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The KeyHunter [A1]-[A4] Keywarden Hunt

danalec

New Member
Joined
Nov 8, 2013
Messages
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KeyHunter

KeyHunter
the fastest zerg profile


What it does?
It runs A4 -> A3 -> A2 -> A1 searching for keywardens and only turns combat on when it is found (zerg mode ONLY).
  • Odeg the Keywarden in Act I - Fields of Misery
  • Sokahr the Keywarden in Act II - Dahlgur Oasis
  • Xah'Rith the Keywarden in Act III - Stonefort
  • Nekarat the Keywarden in Act IV - Silver Spire Level 1
to obtain the following keys:
  • Key of Bones - Act I, Fields of Misery
  • Key of Gluttony - Act II, Dahlgur Oasis
  • Key of War - Act III, Stonefort
  • Key of Evil - Act IV, Silver Spire Level 1

drop rate:
  • Torment1 = 25%
  • Torment2 = 28%
  • Torment3 = 33%
  • Torment4 = 38%
  • Torment5 = 43%
  • Torment6 = 50%

The following materials can be crafted at blacksmith (requires plan):
  • Infernal Machine of Bones > Realm of Discord. Ubers: Leoric & Maghda, Leoric's Regret.
  • Infernal Machine of War > Realm of Turmoil. Ubers: Siegebreaker & Zoltan Kulle, Idol of Terror.
  • Infernal Machine of Gluttony > Realm of Chaos. Ubers: Rakanoth & Ghom, Vial of Putridness.
  • Infernal Machine of Evil > Realm of Fright. Ubers: Uber Diablo + random Ubers, Heart of Evil.
Infernal-machine-of-war.jpg


requirements
-Adventure Mode (kill Malthael)
-Torment level (unlocked at level 60)
-Geared character, BiS? Yes, might need to be able to explore A2 in less than 15 min

  • DB 1.1.2273.518
  • Trinity 2.8.4
  • QuestTools 3.4.16


Changelog
Code:
166: hunt_all is back, fixed some typos in keybot version. NW_04 is still banned
170: proper versioning, code organized in single file, dropped keybot version
175: fixed timer, added proper new questtools customtags, fixed some typos
187: A4 changed to The Silver Spire Level 2 for season 3

How to add this profile in EZUpdater?
svn: https://subversion.assembla.com/svn/keyhunter/trunk/

efef9737a5c4f540b083c8e197345499.png

or add manually at EZUpdater\EZUpdater.xml
Code:
<Repository>
      <Name>KeyHunter</Name>
      <Kind>Profile</Kind>
      <Enabled>true</Enabled>
      <RepoURL>https://subversion.assembla.com/svn/keyhunter/trunk/</RepoURL>
      <LastUpdate>0001-00-00T00:00:00</LastUpdate>
    </Repository>

Download: [removed] (this is always outdated, grab the latest from SVN)

for those who can't zerg: replace all combat="False" to combat="True", no warranties.

Check this out, you might be interested:
taozi itemcounter

xzjv key farm profile

Happy hunt!
 

Attachments

Last edited:
recommended trinity settings
8e0f14ef205a4da65e05e3b6bead1c00.png
212970e6e7b3d3aa47035bda13b1149a.png

091d5abdd0d79035debd35701bd2d176.png

___

for crusader FASTEST
(@ 50+ cdr / steedcharge ooc / swiftmount)
modded gearswap: coming soon
check post #114 for more custom changes

(change steed charge range <15 if your character gets stuck too often)
9d4312ee7fb1dccb8076cd3a2d68d7c3.png

___

for demonhunter
485546c6fff0b2264809df057b8b3dde.png

___

ATTENTION: This profile ONLY uses latest QuestTools and Trinity.
It is NOT recommended to use modified QuestTools or KeyRun plugins with this profile.

If you have issues, ATTACH A LOG FILE (located demonbuddy\Logs)
DO NOT COPY AND PASTE LOG TEXT INTO WINDOW
LOGS MUST BE ZIPPED - (free zip utility: 7-Zip)
Do not forget to mention the SVN build, older versions will be not supported.
 
