Malise said:I'm sorry. What am I doing wrong? He be with me in the party, but does nothing. Just runs and runs a mob around him
I'm not sure. It might be caused by the plugin trying to use a skill your character doesn't have. Still working on a better version with more builds supported by default (and more checks to make it easier to use)
compassion tokens nor rolling because Name is not detected...
did a name and id dump and it shows like this
Name: " " - ID: 35525
also when rolling in the logs you get this
Passing on : " "
fixed
else if(item.id == 26056)
doRoll = GetGroupStatus("Conviction (Staff)");
else if (item.id == 26055)
doRoll = GetGroupStatus("Courage (Bow)");
else if (item.id == 35525)
doRoll = GetGroupStatus("Compassion (Heal)");
else if (item.id == 26057)
doRoll = GetGroupStatus("Fortitude (Shield)");
else if (item.id == 26053)
doRoll = GetGroupStatus("Honor (1H)");
else if (item.id == 26054)
doRoll = GetGroupStatus("Loyalty (2H)");
else if (item.id == 26058)
doRoll = GetGroupStatus("Sacrifice (Lute)");
I assume you were using a non-english client (I tend to forget about these). And thanks for the ID, i'll edit code in original post so it works for everyone else.
Karls can you post your exact build with your plugin. I want to basically plugin and play this so I wont have to tweak it to much. Most appreciated. <3
That should be the only skills I was using when I farmed the weapon, just use remaining points to get more damage/regen passives: ArcheAge Builder - Arche-Base
Is there a way to just take the auto roll and auto declines part into it's own plug-in?
Something where if I'm actually controlling the character, and it will filter through the tokens for me?
That way I can pay attention to the combat and only have to click on rolls if its not tokens or coin bags?
Just checking the token checkboxes (and leaving "Farm Mobs ON" unchecked) will take care of rolling on loot and keeping your screen clean without taking control of your character. Just edit that line to stop it from getting in combat by default when you start it.
Code:
SetGroupStatus("Farm mobs ON", true);
Code:
SetGroupStatus("Farm mobs ON", false);