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Trinity 2.3.3 personal mod

shaxiaodou

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Trinity personal mod 0331 update

1.Avoidance modified so it works more comfortable.(As Arcane && Molten core avoidance can be currenttly avoid whatever in combat or out of combat.)

2.Change combat skill file of barb,crusader,monk,dh.So some skill (Vault,Smoke etc.)cast fine.Wizard and Witch dont change at all cuz i think they dont fit for bot :D.

3.Range classes Kite well now.

4.Melee classes dont avoid Mallet skill now.(I think it's better not avoid than do.)

5.Well tested with newest db and qt3.2.2.Using Rift bot r468 for normal rift and rrrix's profile for g-rift.

Tips:

If u want to upgrade new gems like Esoteric Alteration. Equip it and ascend Equipped Gems tag of gem upgrade priority in questtools.

I'm asian so any question you can post but may not reply soon. Enjoy botting :D


20150308 Updated!

Fix some monk explodingpalm wol and cyclone strike issue when some of skills work together;
Tested on my monk with air ally,epiphany skills and 55+ cdr,meanwhile the crudest boots equipped.

0309
Upload Questools v3.1.17 which i'm using (Grift layer limited between 25~42)
Upload the old version of rrrix's rift profile which i'm now botting with.
Upload normal rift profile r468.

Upload My trinity settings and dh settings.(Best botting wave set to 8 in questools for dh)
4.webp

Change some variables in v3.

0310

Modify variables about avoidance for each class,TaegukSpammer integrated (Feat. piotr, invoked a function from trinity which helps it working smooth) for condemn crusader and 5 spirit cost SW spammer monk with inna set.

0331

Update trinity V 2.5

Fix a problem that chars just stand when elites arround.
Taegukspammer integrated.
Remember to reset your class' avoidance.
 

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I think that is worth a test. You must be very good at actor skills and program developping.
 
I think that is worth a test. You must be very good at actor skills and program developping.
:cool: Acturally im now working for fund but learned coding as major at college,i also passed the 45+ layer grift of my monk,barb, crusader,dh, and 43 for wiz in S1 before the one of my account got banned.
 
Monk keep casting exploding palm on same unit, I'm using lashing tail kick for damage and it won't cast it. Have you tested it with lashing tail kick?
 
What have you done for the Barb combat file which improves it? more efficient FCing?
 
Is the trinity version 2.4.2? There are many modifications from Trinity2.3.2 to the current Trinity2.4.2.
 
Monk keep casting exploding palm on same unit, I'm using lashing tail kick for damage and it won't cast it. Have you tested it with lashing tail kick?
Have u use primary skill or botting with low spirit most of the time.
Make sure to clean all files in your Demonbuddy folder \CompiledAssemblies then restart DB.
 
Have u use primary skill or botting with low spirit most of the time.
Make sure to clean all files in your Demonbuddy folder \CompiledAssemblies then restart DB.

Seems to be working good! Thank you very much for your work :)

Will test it some more and come back if I have any suggestions.
 
Tested and not that good tbh, (with max avoidance settings he was still hugging mods and not avoiding danger + hugging elites like a retard)
Fork version is really doing so much better and i really don't think working on 2 different versions of modded version of Trinity for the community is good.
Rather would see you modders join hands and polish one Trinity to perfection. But i love the effort none the less. //respect
 
Believe I found a problem with running GRifts.

I've noticed that you are required to adjust your trinity inactivity settings with this trinity, while the newer ones take into account if you're running GRifts, and will not often log you out while you're in the Grift itself, and only when/once RG is dead, will it leave game.

This one however, seems to leave during the run, due to an inactivity timer going off.

Can anyone else confirm?
 
Believe I found a problem with running GRifts.

I've noticed that you are required to adjust your trinity inactivity settings with this trinity, while the newer ones take into account if you're running GRifts, and will not often log you out while you're in the Grift itself, and only when/once RG is dead, will it leave game.

This one however, seems to leave during the run, due to an inactivity timer going off.

Can anyone else confirm?

I've updated my grift profile and it performed well here, tested new version of the profile that it may cause some problems like stucked when sell/salvage items,quiting game without upgrading gems.Have u set a short time of inactivity,imo it is better more than 180 sec in g-rift.
 
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Tested and not that good tbh, (with max avoidance settings he was still hugging mods and not avoiding danger + hugging elites like a retard)
Fork version is really doing so much better and i really don't think working on 2 different versions of modded version of Trinity for the community is good.
Rather would see you modders join hands and polish one Trinity to perfection. But i love the effort none the less. //respect

I have no coding for several years which is a shame i can only read the basic functions but no creative in building such a huge work as trinity fork that may kill me (Acturally lazyyyyy:D),

base on this i only make realistic mods to let the bot perform better,u can choose fork version or mine as ur taste.

BTW i've upload my settings and profiles work with this version of trinity if u don't mind to test it again(Rather working good here).
 
i like it. it runs smooth. is it possible to disable taegukspammer while using townportal?

i found the out of combat delay. but then taeguk runs out.
 
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