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Trophy Fishing bot that works

googleboy

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Jun 16, 2012
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As it says in the title I am looking for a trophy fishing bot that can actually catch the fish for you... willing to tip
 
If someone cares to explain how trophy fishin works i can take a look at it
 
Well you drive to a fishing school and throw in the appropriate bait.
Then you start sport fishing(casting).
You get a fish.
Then you have to use the appropriate skills depending on what the fish does.
You can see what you have to do because the fish gets buffs but i dont know their exact names :/
 
explain to me in great detail where to go and what to do never done or seen it
 
I don't mind contributing but i need to know which API to use. Cant seem to find it
 
explain to me in great detail where to go and what to do never done or seen it

Basically Fishing is a time consuming sport.

2 Type of fishing
Worm fishing -> Press one damn key throw your rod. Useless, expensive method of levelling up.
Sport Fishing -> Both in fresh and salt water

Sport fishing, You basically have to use ur boat to go find a school of fish. If you are in fresh water, it won't be just you so someone will drop a Chum to lure the fish then everyone starts fishing for then next 30min.

It on average take 10-30min to fish one fish. You have to "Damage" the fish by following it's action. There are 4 "buttons" LEFT, RIGHT, Loosen the string, bring in the string. JUMP(when the fish jump) sorry for my english. If you do the right action, you sort of "damage it" until it's health is 0, you swim to it, it becomes a "trade pack" you trade it in. Alternatively if you have a fishing boat you store it first.

From the point of view of a developer.

Searching for school of fish automatically is ... sort of impossible unless in fresh water. Boat around, detect for School(as displayed in radar). Move towards it.
1) CAST your Road(Press T)
2) Wait for the fish to get hooked
3) CLICK ON THE FISH (Important)
4) Start the battle. basically each fish will BUFF. If they fish BUFF a "SWIM LEFT" you have to click/press the left button. If the buff JUMP appears, You have press/click that jump button.
4.1) Basically you just have to detect the BUFF And Press the appropriate assigned key/click to damage the fish.
5) After the fish is "dead" , swim towards it asap. Grab it, launch a boat, row back to nearby shore and trade it in.
6) Run back and fish again, normally for a noob you can fish 2-3 times for a set of school of fish.

I basically see advantage is detecting and pressing the buff automatically because it's damn tiring looking and reacting to it in split second to deal the maximum amount of damage.

Snapshot of what you will need for fishing
1) Rod (Expires in 3 days upon opening it, 3g each?)
2) Chum (Only 1 person is required to drop his in the school of fish to allow everyone to start fishing(Feeding frenzy will start)
3) Yellow Lure(Sort of like a bait)

Each cast will cost 100 Labor point. Normally you get at least 1 fish to battle within 2 cast.
 
explain to me in great detail where to go and what to do never done or seen it
Im on a train right now with only my mobilephone but lets give it a try.
First we need to find a school of fish
Depending of the fish type in that school we use different type of chum to "activate" it.
when this is done and we are close to the school we get a buff.
As long as we have this buff we can use the skill sportfishing.
now we need a rod and lure. There is bamboo rod and a steel rod and they use different lure.
Bamboo uses yellow, steel uses red i think.
when the rod is equipped we use a skill to start a throw. We have to aim this throw in the water a few meters in front of us (im from sweden so its meters for me :)).
now we just wait for a fish mob to spawn.
when we have the fish targeted we can see different buffs on him 5 if im remembering correctly.
We have the same amount of abilities to use to match the fishes buff.
the abilities are channeling.
to make this working properly script need to check the buff on the fish frequently because the fish can change buff in the middle of our channeling and if we let the channeling continue to the end we will miss many very importent "damagepoints".
If we dont match the buffs in the correct way we will lose the fish. There are 2 debuffs to indicate
when we will lose it.
i dont think its importent to check for them as long as the buffs are matched as soon as they change.
When the hp of the fish is 0 we need to get the corpse that now is a trade pack.
this tradepack needs to be turned in at a fish stand.

this is the basics and its easier to give you all the correct names of the buffs and so on when im at my computer.
 
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