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Three Musketeers - fast legendary farm after 2.0.4

Yeah legendaries mainly I suppose with paragon leveling secondary.... just strange because it was mentioned that the Kulle profile is better for legendaries. Last week when I was running Kulle I was probably finding between 1.25-1.75 legendaries per hour with it - but in the last two days it has been dismal.

I don't think any hotfixes came out but who knows. The chest profile yields no experience though. I choose Ghom over Kulle anyday though since it's a lot of experience, gold, and the occasional legendaries.

are you talking about the crude chest run profile?

today i ran ghom t3 for 2 hours straight averaging 50 gph and didn't see one legendary

Yeah I was running Ghom which is great but switched over to see if I could focus more on gearing up and it's been going pretty well.
 
I don't think any hotfixes came out but who knows. The chest profile yields no experience though. I choose Ghom over Kulle anyday though since it's a lot of experience, gold, and the occasional legendaries.



Yeah I was running Ghom which is great but switched over to see if I could focus more on gearing up and it's been going pretty well.

Yeah I will probably go back to Ghom. Although this morning when I was trying to run it, my Wiz was just circling around Ghom rarely attacking while in Archon mode. Will try to sort it ou.
 
Yeah I will probably go back to Ghom. Although this morning when I was trying to run it, my Wiz was just circling around Ghom rarely attacking while in Archon mode. Will try to sort it ou.

These kinds of posts make me happy that I have a barbarian. He just runs up and beats it down xD
 
Yeah I will probably go back to Ghom. Although this morning when I was trying to run it, my Wiz was just circling around Ghom rarely attacking while in Archon mode. Will try to sort it ou.

Same problem for me
 
===== Misc Statistics =====
Total tracking time: 0h 53m 5s
Total deaths: 0 [0 per hour]
Total games (approx): 42 [47.46 per hour]
Total XP gained: 976.45 million [1103.45 million per hour]
Total Gold gained: 4065.22 Thousand [4593.96 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 129 [145.78 per hour]
Items dropped by ilvl:

Items dropped by quality:
- Magic: 18 [20.34 per hour] {13.95 %}
- Rare: 104 [117.53 per hour] {80.62 %}
- Legendary: 7 [7.91 per hour] {5.43 %}



===== Item PICKUP Statistics =====
Items:
Total items picked up: 124 [140.13 per hour]
Item picked up by ilvl:

Items picked up by quality:
- Magic: 17 [19.21 per hour] {13.71 %}
- Rare: 100 [113.01 per hour] {80.65 %}
- Legendary: 7 [7.91 per hour] {5.65 %}

===== End Of Report =====

v0.5 is really fine. T5-barbarian-ghom
 
If you are a barb trying to run either of these profiles, All you need is a pair of magefists, a devastator(if able), fire bracers, fire neck. andariels helm, cindercoat, fire soj. Now the rest of your gear can be level 60 legacy or level 60-70 rares it doesn't matter. As long as you have at least 250k hp and atleast 3 of these items MINIMUM you can run both kulle and ghom on T3 using this build: Barbarian - Game Guide - Diablo III

Follow that exact build rune for rune, skill for skill. This is for botting THESE BOSSES OR OTHER SINGULAR BOSSES ONLY. Not for actual Rifting/bounty game play. Since each game refreshes your cooldown to new, every run you will have cota, earthquake and wotb to use. If you haven't already, dump 50 paragon points into fury for 150/150. Now, with around 60-70% fire damage a barb with level 70 rares with simple str/vita or str/allres can do T3 Ghom/Kulle before 10 seconds of wotb even passes by. I did this with my barb who had something like 400k dps unbuffed, but he had 72% fire damage(now even more with magefists, cindercoat). and one 10+ hour run of Ghom I managed to stay ahead of 2LPH+ no problem(disabled all rare armor/weapon pickup, only magic/rare amulet/ring/tokens for sell/salvage since they take very little room) My barb is now pushing ~120% fire damage and Ghom or Kulle drop so fast the HP goes down in fast chunks. The main fury generator behind this is Battle Shout/Unforgiving. This will provide you with enough fury to dump earthquake(while getting 30 back, essentially only using 20 to cast it with passive) and superstition will keep you at 100% fury from the glass cloud allowing for HotA spam while your cota and earthquake kills before even earthquakes 8second finishes sometimes on T3.