Last edited:
Running these profiles now. I've been looking for something like this for a while. Thanks for getting it out there.

I'll let you know if there are any problems with it.
 
I ran act 3 and only noticed a few times that the bot would continue on after killing the warden. Usually only when it was fighting another named mob at the warden at the same time.

It would also sit in town on occasion and not go into the town portal or exit the game. Here is the message on screen. It would just loop this until you pause the bot and start it again.

[ExploreDungeonTag] ExploreDungeon Started
[ExploreDungeonTag] Cannot use ExploreDungeon in town - tag finished!
[ExploreDungeonTag] ExploreDungeon Started
[ExploreDungeonTag] Cannot use ExploreDungeon in town - tag finished!
[ExploreDungeonTag] ExploreDungeon Started
[ExploreDungeonTag] Cannot use ExploreDungeon in town - tag finished!
[ExploreDungeonTag] ExploreDungeon Started
[ExploreDungeonTag] Cannot use ExploreDungeon in town - tag finished!


Running Act 2 now and it seems to be running smooth.
 
Last edited:
@Xerc I've got tons of act 1 and 4 keys and decided to improve writing profiles from scratch. I'm running 2 and 3 more than others too.
INB4: Act2 and Act3 current code are pretty the same.
I've noticed this ExploreDungeon behavior when the bot loot after a battle. It seems the current trinity cannot pause ExploreDungeonTag while townrunning.

Ha, yea I am running 2 and 3 for the same reasons. I noticed the ExploreDungeon issue on both acts as well. I wish I knew how to fix that but C# is my game.
 
Exception during bot tick.System.NullReferenceException: Object reference not set to an instance of an object.
at Zeta.Bot.Logic.BrainBehavior.(Object )
at Zeta.TreeSharp.Decorator.CanRun(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.Decorator..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()

After 2 hours use I have got this problem. Just paused bot and started again and problem gone.

UPD. Don't work for me. Get this problem after bot finish 4 act.
 
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i think a2 needs some work. my guy will spend 20+ min uncovering everything and still can't find the warden.
 
Needs zerg profiles that just run to the Key Warden and kill it. Watching my bot farm useless mobs makes me cringe so hard.

Other than that, works fine in all acts from my experience. Ran whilst playing Demon Hunter in Torment 1-6.

Edit: unrelated to your profile, but Xah'rith in Act 3 was dropping all 4 Keys for me. Has done this multiple times.
 
Every now and then bot fails to spot keywarden was killed in Fields of Misery...unsure why but seems to be linked to a town portal run
 
thanks for you profile!

but when i use this profile, it always meet "Error code 316611" and cannot create game.

edit: i think network and server is ok
 
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this does work, but I have noticed it only will only start working if you have started the game first then started the bot. IDK if anyone else has this issue but that is what I have just came across with this.
 
Ran the bot for a few hours and it never got out of Act 1. Ran in circles without ever finding him.

Again, what class/build is the most effective/fastest/highest torment capable?
 
I ran it for 10 ac 2 runs while i was watching, in act 2 it gets stuck more than anything i have ever seen, he also backtracks so much that after ~7 minutes only around 40% of the area is discovered, 70% of the time is wasted by backtracking :(. Maybe my settings are just bad or sth, idk.
 
sometimes bot leaves game with reason "guardian killed" but actually it was not killed or just some elite pack was killed.
 
Act 1, bot made it all the way to clearing Festering Woods before I stopped it. It fails to detect killing Key Warden and continues always finding something to kill every minute or so preventing gold inactivity timer from doing its job.
 
hi,

Im having problem when im running all keys.
On the first run everything is okay, but when i try to create 2nd game i got alot of errors.

Thanks.
 
Having even more problems where bot got stuck in Act 2 on a waterfall. Stayed like that for 3 hours... gold timer would kick in but it would just end up at that spot over and over. Got a whole whopping 4 keys in 3 hours... I moved on to Swaggasauruz's profiles, but even they have problems where eventually instead of doing all keys, it will get stuck in Act 4. Guess ill try the one by Toky with the addon and see if i have better luck with that one.
 
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