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[Azyul Project] Dungeon Farming, Gold Farming, Mount Farming, Transmog Farming, and more!

Ahh I see thank you sorry I saw no instructions so I was wondering how thanks ^_^

Do you have one for Kaharzhan?
Yes, I do.

It's in: Instance Grinds -> Outlands -> Kharazan.

This profile requires a special Quest Behavior.
You must copy over the quest behaviors from your ZIP to your Honorbuddy.


See this picture below:

 
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Looks like im getting errors and it wont startup the run


[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\Aeonus.cs(27,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.Aeonus' already contains a definition for 'BlackMorass'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\Chess.cs(29,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.Chess' already contains a definition for 'Chess'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\Chess.cs(57,21) : error CS0102: The type 'Honorbuddy.Quest_Behaviors.Chess.Chess' already contains a definition for 'QBType'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\Chess.cs(65,21) : error CS0102: The type 'Honorbuddy.Quest_Behaviors.Chess.Chess' already contains a definition for 'NpcStateType'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\KillOrder.cs(27,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.KillOrder' already contains a definition for 'KillOrd'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\SwitchTarget.cs(27,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.SwitchTarget' already contains a definition for 'SwitchTarg'
Warning: XML Error: Could not parse 'If' body node! - On line 66
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\Aeonus.cs(27,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.Aeonus' already contains a definition for 'BlackMorass'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\Chess.cs(29,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.Chess' already contains a definition for 'Chess'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\Chess.cs(57,21) : error CS0102: The type 'Honorbuddy.Quest_Behaviors.Chess.Chess' already contains a definition for 'QBType'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\Chess.cs(65,21) : error CS0102: The type 'Honorbuddy.Quest_Behaviors.Chess.Chess' already contains a definition for 'NpcStateType'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\KillOrder.cs(27,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.KillOrder' already contains a definition for 'KillOrd'
[Compiler Error]: c:\Users\Andre\Saved Games\Quest Behaviors\Quest Behaviors\Quest Behaviors\SwitchTarget.cs(27,18) : error CS0101: The namespace 'Honorbuddy.Quest_Behaviors.SwitchTarget' already contains a definition for 'SwitchTarg'
Warning: XML Error: Could not parse 'If' body node! - On line 364
Changing current profile to Frostfever's Weekly Kara Farm
Starting the bot!
Currently Using BotBase : Questing
Can not start quest bot - this profile does not contain a quest order!
 
sorry im not a computer tech guy :(

now im getting Can not start quest bot - this profile does not contain a quest order!
 
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Looks like im getting errors and it wont startup the run
Can not start quest bot - this profile does not contain a quest order!
Hm, I may need to remote assist you to see what's going on.
These errors shouldn't be coming up.

Do you have a Skype?
 
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I started 4 bots in Stormwind, 1 at a time until in northrend, and each bot got stuck the moment they entered northrend and ran off the boat. They all would run to the flight path npc, talk to him, ask where they could fly, close his menu shortly after that and run off the ledge towards ocean, into ocean and right over by the boat under the ramp area and just swam there forever. Any movement would cause him to go back to that stuck spot again. Of course if i stop/start it again while back up at the dock, everything would be fine, but not sure why its doing that.
 
I started 4 bots in Stormwind, 1 at a time until in northrend, and each bot got stuck the moment they entered northrend and ran off the boat. They all would run to the flight path npc, talk to him, ask where they could fly, close his menu shortly after that and run off the ledge towards ocean, into ocean and right over by the boat under the ramp area and just swam there forever. Any movement would cause him to go back to that stuck spot again. Of course if i stop/start it again while back up at the dock, everything would be fine, but not sure why its doing that.
What happens is:

When the bot gets on a boat, it traps itself into a set of instructions until the player is *done* with the boat.
When the player arrives in Northerend, it waits for the boat to stop, then it executes its "Get Off Of Boat" command - which happens to be a CTM command.

However the "Get Off Of Boat" command is *paused* when Honorbuddy detects the nearby flight-path master.
A new set of *instructions* takes control over Honorbuddy which tells the bot to interact with the flight path master.
The purpose of this is so Honorbuddy knows which flight-paths your character has - just in case taking one of those flight paths would be faster than walking (or flying via mount.)

After it finishes with the flight-path master code, it tries continuing the boat-code.
At this point, the remaining code is "Get Off Of Boat" - which at this point useless considering Honorbuddy has already got off the boat --- however the boat-code doesn't know that.

Since the remaining 'boat-code' is a CTM command - it gets stuck.
CTM means Honorbuddy will not generate a path to the destination, it will instead walk directly to it - ignoring anything in the way which that causes the stuck issue.


