silenced=N
[08:00:55 م:524] % GRDSTAT Exit REST [target]: -none-
[08:00:55 م:688] % IsWeaponImbueNeeded(): waiting 844 ms until next imbue check
[08:00:55 م:690] Activity: Loading Tile/s
[08:00:55 م:808] Goal: Running TalkToAndListenToStory behavior
[08:00:55 م:984] % IsWeaponImbueNeeded(): waiting 548 ms until next imbue check
[08:00:55 م:986] Goal: Running: InteractWith
[08:00:55 م:987] Goal: Waiting for wait timer to expire
[08:00:55 م:987] Activity: Waiting for wait timer to expire, 2 seconds left
[08:00:56 م:149] % IsWeaponImbueNeeded(): waiting 376 ms until next imbue check
[08:00:56 م:151] Activity: Waiting for wait timer to expire, 1 seconds left
[08:00:56 م:347] % IsWeaponImbueNeeded(): waiting 189 ms until next imbue check
[08:00:56 م:511] % IsWeaponImbueNeeded(): waiting 18 ms until next imbue check
[08:00:57 م:41] Activity: Waiting for wait timer to expire, 0 seconds left
[08:00:58 م:188] Goal: Running: InteractWith
[08:00:58 م:191] Stop called!
[08:00:58 م:224] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.()
at Styx.Logic.BehaviorTree.TreeRoot.()
[08:00:58 م:224] System.Threading.ThreadAbortException: Thread was being aborted.
at Styx.Logic.BehaviorTree.TreeRoot.()