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Wd big dog!!

noil

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Joined
Apr 10, 2014
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I just need some help.. =/

I Use BIG DOG on WD, my dog never die... but DB uses constantly the dog skill afther the coldown!! always respond a new one!! =/ how can i stop this??

I need to use the skill only if the dog die..


TKS...
 
...but it's a free skill with a 45second base cooldown...

It's not costing any mana, is it the casting animation that's bothering you?
 
Just change the following line at demonbuddy\plugins\trinity\Combat\Abilities\WitchdotorCombat.cs at line 217 and 224. Just change the PlayerOwnedZombieDogCount from 2 to 0

// Zombie Dogs non-sacrifice build
if (!hasSacrifice && CanCast(SNOPower.Witchdoctor_SummonZombieDog) && Trinity.PlayerOwnedZombieDogCount <= 0)
{
return new TrinityPower(SNOPower.Witchdoctor_SummonZombieDog);
}

// Zombie Dogs for Sacrifice
if (hasSacrifice && CanCast(SNOPower.Witchdoctor_SummonZombieDog) &&
(LastPowerUsed == SNOPower.Witchdoctor_Sacrifice || Trinity.PlayerOwnedZombieDogCount <= 0) &&
CombatBase.LastPowerUsed != SNOPower.Witchdoctor_SummonZombieDog)
 

The problem of this.. when im dead the most of the time i need to wait for this zombie dog to recharg.. and yes.. i dont like to see that cast animation ever.. f... time ;)

TKS..
 
Just change the following line at demonbuddy\plugins\trinity\Combat\Abilities\WitchdotorCombat.cs at line 217 and 224. Just change the PlayerOwnedZombieDogCount from 2 to 0

// Zombie Dogs non-sacrifice build
if (!hasSacrifice && CanCast(SNOPower.Witchdoctor_SummonZombieDog) && Trinity.PlayerOwnedZombieDogCount <= 0)
{
return new TrinityPower(SNOPower.Witchdoctor_SummonZombieDog);
}

// Zombie Dogs for Sacrifice
if (hasSacrifice && CanCast(SNOPower.Witchdoctor_SummonZombieDog) &&
(LastPowerUsed == SNOPower.Witchdoctor_Sacrifice || Trinity.PlayerOwnedZombieDogCount <= 0) &&
CombatBase.LastPowerUsed != SNOPower.Witchdoctor_SummonZombieDog)

BIG TKS KIVEL FOR YOUR HELLP!!!!

You save my eyes!!! :)
 
Does anyone got progress with setting your WD for using Hexxing Pants of mr. Yan?
Because as pet doctor i don't use any of Primary or Mana Spenders..just Piranhado pets and Spirit walk....And this idiot always trying to atack in melee even with Kite range setting enabled.
 
Last edited:
Just change the following line at demonbuddy\plugins\trinity\Combat\Abilities\WitchdotorCombat.cs at line 217 and 224. Just change the PlayerOwnedZombieDogCount from 2 to 0

// Zombie Dogs non-sacrifice build
if (!hasSacrifice && CanCast(SNOPower.Witchdoctor_SummonZombieDog) && Trinity.PlayerOwnedZombieDogCount <= 0)
{
return new TrinityPower(SNOPower.Witchdoctor_SummonZombieDog);
}

// Zombie Dogs for Sacrifice
if (hasSacrifice && CanCast(SNOPower.Witchdoctor_SummonZombieDog) &&
(LastPowerUsed == SNOPower.Witchdoctor_Sacrifice || Trinity.PlayerOwnedZombieDogCount <= 0) &&
CombatBase.LastPowerUsed != SNOPower.Witchdoctor_SummonZombieDog)

This didnt work for me....
 
Does anyone got progress with setting your WD for using Hexxing Pants of mr. Yan?
Because as pet doctor i don't use any of Primary or Mana Spenders..just Piranhado pets and Spirit walk....And this idiot always trying to atack in melee even with Kite range setting enabled.
This has been discussed in other threads but basically this is still my stance on the use of hexing pants

The ONLY way to use hexing pants is with a constant stutter step, if you stand still for more than 0.25 seconds you lose the dmg buff, so try and imagine making the routine capable of stutter-stepping, it isn't impossible but would be an enormous Pain in the Ass, therefore it makes more sense to just use whatever pants you have at hand (preferably with FA or garg dmg or if you are poison based BiS are swampland waders), the main reason being that even if you managed to put together the routine you might at best shave a second off the kill time.

Not worth all the effort really is it.

and FYI hijacking someones thread to ask a tangential question is a bit meh.

@Kivel nice find it does work

@ Snakkes are you sure you changed PlayerOwnedZombieDogCount from 2 to 0 as it worked perfectly for me
 
This has been discussed in other threads but basically this is still my stance on the use of hexing pants



and FYI hijacking someones thread to ask a tangential question is a bit meh.

@Kivel nice find it does work

@ Snakkes are you sure you changed PlayerOwnedZombieDogCount from 2 to 0 as it worked perfectly for me

Well it was 3 places I had to change to 0 I found out :)

I only changed it 2 places in the start :)
 
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