The problem is two internal set of instructions conflicting with each other at once - which is technically a problem with Honorbuddy.
There's ways to fix this on my end, I've just not got around to porting the fix to the profiles yet.
 
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Has anyone tried running these profiles (heavy ones) with lvl90 rogues (with ~470ilvl) - does it work?
I have a few rogue testers that I could run for you. (iLvl 441)
Just tell me the profile and spec. and I'll send them out.
 
I am gonna see how well my 547 BDK does this. i am tired of gathering.

Additional:
Going to try it with combat puller (pulls more in combat) to see if this speeds it up.
- range 200
- max mobs 10
- force loot in combat
- stop pulling at 60% hp

If this works out well, It might be a nice asset to higher geared tank specs with self-heals.
Ill let u know.
 
Np im just testing it out myself,

combat rogue ilvl465, gundrak heavy pulls profile and it's taking around 7 minutes to complete a run, 650gph according to /stats2 command.

it's pretty close to what i am getting with a level85 blood DK ilvl380... i reckon rogues are not the best class to run this

Anyway the profile itself is very good, thanks very much for ur work mate
Rogues seem to suffer because of their lack of efficient AoE.

My 'main' testers are Monks.
They fly through the runs - average completion time is 5minutes 27seconds for Gundrak.
GPH averages 820~ (was 750 before the Traveler's Mammoth code.)
 
mailing doesnt work? I thought i saw on your opening post that it did. Might have mis-read haha.
 
mailing doesnt work? I thought i saw on your opening post that it did. Might have mis-read haha.
Mailing should work.
People claim sometimes they have issues with it - and they have to tweak some of their settings to get it to work.
But I've never been able to emulate any problems.

Some profiles won't mail when it vendors because there's no mailbox at the selling zone.
In this situation, it will only travel to the mailboxes if it's under 10 bagslots after vendoring.
 
earning average 600-750gph with 378 BDK on gundrak and around 500-650gph on botanica, but botanica have some "jackpot" drop for transmogging which worth thousands k gold :d

btw the 5$ battlechest link seems not working anymore, my account just got banned last night and when i try to make new accounts with bchest link its not working, i dont know if it worth it to buy 5 mop to dungeon grind, too high risk :\
 
earning average 600-750gph with 378 BDK on gundrak and around 500-650gph on botanica, but botanica have some "jackpot" drop for transmogging which worth thousands k gold :d

btw the 5$ battlechest link seems not working anymore, my account just got banned last night and when i try to make new accounts with bchest link its not working, i dont know if it worth it to buy 5 mop to dungeon grind, too high risk :\

Which are the jackpot drops in botanica you're speaking of? :D
 
i have been using 5x Guardian druids, mostly because it's easier to level up with RaF as it got all roles(Using DungeonBuddy). but i also because of good survivability, extra movementspeed while pulling and high AOE. right now i got a group levling up which are 2 paladins, 2 warrs and 1 druid just to compare results. will also try to get a coule DKs done, but that won't happen yet
 
what's the best class to run these profiles mate? :) (besides monk)
I'm going to eventually run every class through to get an idea of how each performs.
Right now, any melee class that has efficient AoE DPS works the best.

I could imagine any tank spec doing good - simply because of the survival and the natural AoE they have for tanking.
Of course survivability can be sacrificed for DPS as long as your character can handle it.

I don't have an exact "Best to Worst", but if I had to guess:

Monk > Death Knight > Warrior = Paladin > Druid (Melee) > Shaman (Melee) > Hunter > Warlock > Rogue > Mage > Priest

Druid beats Shaman simply because cat form goes 140% faster passively, plus they have Dash.
Priest is at the end because... well Honorbuddy is terrible at AoE handling as a Priest.

I'll be changing this up a lot as I experiment with them. ;P
 
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Excellent profiles :)

Any plans to add more cataclysm dungeons though? ive been looking but cant find any profiles for them except GB and TV,

Also doing /stats dosent work when useing the Grim batol profile for me at least, and ive only seen it die once when it got caught on one of the bridges jumped to unstuck and flew off the edge ^^
 
Excellent profiles :)

Any plans to add more cataclysm dungeons though? ive been looking but cant find any profiles for them except GB and TV,

Also doing /stats dosent work when useing the Grim batol profile for me at least, and ive only seen it die once when it got caught on one of the bridges jumped to unstuck and flew off the edge ^^
Yea, Cataclysm dungeons are coming.

The /stats command should work - if you disconnect while running the profile it will disable it.
 
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