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Chest RunneR - The Most Efficient Legendary Farm!

im sure it has been asked before, any way to get my character (crusader) to loot the weapon/armor piles too? hes ignoring those, gets all fallen angel bodies and chests right now
 
i notice that if you set the bot to loot magic and rare item, there is a chance that the bot will tp from the last chest instead of the 'safe zone' after looting item from the last chest.

the bot will then go into a tp loop because of the blast fro the tower
 
i notice that if you set the bot to loot magic and rare item, there is a chance that the bot will tp from the last chest instead of the 'safe zone' after looting item from the last chest.

the bot will then go into a tp loop because of the blast fro the tower

Thanks for the heads up. I'll look into it.
 
im sure it has been asked before, any way to get my character (crusader) to loot the weapon/armor piles too? hes ignoring those, gets all fallen angel bodies and chests right now

Remove
Code:
<TargetBlacklist actorId="289794"/>
 
Last nights run on my wiz....

===== Misc Statistics =====
Total tracking time: 8h 48m 50s
Total deaths: 0 [0 per hour]
Total games (approx): 402 [45.61 per hour]
Total Caches Opened:0
Total XP gained: 0.56 million [0.06 million per hour]
Total Gold gained: 2676.16 Thousand [303.62 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 1331 [151.01 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 4 [0.45 per hour] {0.3 %}
- Magic: 1116 [126.61 per hour] {83.85 %}
- Rare: 172 [19.51 per hour] {12.92 %}
- Legendary: 39 [4.42 per hour] {2.93 %}

Gem Drops:
Total gems: 148 [16.79 per hour]
- Ruby: 30 [3.4 per hour] {20.27 %}
--- ilvl 15 Ruby: 29 [3.29 per hour] {19.59 %}
--- ilvl 16 Ruby: 1 [0.11 per hour] {0.68 %}
- Topaz: 39 [4.42 per hour] {26.35 %}
--- ilvl 15 Topaz: 35 [3.97 per hour] {23.65 %}
--- ilvl 16 Topaz: 4 [0.45 per hour] {2.7 %}
- Amethyst: 25 [2.84 per hour] {16.89 %}
--- ilvl 15 Amethyst: 20 [2.27 per hour] {13.51 %}
--- ilvl 16 Amethyst: 5 [0.57 per hour] {3.38 %}
- Emerald: 20 [2.27 per hour] {13.51 %}
--- ilvl 15 Emerald: 18 [2.04 per hour] {12.16 %}
--- ilvl 16 Emerald: 2 [0.23 per hour] {1.35 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 40 [4.54 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Rare: 1 [0.11 per hour] {2.5 %}
- Legendary: 39 [4.42 per hour] {97.5 %}

===== End Of Report =====
 
You need to change the priority of the skills used by trinity in the movement file.

So basicaly each update of trinity and profile i need to fix skill priority by myself or use Steed OCC and hope i wont get stuck at the end of run (not using TP). But still can't find where i can change skill priority.
 
So basicaly each update of trinity and profile i need to fix skill priority by myself or use Steed OCC and hope i wont get stuck at the end of run (not using TP). But still can't find where i can change skill priority.
Same issue with you. if your -CDR is too high. The bot will stuck at the end and just keep casting steel charge . I don't even know how to change the skill priority .
 
Remove
Code:
<TargetBlacklist actorId="289794"/>

This is actually really useful. Can we have this commented in the xml or have another profile with a different name in the SVN?

EDIT: This actually doesn't work. Are there Trinity settings I need to change? Enabling "Open Chests" doesn't fix it either.

As well, I had another 6+ hour run, and it missed 2 legs again. Any idea what it's not picking up?
 
Last edited:
This is actually really useful. Can we have this commented in the xml or have another profile with a different name in the SVN?

EDIT: This actually doesn't work. Are there Trinity settings I need to change? Enabling "Open Chests" doesn't fix it either.

As well, I had another 6+ hour run, and it missed 2 legs again. Any idea what it's not picking up?

If you're using Trinity 1.9.7, it does not target Decaying Armor. Trinity 1.9.8 has this feature added.
 
Code:
 $$$$$$\  $$\                             $$\                                                      
$$  __$$\ $$ |                            $$ |                                                     
$$ /  \__|$$$$$$$\   $$$$$$\   $$$$$$$\ $$$$$$\                                                    
$$ |      $$  __$$\ $$  __$$\ $$  _____|\_$$  _|                                                   
$$ |      $$ |  $$ |$$$$$$$$ |\$$$$$$\    $$ |                                                     
$$ |  $$\ $$ |  $$ |$$   ____| \____$$\   $$ |$$\                                                  
\$$$$$$  |$$ |  $$ |\$$$$$$$\ $$$$$$$  |  \$$$$  |                                                 
 \______/ \__|  \__| \_______|\_______/    \____/                                                  
                                                                                                   
                                                                                                   
                                                                                                   
$$$$$$$\                                          $$$$$$$\                   $$$$$$\      $$$$$$\  
$$  __$$\                                         $$  __$$\                 $$  __$$\    $$ ___$$\ 
$$ |  $$ |$$\   $$\ $$$$$$$\  $$$$$$$\   $$$$$$\  $$ |  $$ |      $$\    $$\\__/  $$ |   \_/   $$ |
$$$$$$$  |$$ |  $$ |$$  __$$\ $$  __$$\ $$  __$$\ $$$$$$$  |      \$$\  $$  |$$$$$$  |     $$$$$ / 
$$  __$$< $$ |  $$ |$$ |  $$ |$$ |  $$ |$$$$$$$$ |$$  __$$<        \$$\$$  /$$  ____/      \___$$\ 
$$ |  $$ |$$ |  $$ |$$ |  $$ |$$ |  $$ |$$   ____|$$ |  $$ |        \$$$  / $$ |         $$\   $$ |
$$ |  $$ |\$$$$$$  |$$ |  $$ |$$ |  $$ |\$$$$$$$\ $$ |  $$ |         \$  /  $$$$$$$$\ $$\\$$$$$$  |
\__|  \__| \______/ \__|  \__|\__|  \__| \_______|\__|  \__|          \_/   \________|\__|\______/     It's coming...
 
So for now we need to skip high CDR builds cause they make runs buggy. Hard to say when it happens, i have 63,2 % cdr set just to make charge spam at least 3 times while whole run (which gives me +6 gph extra). Gona keep my fingers crossed to get that weapon for extended duration of charge.
 
So for now we need to skip high CDR builds cause they make runs buggy. Hard to say when it happens, i have 63,2 % cdr set just to make charge spam at least 3 times while whole run (which gives me +6 gph extra). Gona keep my fingers crossed to get that weapon for extended duration of charge.
Been trying to get that myself. Never drops... ><
 
Ah, sorry, I'm using this with 1.9.8 on DH and I don't have any issues. I knew Malk went back to 1.9.7, but I thought issues with 1.9.8 were fixed.

http://www.thebuddyforum.com/attach...-efficient-legendary-farm-trinityooctoggle.cs

yeah for most of us, we are having issue with character running against chest for 3 - 70 sec with 1.9.8 = trinity issue.

1.9.7 is better as its only 2 - 3 step before opening chest or corpse. as im on hardcore now :P my wd on softcore die 34 times in 6 hours run LOL! with trinity 1.9.8
 
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