raphus
Well-Known Member
- Joined
- Jun 17, 2010
- Messages
- 2,094
- Reaction score
- 492
Both AB and GB have this fixed. Ask CC authors to add a logic to target pet's target. When you are in combat, has no target, has pet and pet has target
Code:
if (StyxWoW.Me.CurrentTarget == null && StyxWoW.Me.GotAlivePet && StyxWoW.Me.Pet.CurrentTarget != null)
{
StyxWoW.Me.Pet.CurrentTarget.Target();
}
new Decorator(
ret => StyxWoW.Me.CurrentTarget == null &&
StyxWoW.Me.GotAlivePet &&
StyxWoW.Me.Pet.CurrentTarget != null,
new Action(ret => StyxWoW.Me.Pet.CurrentTarget.Target()))