What's new
  • Visit Rebornbuddy
  • Visit Resources
  • Visit API Documentation
  • Visit Downloads
  • Visit Portal
  • Visit Panda Profiles
  • Visit LLamamMagic

Target not highlighting shrines/boss areas

agann22

Member
Joined
Sep 9, 2016
Messages
35
Reaction score
1
I have been having a problem lately with the bot not being able to open some boss areas and almost all shrines until it logs off and trys the map again. Any fixes out there or help would be appreciated. Thank you
 

Attachments

  • Untitled.webp
    Untitled.webp
    159.9 KB · Views: 64
  • Untitled1.webp
    Untitled1.webp
    161.7 KB · Views: 59
I have been having a problem lately with the bot not being able to open some boss areas and almost all shrines until it logs off and trys the map again. Any fixes out there or help would be appreciated. Thank you

try to place your skills different in the skillbar, especially the Disc on LMB. Try switching it with your offering or something else.

also

You should enable "Key Pickup" in the PoE client options so the bot doesn't click on random items.
 
Last edited:
Due to the random spawning and map generation of the game, sometimes shrines get spawned in ways that interacting with them breaks for the bot.

One thing you can try is changing in OldRoutine, "if (tries > 10)" to like "if (tries > 3)" to cut down on time spent in that spot trying to interact. Stuck detection for MapBot is just kicking in to cause the exit because there's no way for the routine to tell the logic it's not actually stuck, it's just in the same position for longer than expected.

Another option would be to just disable shrines, but that might cause issues with any mob tracking logic and skeleton/divine shrines.

In terms of trying to fix the issue, one thing that could be done in the future is to not check for object highlighting and just click on the location and see if anything happens. That would probably be the best fix for this game issue, but it requires a number of changes to do, so you'll have to work around it with changes for the shrine interaction itself.
 
Back
Top