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[Plugin] AdvancedItemFilter RELOADED !

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Would it be possible to create a custom rule to identify rares and if it isn't needed for chaos recipe, to sell it ?
 
can we get a screenshot of a part of your stash tab "4"?

sure, here you go.

dn9va5y.png
 
Would it be possible to create a custom rule to identify rares and if it isn't needed for chaos recipe, to sell it ?

AIF only handles unid recipe, (2/3x chaos orb) so no, you can't identify before judging if it's for a recipe.

Anyway, AIF protects needed rares from identification in town if it's needed for a recipe.
 
yeah i just realized that too when i looked through the logs myself. he stopped after tab 3 :o

Lemme know if this fixes it :) if so I'll replace the archive with the good one <3

Place this file in the Tasks folder and overwrite the old one.
 

Attachments

yes, wonder why? your amount in stash is still above the minimum... under this one it'll start picking them up. up to 120/120/160/80



There's no problem if there's no log.


hm well, okay. cleared the tab completely. now he does pickup. i guess i missunderstood the way it works :o

thanks tonyx and sorry for blowing so much time
 
There is another thing i don't fully understand.

what exactly is the IsNeededForRecipe rule for now? Do i have to edit my custom rules now to be able to have chaos recipe working?
 
There is another thing i don't fully understand.

what exactly is the IsNeededForRecipe rule for now? Do i have to edit my custom rules now to be able to have chaos recipe working?

Nope, it's for specific use only :) it checks if the item is needed for recipe before picking it up
 
Nope, it's for specific use only :) it checks if the item is needed for recipe before picking it up

so until i come up with a magical idea about cool specific uses i can just ignore and it everything runs fine as before. okay, sounds fair :D
 
so until i come up with a magical idea about cool specific uses i can just ignore and it everything runs fine as before. okay, sounds fair :D


hm i don't know, but something seems wrong with the chaos recipes as well. I occasionally watched some bots doing recipes this morning, but this might have been from "yesterdays jewellery stock".
It seems like he isnt picking up rings/amus anymore. all my accs have their recipe tab filled with chest, boot, gloves, helmet, weapon and belts. but not a single amu+ring anywhere.
i used to pile up rings at least.

also chaos/h rate went pretty much done the last while

*sigh* any ideas`?


wathcing a bit now and hoping to actually see a ring/amu drop to observe what he is doing with it.. *grabs popcorn*
 
Can someone review my logs and tell me why the bot always stops when it identifies a rare that matches my "keep" rules.

To my understanding if it finds any rare that matches those rules it would stash it. Let me know if that isn't the case.


View attachment 195925

Code:
[CustomItemRules] The rule "item.IsRare and item.IsAmulet and ((item.FlatAdditionalEnergyShield >= 35 and item.item.SpellDamage >= 15 and item.ResistancesCount >= 1) or (item.AdditionalEnergyShieldPct >= 15 and item.SpellDamage >= 15 and item.ResistancesCount >= 1))" has returned an error.
[CustomItemRules] The call you tried to make may be incorrect, it should be "item.YOUR_DATA"
[CustomItemRules] If the call seems correct, the data must not be available (yet?) or have a different naming, consider disabling this rule
[CustomItemRules] The available properties can be found in the "EvaluableItem.cs" in the "Classes" folder.
[CustomItemRules] To avoid any further issues, bot will stop now, please verify your file.

*cough* item.item.

Read the actual error when it happens :) I added them in last build to allow people correcting their rules
 
hm i don't know, but something seems wrong with the chaos recipes as well. I occasionally watched some bots doing recipes this morning, but this might have been from "yesterdays jewellery stock".
It seems like he isnt picking up rings/amus anymore. all my accs have their recipe tab filled with chest, boot, gloves, helmet, weapon and belts. but not a single amu+ring anywhere.
i used to pile up rings at least.

also chaos/h rate went pretty much done the last while

*sigh* any ideas`?


wathcing a bit now and hoping to actually see a ring/amu drop to observe what he is doing with it.. *grabs popcorn*


yep as i thought. found an identified ring that actually triggered a keep filter rule.
the chaos recipe tab was free from any rings

View attachment Exilebuddy log part 1.txtView attachment Exilebuddy log part 2.txt
 
Code:
[CustomItemRules] The rule "item.IsRare and item.IsAmulet and ((item.FlatAdditionalEnergyShield >= 35 and item.item.SpellDamage >= 15 and item.ResistancesCount >= 1) or (item.AdditionalEnergyShieldPct >= 15 and item.SpellDamage >= 15 and item.ResistancesCount >= 1))" has returned an error.
[CustomItemRules] The call you tried to make may be incorrect, it should be "item.YOUR_DATA"
[CustomItemRules] If the call seems correct, the data must not be available (yet?) or have a different naming, consider disabling this rule
[CustomItemRules] The available properties can be found in the "EvaluableItem.cs" in the "Classes" folder.
[CustomItemRules] To avoid any further issues, bot will stop now, please verify your file.

*cough* item.item.

Read the actual error when it happens :) I added them in last build to allow people correcting their rules

haha oopsie :)
 
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