Anyone else has a problem with this CC since the latest patch? My bot seems to wait too long before placing totems. Or sometimes it just stands there doing nothing.
Worked fine for 2 months before the patch.
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
[LatencyTracker] LowestLatency: 47
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[LatencyTracker] AverageLatency: 61
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
Casting Totem Because there are no totems near our main target or one of the totems can't see
[FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ...
[Stop] Now requesting the BotThread to stop.
I have been away from this project for a lot due to my degree as I barely had any time for PoE or ExileBuddy. I'll take a look into this in order to just make it work
Code:Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... [LatencyTracker] LowestLatency: 47 [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [LatencyTracker] AverageLatency: 61 [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... Casting Totem Because there are no totems near our main target or one of the totems can't see [FlaskHelperRoutineInfos] Routine doesn't implement the GetCombatRange check in the Execute() part, QSF is Unusable ... [Stop] Now requesting the BotThread to stop.
Issue while testing a basic flame totem skill. All I changed was the totem cast delay as it kept spamming it.
I noticed I tried this without ancestral bond. I not have ancestral bond and it still spams my log while it's working. Is anyone else receiving this?
Just so you know, this has no impact on the routine, it's Flaskhelperand it'll no longer spam this. Basically the routine should implement a way to get the CombatRange in Execute(), to allow FlaskHelper to know if the CR has combat disabled.
Nothing harmful, update tomorrow is gonna fix this![]()
Thanks, at least I know I can ignore it. I also edited my post to include a request/help for a siege balista build if you know how to edit this one. It should be simple enough to do, however I am not into programming and have found when I did program even the "simple" things could sometimes be hard.
float randomLocBetween = (float)Loki.Common.MathEx.Random(10, maxDistanceBetweenTargetAndTotem);
Tbh I have no clue about totems and positioning haha, but Someone will probably pass by and find a way
// EDIT //
Try finding this line :
Code:float randomLocBetween = (float)Loki.Common.MathEx.Random(10, maxDistanceBetweenTargetAndTotem);
Change the "10" by something more legit but under MaxDistance setting, should do the trick. It'll try to detect a castable at a random point between X and MaxDistance.
Already tried that before you replied and it didn't make a difference setting 10 to 35 and having 60 for max distance.
Weird, the code looks good :x
I have been away from this project for a lot due to my degree as I barely had any time for PoE or ExileBuddy. I'll take a look into this in order to just make it work and I'm gonna develop another CC for a different skill.
np, made over 30+ ex in profits alrdy in talisman season using ur profile lol
would be nice if there's a way to cast lightning warp when u take a huge hit and makes ur hp go below 50% of something like that for ur next update