dbFTW
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how ?You could do this with the condition that there is one elite in range.
how ?You could do this with the condition that there is one elite in range.
Can you link a build/items for this? Is it on diablofans? I haven't seen this.
IK whirlwind barb ( Patch 2.2 ) GR50 Capable
Could you make it so if Trinity detects BK set, it will replace walking with WW?
BK set gives you 10 fury/second and also +30% IAS/MS during WW.
I think it's better if you could just implement "WW OOC" in Barbarian setting (where you have the Furious Charge and Leap OOC).
ur dmg will be lot lower than a good IK weapon.
I guess you nn to be fast in GR you have to be a tank and a lot dmg.
also on IK i never run out of fury, you got fury problems?
IK whirlwind barb ( Patch 2.2 ) GR50 Capable
Could you make it so if Trinity detects BK set, it will replace walking with WW?
BK set gives you 10 fury/second and also +30% IAS/MS during WW.
I think it's better if you could just implement "WW OOC" in Barbarian setting (where you have the Furious Charge and Leap OOC).
WW OOC at rage > x% would be perfect. I've been mucking around w/ the barbcombat file but I can't seem to get it to do this.
Have you also tried getting it to spam Bash (or somesuch) every 4 seconds to keep Focus/Restraint up?
I set the variables to pretty much always use WW (on even 1 trash mob or 1 elite, from distance 2000) and it won't use bash even when it has punish on.
Cannot really figure out which condition prevents it from using the Bash (whether moving via WW counts as avoiding or OOC buff.. or something yet different). :-(
Hi rrrix, here is the only combat changes needed for crusader shield-bash build for patch 2.2:
If player has both rings "Focus" and "Restraint" equipped
{
if neither buffs "focus" and "Restraint" are up.
Use Punish first (it is important to start off with punish instead of shield-bash to maximize damage);
Spam Shield-bash.;
else (which means both buffs are up)
Spam Shield bash.;
}
Another approach would be to use a timer to track and apply Punish every 4.5 secs (buff timer is 5 secs).
Thanks!
// 4 Mantra spam for the [COLOR=#008000]3[/COLOR] second buff
if (!UseOOCBuff && [COLOR=#ff0000]!IsCurrentlyAvoiding &&[/COLOR] !Player.IsIncapacitated && !Settings.Combat.Monk.DisableMantraSpam)
{
if (CanCastMantraOfConviction()[COLOR=#008000] && SpellHistory.TimeSinceUse(SNOPower.X1_Monk_MantraOfConviction_v2) > TimeSpan.FromMilliseconds(2950[/COLOR][COLOR=#008000])[/COLOR])
{
return new TrinityPower(SNOPower.X1_Monk_MantraOfConviction_v2, 3);
}
if (CanCastMantraOfRetribution()[COLOR=#008000] && SpellHistory.TimeSinceUse(SNOPower.X1_Monk_MantraOfRetribution_v2) > TimeSpan.FromMilliseconds(2950)[/COLOR])
{
return new TrinityPower(SNOPower.X1_Monk_MantraOfRetribution_v2, 3);
}
if (CanCastMantraOfHealing()[COLOR=#008000] && SpellHistory.TimeSinceUse(SNOPower.X1_Monk_MantraOfHealing_v2) > TimeSpan.FromMilliseconds(2950)[/COLOR])
{
return new TrinityPower(SNOPower.X1_Monk_MantraOfHealing_v2, 3);
}
if (CanCastMantraOfEvasion()[COLOR=#008000] && SpellHistory.TimeSinceUse(SNOPower.X1_Monk_MantraOfEvasion_v2) > TimeSpan.FromMilliseconds(2950)[/COLOR])
{
return new TrinityPower(SNOPower.X1_Monk_MantraOfEvasion_v2, 3);
}
}