What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

TuanHA Hunter - The Ultimate Experience

I have the option to "use Camouflage out of combat" turned on but my hunter wont stay in Camouflage. Is it currently broken in the software?
 
Hi TuanHa, im here to tell you a problem ive see while using your CR. When the CR use explosive trap, sometime it didnt track if the target is root. Its a problem while using survival because i use Snake trap for root and sometime the exp trap is used in the same time.
Can you do something about this ? :p If you want a log ill upload it
 
any chance to add that in arena if you face healer+shaman comps, when you scatter trap you also silence shammy to counter grounding?

Oh and also if i have auto cast detect on, why does it spam some random buttons in the beginning when i open in a fight?

[23:44:59.852 N] Key 1 is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:00.067 N] Key 4 is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:00.304 N] Key 7 is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:00.533 N] Key C is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:00.780 N] Key L is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:01.010 N] Key N is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:01.237 N] Key R is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:01.460 N] Hold

log View attachment 13004 2014-04-19 01.38.txt
 
Last edited:
The CR isn't loading for me. Unable to Log In it seems. Something going on on Tuanha's end? Or am I the only one with this issue?
 
any chance to add that in arena if you face healer+shaman comps, when you scatter trap you also silence shammy to counter grounding?

Oh and also if i have auto cast detect on, why does it spam some random buttons in the beginning when i open in a fight?

[23:44:59.852 N] Key 1 is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:00.067 N] Key 4 is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:00.304 N] Key 7 is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:00.533 N] Key C is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:00.780 N] Key L is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:01.010 N] Key N is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:01.237 N] Key R is pressed. Manual CastPause Activated. Combat Routine Pause for 100 ms
[23:45:01.460 N] Hold

log View attachment 125913

He probably can do that. But until he does I suggest you add /cast Growl above scatter in your scatter shot macro. And then turn it off automatic so your pet can't use it when he wants. Basically it will growl right before scatter, and you will clear 99% of groundings :)... Only reason it is pausing is because you are hitting those buttons, it counts typing in guild/whisper as well. I'm not sure if TuanHA can find a way for the routine to be smart enough to tell if you have a chat window open or not, I know I asked Millz about it and he said it's not possible.
 
He probably can do that. But until he does I suggest you add /cast Growl above scatter in your scatter shot macro. And then turn it off automatic so your pet can't use it when he wants. Basically it will growl right before scatter, and you will clear 99% of groundings :)... Only reason it is pausing is because you are hitting those buttons, it counts typing in guild/whisper as well. I'm not sure if TuanHA can find a way for the routine to be smart enough to tell if you have a chat window open or not, I know I asked Millz about it and he said it's not possible.

thnx for the reply mate, but the problem is not the scatter but the trap cuz they ground the trap not the scatter, as for those keys i actually never pushed them, i only pushed one then it registered as if i pushed 7 or so :D
 
You can trap into grounding with it everytime. And my experience it has worked a lot, also can't hurt to incorporate a ground clearing ability into something you hit anyway..
 
No SVN info needed, right click and if you have installed Tortoise as you should it will let you select "SVN Upgrade the working copy", just like it's written in the FIRST page of this thread:

The SVN is included in both Public and Premium edition.


Done!!!

thx!!!
 
Hi :) long time fan but now i have a problem, when i load the full version in hb and use lazyrider for instances. it dosent dps. and dosent attack. it just done nothing. why ideas?
 
Any chance you can add an option to have pet eat enemy traps? Cokx's does this decently well and would be a nice addition to this CR. Unless it's already implemented and I'm missing something.
 
Anyone else unable to login to TuanHa's routine / load the website? I keep getting SQL errors. Worked fine an hour ago.

EDIT: It appears to be fixed. All is well.
 
Last edited:
TuanHA, I noticed someone else posted about the combat routine trying to attack corpses and the pet trying to attack corpses. This is happening to me as well. It really sucks because if I try to run a quest profile and it kills something, half the time it just stands there with the corpse targetted and trying to attack / pet attack it.

Are you aware of this issue and is there something I'm doing wrong or?

Should I post a log?

Edit: I'm using the donater version. Not the public version.

Confirmed .. If you enable "attack out of combat" it attacks corpses, if you disable "attack out of combat" it doesn't.
Needs some revision, I suppose ..
 
Build 5.4.5219
We've update security issue, we need download 1 file into Honnorbuddy folder.
Please visite installation guide in my website
Fix issue Fist of justice is not considered as a CC
Improve performance and bug fix.

As stated before, I think it's an architectural mistake to put your own runtime library in the HB root folder.
I'm sure DNGuard will give you other options to put it in your "own" library (where it belongs).
 
Confirmed .. If you enable "attack out of combat" it attacks corpses, if you disable "attack out of combat" it doesn't.
Needs some revision, I suppose ..
Will fixed soon on new release.

Thank you :D
 
Any chance you can add an option to have pet eat enemy traps? Cokx's does this decently well and would be a nice addition to this CR. Unless it's already implemented and I'm missing something.
My CR does have that logic...

I just need a to track hunter trap cooldown to make pet run to healer when the trap if off cooldown next release (we have higher chance to make pet eat trap)
 
My CR does have that logic...

I just need a to track hunter trap cooldown to make pet run to healer when the trap if off cooldown next release (we have higher chance to make pet eat trap)

Sounds good! Looking forward to it.
 
Back
Top