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Honorbuddy crashes when trying to loot

trilbymonkey

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Feb 20, 2010
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Every time I load honorbuddy with 'Loot Mobs' ticked, I kill one mob and try to loot, and honorbuddy crashes. I am on a private server and using Windows 7 32 bit, here's a copy of my log if that helps...


[15:15:39:170] Starting Honorbuddy 1.245
[15:15:39:185] Engine started
[15:15:39:217] Building spell book
[15:15:39:274] Adding: Auto Attack.
[15:15:39:299] Adding: Diplomacy.
[15:15:39:338] Adding: Dodge.
[15:15:39:376] Adding: Find Minerals.
[15:15:39:418] Adding: Fishing.
[15:15:39:462] Adding: Mace Specialization.
[15:15:39:489] Adding: Parry.
[15:15:39:526] Adding: Perception.
[15:15:39:562] Adding: Shoot.
[15:15:39:630] Adding: Smelting.
[15:15:39:665] Adding: Sword Specialization.
[15:15:39:705] Adding: Tailoring.
[15:15:39:749] Adding: The Human Spirit.
[15:15:39:781] Adding: Corruption.
[15:15:39:816] Adding: Curse of Agony.
[15:15:39:847] Adding: Curse of Weakness.
[15:15:39:883] Adding: Fear.
[15:15:39:923] Adding: Life Tap.
[15:15:39:963] Adding: Demon Skin.
[15:15:39:999] Adding: Summon Imp.
[15:15:40:61] Adding: Immolate.
[15:15:40:73] Adding: Shadow Bolt.
[15:15:40:77] Spell book built
[15:15:39:181] There is no profile is loaded! - From: Styx at Styx.Global.()
at Styx.Global.get_CurrentProfile()
at Styx.Logic.Common.Looting.Pulse()
at ..()
at Styx.FiniteStateMachine.Engine.Pulse()
[15:15:55:747] Re-compile complete.
[15:15:57:651] Loaded new mesh human_a.mesh - 15473 nodes in main navmesh, 7 unlinked, 15480 in total!
[15:15:57:968] [Navigator (human_a.mesh)]: Changed destination! Last: <NaN, NaN, NaN>, new: <-9970.257, 140.7046, 33.87846>
[15:15:59:89] [Navigator (human_a.mesh)]: Changed destination! Last: <-9970.257, 140.7046, 33.87846>, new: <-10030.8, 242.6074, 28.61368>

Can anyone help? It runs fine without the loot mobs feature, but obviously I don't get any loot than...

PLEASE help! :D
 
Edit: I purposely made it crash a few more times so you can see exactly why on the log, here's the new one:View attachment 20-02-2010 Log.txt

Also, harvest minerals doesn't work.

I hope this is just a simple error on my part that can be easily fixed, this is a fantastic bot, except I can't loot automatically...
 

Attachments

Last edited:
I think you have stumbed onto a real bug. Can you attach C:\Users\J\Desktop\human\1-60_human.xml here please?
 
Same thing. Try to loot, then get error message 'Object reference not set to instance of an object'

here's my log file again:

Any ideas what it could be? I really like this bot, but im missing tons of loot... :P
 

Attachments

Last edited:
[19:34:47:82] WoW Process with ID 3028 is already taken
[19:34:47:84] -------------------------------
[19:34:47:92] Please login to your WoW character and then restart Global.Honorbuddy.
[19:34:47:97] -------------------------------

It never connected to WoW.

Reboot your PC, start wow, start HB, load a profile and then try.
 
Is the private server hosting for 3.3.2a? Otherwise HB wont work unless you download ? older version

would this also cause 1.46 to crash with an emulated server for current patch?
 
Yeah, the server is running 3.2.2a, I've tried everything I can think of, I've run it as admin, I've run it in compatability mode, but nothing works. As soon as my toon tries to loot, it crashes.

Oh, and the

[19:34:47:82] WoW Process with ID 3028 is already taken
[19:34:47:84] -------------------------------
[19:34:47:92] Please login to your WoW character and then restart Global.Honorbuddy.
[19:34:47:97] -------------------------------

is because I think i accidentally loaded HB twice... I don't normally get errors like that.

Any chance someone could RAR their (loot working) Honorbuddy folder and upload it? Perhaps that might solve it...
 
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do you have autoloot on? because looting is working fine but if u dont have autoloot on in wow interface controls it wont loot
 
Yeah, autoloot is enabled, keybindings are set to default, it's also set as 'click to move'. I'm seriously stumped on this one...

I've been looking through the logs and it seems the problem lies here:

[01:05:49:146] Object reference not set to an instance of an object. - From: Styx at Styx.Global.get_CurrentProfile()
at Styx.Logic.Common.Looting.Pulse()

"Object reference not set to an instance of an object" is the error code I get when it crashes. I've submitted an error report every time so hopefully I can get a fix soon
 
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Can you give me a download link for the version you're using? Also, the profile and mesh you're using, don't know if that'll make a difference, but it's worth a go :)
 
Aaah, that's 1.246, I've been using 1.245. Hopefully this new one will help, I'll try it now :) Thanks dude!

Edit: nope, same error.
 
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Yeah, the server is running 3.2.2a, I've tried everything I can think of, I've run it as admin, I've run it in compatability mode, but nothing works. As soon as my toon tries to loot, it crashes.

Oh, and the

[19:34:47:82] WoW Process with ID 3028 is already taken
[19:34:47:84] -------------------------------
[19:34:47:92] Please login to your WoW character and then restart Global.Honorbuddy.
[19:34:47:97] -------------------------------

is because I think i accidentally loaded HB twice... I don't normally get errors like that.

Any chance someone could RAR their (loot working) Honorbuddy folder and upload it? Perhaps that might solve it...


You are trying to run on a private server?
 
Yeah, would that make a difference? I've tried it on two different privte servers, same result.
 
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