rrrix
New Member
- Joined
- Jul 11, 2010
- Messages
- 3,449
- Reaction score
- 61
Download Trinity 1.8.28
QuestTools 1.5.53
IF you have any problems:
1) Try a fresh install, do not keep any plugins or settings directories
2) Attach your log file to this thread
Bug reports:
What's the problem?
What steps will reproduce the problem?
What is the expected result?
What happens instead?
Please provide any additional information.
Changelog 1.8.28
Changelog 1.8.27
QuestTools 1.5.53
IF you have any problems:
1) Try a fresh install, do not keep any plugins or settings directories
2) Attach your log file to this thread
Bug reports:
What's the problem?
What steps will reproduce the problem?
What is the expected result?
What happens instead?
Please provide any additional information.
Changelog 1.8.28
- Added AlternateMarkers to TrinityExploreDungeon (similar to AlternateActors)
- Added "Dump All Items" command to Scoring/TownRun
- Trinity will no longer log to Error level for memory read errors
- Fixed WD not casting Gargantuan
- Fixed WD not casting Zombie Dogs OOC
- Added Dump Merchant Items button
- Quest Monsters are now LoS whitelisted (should help with bounty events)
- Wizard Explosive Blast is now use off cooldown, and as a pull spell
- Added Wizard Teleport: Safe Passage support
- Added Wizard Diamond Skin: Sleek Shell support
- Merged most of Ubim's WD updates for spell costs
- Trinity should ignore non-quest monsters that are too far away from Cursed Chests or Cursed Shrines while in active events
- Added option to ignore clicking player resurrection headstones
Changelog 1.8.27
- DemonHunter: Added Min Hatred for RapidFire option
- DemonHunter: Added Checkbox to use Vengeance on Elites only
- WitchDoctor Fetish Armoy will now be used when elites are on screen
- WitchDoctor Gargantuan runes now supported
- Added Wizard Teleport Calamity rune support
- Opening Horadric Caches should now work again
- Refactored WitchDoctor combat logic into new Combat Class
- Added Experimental Kite Mode Options for DemonHunter... still needs some work
- Malthael boss fight should work better (less dying
)
- Fixed player summons not being counted
- Added safety check to SafeClickUIButtons (IsLoadingWorld and Exception catch for Readmemory error)
- Set default value to of OpenHoradricCache to true
- Added "Wait for loot delay" option for Containers
- Refactored OOC Movement for Vault, Teleport
- Squelched OutOfMemoryExceptions in Navigator.MoveTo
- TrinityExploreDungeon profile tag logging is less noisy
- Bounty Events will now only be waited for when there's a cursed chest or shrine nearby
- Horadric Caches will no longer be stashed if we have the option to open them selected
- WitchDoctor now has option to spam Fetish Army
- Added option to disable Bounty Events
- Window Title updating should work again
- TrinityExploreDungeon now uses similar logic to the "RiftBot" plugin
- TrinityExploreDungeon should no longer reset the Grid on death
- Fixed not resetting timer in TrinityExploreDungeon ResetCachedDone
Last edited: