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zerg key farm (very fast version)

mrbubbel

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Joined
May 21, 2014
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Keyfarm

i havent found any zerg key runs so i created this profile.
my goal was to kill the keywarden only and most of the time it does.

with the keybot.cs you can now farm your keys evenly. (thanks to BuddyMe)

known issues that i cannot fix:
in act 1 it sometimes takes the top exit although its scene is blacklisted. there seems to be a bug with IgnoreScene in TrinityExploreDungeon.
in act 2 it always clicks the quest objectives. blacklisting them doesnt seem to work.

instructions: (yes you have to follow the instructions)
open the .zip file. then copy the content of the keyfarm.zip (content = Plugins + Profiles) into your demonbuddy root folder.
start loaderkey.xml.

important: you have to set your trinity settings like this for the key farm:
trinity.webp

works well with my uber farm profile: uber farm

UPDATED for 2.1. works well with any version

recommendations: Illusory Boots, gold inactivity timer enabled

"keyfarm" = normal version
"keyfarm loop without plugin" = loops through acts 1-4 in one game without counting keys


my profiles: keyfarm, uberfarm, exp bounties, a5 zerg bounties - - - - - - - click here if you want to support me :)
 

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Hey, since I don't have all of the quests cleared in Campaign, would you mind listing what Quest you use for each act?
 
Hey, since I don't have all of the quests cleared in Campaign, would you mind listing what Quest you use for each act?
we are in the Adventure Mode section. so you need Adventure Mode unlocked :).
 
I dont know whats changed, but now its working flawlessly (I needed Act 3 Way more than any other). THANKS SO MUCH.
 
My bot just creates a game, opens the waypoints, then leaves. Bot says something about "not found - leaving"

This is not the only profile this happens to me in. Any ideas why this happens to me?
 
great profile, like exp !
I retouched the plugin Toky to make a tag that works with your profile (and any other KeyRuns). KeyBot.cs is to put in questTools / ProfilesTag / * :)
something else: act2.xml:
that's:
Code:
<TrinityExploreDungeon questId="1" stepId="1" until="ObjectFound" actorId="[B][COLOR="#FF0000"]256022[/COLOR][/B]" pathPrecision="30" boxSize="45" boxTolerance="0.05" markerDistance="200" ignoreMarkers="True" townPortalOnTimeout="false">
hoping that it will serve you. I intend to add to the BotCompil ', if it does not interfere!
 

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great profile, like exp !
I retouched the plugin Toky to make a tag that works with your profile (and any other KeyRuns). KeyBot.cs is to put in questTools / ProfilesTag / * :)
something else: act2.xml:
that's:
Code:
<TrinityExploreDungeon questId="1" stepId="1" until="ObjectFound" actorId="[B][COLOR="#FF0000"]256022[/COLOR][/B]" pathPrecision="30" boxSize="45" boxTolerance="0.05" markerDistance="200" ignoreMarkers="True" townPortalOnTimeout="false">
hoping that it will serve you. I intend to add to the BotCompil ', if it does not interfere!
you are right, i missed that actorid. but it doesnt change anything anyways.

sure i dont care. you can add anything you like to your compilation.
i have seen that you added a townportal before leaving. imo it takes more time overall. without the townportal it doesnt have to clear trash and its leaving the game faster. but that probably depends on the class/build.
 
I made changes to the profiles quickly, especially to test the keybot.cs if you optimize profiles that can do something really well
 
keybot.cs is working well. ill maybe look into optimizing the profile further the next time ill farm keys. that might take a while though and in the end it wont be much of an increase anyways.
 
can you just stop posting please. you are the most annoying person on this forum. read the first post. it answers all your questions.
 
update keybot.cs if you want :) Optimization fast farm !
 
Thank you for this. Left this overnight and got 25 of each key. :D
 
I keep having issues with act 4, hes not finding the warden and just runs back and forth over and over. I thought it was maybe a single glitch. I ran this several times, and yes it does good for an hour or so then it gets lost in act 4 or doesnt complete it as though the warden is somewhere its missing. Any ideas? Thanks again for this bot.
 
im having an issue with mine where it finds the warden okay, but then just basically walks in circles around it like its trying to attack but just doesn't... AND YES i have the same trinity setting that you have posted on the main page
 
I keep having issues with act 4, hes not finding the warden and just runs back and forth over and over. I thought it was maybe a single glitch. I ran this several times, and yes it does good for an hour or so then it gets lost in act 4 or doesnt complete it as though the warden is somewhere its missing. Any ideas? Thanks again for this bot.
im having an issue with mine where it finds the warden okay, but then just basically walks in circles around it like its trying to attack but just doesn't... AND YES i have the same trinity setting that you have posted on the main page
cant help without more information. but its 99% not profile related.
 
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