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Combat mode OFF in certain situations

Keetsune

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Hello, what trinity logic is causing bot to stop while certain rift guard performing skills, in example Man Carver charge: bot just stop combat mode while this RG performing his charge, this is damn ridiculous, same happen with some other RG's. All avoidance is OFF in settings, more thant that i edited datadictionary and removed animations for certain mobs - no result.
 
It's not damn ridiculous, it's just buggy avoidance code. xzjv is currently working on a new avoidance system, though I don't think it works with bosses yet. Have you tried turning off the regular avoidance and turning on the experimental one?
 
Hello, what trinity logic is causing bot to stop while certain rift guard performing skills, in example Man Carver charge: bot just stop combat mode while this RG performing his charge, this is damn ridiculous, same happen with some other RG's. All avoidance is OFF in settings, more thant that i edited datadictionary and removed animations for certain mobs - no result.

are you confident when its a RG casting a spell?

I notice the bot can turn off combat during very long RG for maybe 1-5seconds then he re-engages. it might be during avoidance or kiting too far. not sure what causes it, I need to catch it doing it and find the exact log location....but it hasn't been much of an issue for crusader as he can solo almsot all RG to GR 80. i know this is a big problem for every other class though.

You noted you turn off avoidance, there must be some other hard coded avoidance for rift guardians then? no idea
 
It's not damn ridiculous, it's just buggy avoidance code. xzjv is currently working on a new avoidance system, though I don't think it works with bosses yet. Have you tried turning off the regular avoidance and turning on the experimental one?

There is hardcoded avoidance which can't be turned off, and i'm trying to figure out how find it and remove from code.
 
found a boss fight where it was happening

seems like avoidance perhaps is causing it. the log doesnt say when its avoiding (I cant really tell). but the boss had arcane and poison. seems like there is a huge time discrepancy for when it found the boss and started doing actions
 

Attachments

found a boss fight where it was happening

seems like avoidance perhaps is causing it. the log doesnt say when its avoiding (I cant really tell). but the boss had arcane and poison. seems like there is a huge time discrepancy for when it found the boss and started doing actions

Code:
16:32:48.539 DEBUG Logger [Trinity 2.13.90] Used Power Ancient Spear (X1_Barbarian_AncientSpear) at x="808" y="1272" z="1" dist=2 Range=0 (Spender Other) Delay=50/50 TargetDist=1508,191 CurrentTarget=x1_LR_Boss_Butcher charges=0
16:32:[COLOR="#FF0000"]48.620[/COLOR] DEBUG Logger [Trinity 2.13.90] Used Power Wrath of the Berserker (Barbarian_WrathOfTheBerserker)  Range=0 (Other Other) Delay=50/50 TargetDist=0 CurrentTarget=x1_LR_Boss_Butcher charges=0
16:32:[COLOR="#FF0000"]50.466[/COLOR] DEBUG Logger [Trinity 2.13.90] Using Potion
16:32:50.555 DEBUG Logger [Trinity 2.13.90] Used Power Furious Charge (Barbarian_FuriousCharge) at x="808" y="1272" z="1" dist=2 Range=0 (Spender Other) Delay=50/50 TargetDist=1508,191 CurrentTarget=x1_LR_Boss_Butcher charges=3

This is log of fight of my barb vs Man Carver, 2 sec slacking when RG is starting to charge.
 
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