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Rift Bot - Yet Another Rifting Profile!

I recommend going back to Trinity 2.0.1 or the unified version of Trinity until the loot rules is sorted.
 
Do we need to upgrade Trinity to 2.1.1 in order to run profile on rev 440?
 
I'm not sure if it's trinity or RiftBot.

Sometimes, it enters a level and stays there spamming this:

Code:
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
Loaded profile Rift Bot Optimized Explore
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[Rift Bot] Explore Caverns of Araneae @ 15/35/0.15
[ExploreDungeonTag] ExploreDungeon Started
[ExploreDungeonTag] Marking nearby node <618.75, 393.75, 0> as visited, distance 24/35, IsVisisted=False
[ExploreDungeonTag] Fully explored area! Tag Finished.
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=10

If i move my character manually a little, it restarts normal activities.
 
Do we need to upgrade Trinity to 2.1.1 in order to run profile on rev 440?

Nope.

I'm not sure if it's trinity or RiftBot.

Sometimes, it enters a level and stays there spamming this:

Code:
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
Loaded profile Rift Bot Optimized Explore
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[Rift Bot] Explore Caverns of Araneae @ 15/35/0.15
[ExploreDungeonTag] ExploreDungeon Started
[ExploreDungeonTag] Marking nearby node <618.75, 393.75, 0> as visited, distance 24/35, IsVisisted=False
[ExploreDungeonTag] Fully explored area! Tag Finished.
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=10

If i move my character manually a little, it restarts normal activities.

You're not using Quest Tools 2.0.74.
 
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seems to work well, used both trinity 1.98 and 2.01, used only quest tools 2.074

for some reason the bot seemed to have gotten smarter, possibly with 2.01. Not sure if i'm just imagining things, molten core avoidance seems to work better nowadays.
 
RiftBot Compilation v1.4 Revision 441 is out!

  • Updated with Trinity 2.1.3 (Legendary pickup is working again!)
  • All Oasis maps and Southern Highlands should be recognized as waypointed maps again
 
RiftBot Compilation v1.4 Revision 441 is out!

  • Updated with Trinity 2.1.3 (Legendary pickup is working again!)
  • All Oasis maps and Southern Highlands should be recognized as waypointed maps again
Thx mate. Can u give me a link with all xml tags or zeta tags? Want to fix act 1 bounties cuz there is no active dev atm.
 
BTW
in compilation 441 folder, isn`t it 'Questtools 2.0.91'??

You're right. I missed that somehow..

Update:

I have re-uploaded revision 441 of the compilation pack with the right version of Quest Tools. Sorry for the screwup.
 
Last edited:
You're right. I missed that somehow..

Update:

I have re-uploaded revision 441 of the compilation pack with the right version of Quest Tools. Sorry for the screwup.

To confirm we want "2.0.74" right?
 
Reporting In

Thanks for the fast paced update,
reporting in some issues - both were from the common profile
1. With the Common profile (Time stamp: around 8:45)
only 2 maps/floors
RG was not found
Portal was found
- it TP to town but did not proceed to end and reset game

2. West march map, start of map (Stamp: around 8:52)
After opening a rift and then entering the map, bot didnt do anything
- i stopped the bot then reloaded the common profile, but same problem
- i had to close DB to get it running again

View attachment 5212 2014-09-03 07.41.zip

thanks!
 
Thanks for the fast paced update,
reporting in some issues - both were from the common profile
1. With the Common profile (Time stamp: around 8:45)
only 2 maps/floors
RG was not found
Portal was found
- it TP to town but did not proceed to end and reset game

2. West march map, start of map (Stamp: around 8:52)
After opening a rift and then entering the map, bot didnt do anything
- i stopped the bot then reloaded the common profile, but same problem
- i had to close DB to get it running again

View attachment 140793

thanks!

I see the first problem. will be fixed shortly.

As to the second one. If restart DB makes it work, then I suppose it's not a profile problem.
 
You're right. I missed that somehow..

Update:

I have re-uploaded revision 441 of the compilation pack with the right version of Quest Tools. Sorry for the screwup.

FYI - I reverted the change I made in .82. So 2.0.91+ has equivalent exploration logic to 2.0.74
 
I'm not sure if it's trinity or RiftBot.

Sometimes, it enters a level and stays there spamming this:

Code:
Loaded profile Rift Bot
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
Loaded profile Rift Bot Optimized Explore
ToggleTargeting, new values: Looting:True LootRadius:150 Combat:True KillRadius:80
[Rift Bot] Explore Caverns of Araneae @ 15/35/0.15
[ExploreDungeonTag] ExploreDungeon Started
[ExploreDungeonTag] Marking nearby node <618.75, 393.75, 0> as visited, distance 24/35, IsVisisted=False
[ExploreDungeonTag] Fully explored area! Tag Finished.
[MoveToMapMarker] MoveToMapMarker Error: marker=False actor=False/False completedInteracts=0 isPortal=True dist=0 interactRange=10

If i move my character manually a little, it restarts normal activities.

FYI - I reverted the change I made in .82. So 2.0.91+ has equivalent exploration logic to 2.0.74
When did u updated it? Cuz the error above comes with .91
 
Bot logout after 1 death ! how to change it please Oksehode ?!
 
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