Getting a Devastator if you can craft it should be 100% your priority to make one, Shattered cores can be found on A2 bounties try T4+ for best drop rates if you have another char to farm it with. Skullsplitters you can find them running either rifts and look for weapon rack maps or go to halls of agony(the butcher area) and do weapon racks. Luckily on my first try I rolled a 19% fire 2kdps+ 730str with socket, Sometimes you get lucky sometimes you don't. I can get 62 GPH on Ghom insta leave, and about 65 on kulle insta leave. In the last ~30 hours of botting, I have made major upgrades to get rid of the rare gear he was wearing and hes all legendary/set now. Already found 3pc raekors, 4pc IK set, Various weapons(most of which I salvaged until I can find a 2400dps+ socket weapon to mainhand like a Sever or tfury would work. If I had a ring on my guy he would be getting the 4pc ik bonus, or 4pc raekors bonus if i wore that and aside from botting I haven't yet played my barb because it will require some tweaking of what stills to use to maximize his non boss insta win cooldown build. I can def see 4pc IK being a great ability with CotA as a fire manual build. Most likely I will ditch Earthquake except for boss fights again, and replace that with something that may allow me to either increase my damage(battle rage) or move faster(sprint). I need to find if I can some way obtain 4pc bonus's of each set with the ring without having to use an IK weapon so that I may use Leap in order to cause earthquake.
 
I'm looking at gearing up my Barb to be able to run with instead of wiz for a break, and anyone give me a good build/gear example. I've never really played much with one.
 
[SafeMoveTo] ReachedDestination!
Leaving game, reason: The END
Profile completed
Number of games completed: #
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile [Three Musketeers Adventure v0.4] Zoltun Kulle
Game joined, Resetting profile caches.
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
Leaving game, reason: The END
Profile completed
Number of games completed: #
Last run acquired 0 gold.
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile [Three Musketeers Adventure v0.4] Zoltun Kulle
Game joined, Resetting profile caches.
[SafeMoveTo] Initialized
[SafeMoveTo] ReachedDestination!
Leaving game, reason: The END
Profile completed
Number of games completed: #
Last run acquired 0 gold.

Why does it go to portal , reset, go to portal, resets? :/
 
T5 Ghom 11h report. (witchdoctor)
===== Misc Statistics =====
Total tracking time: 11h 4m 51s
Total deaths: 1 [0.09 per hour]
Total games (approx): 0 [0.00 per hour]
Total games joined: 747 [67.41 per hour]
Total XP gained: 13987.67 million [1262.32 million per hour]
Total Gold gained: 25876.55 Thousand [2335.23 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 2212 [199.62 per hour]

Items dropped by quality:
- White: 71 [6.41 per hour] {3.21 %}
- Magic: 301 [27.16 per hour] {13.61 %}
- Rare: 1812 [163.52 per hour] {81.92 %}
- Legendary: 28 [2.53 per hour] {1.27 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 1906 [172.01 per hour]

Items picked up by quality:
- Magic: 138 [12.45 per hour] {7.24 %}
- Rare: 1741 [157.12 per hour] {91.34 %}
- Legendary: 27 [2.44 per hour] {1.42 %}

===== End Of Report =====

awesome profile!
if you want to earn the money then use this profile.
by the way i disappoint to legendary quality! all that legendary is garbage.:p
 
Is there no fix for the battle rage spamming ? 0.01 thing doesn't fix it.. if i put the value to 0.01, then it spams battle rage all the time..
 
So none else have experienced it?

It never happen with any other profile.

I can take an screenshot next time to show you where the diablo screen freeze.

Still nobody else that have this freeze on the screen?
 
Kevin,

Are you having issues with your DH not casting Vengeance w/ Seethe as soon as he encounters Ghom? Seems to be a big delay with mine. Is there a resource threshold that has to be crossed for it to be activated? Using Trinity .25 with the following build:

Demon Hunter - Game Guide - Diablo III

Also noticed that when I do use grenade as opposed to Preparation, DH engages boss between pillars, and then moves even closer after a shortwhile. This is bad for the Steady Aim passive. Any ideas why?

Thanks
K
 
anyone with a DH got this profile to work well on ghom with gas clouds? I have strong gear but can only do T3 on this profile because my char just sits in the clouds no matter what hp. I've tried changing settings in trinity to avoid the clouds at 100% HP but then he'll just vault around the room and not attack due to the low range required for the profile (30-40y) on elites. Any help would be great. I basically want to get it so he either spams shadow power (only does it at the start once) so I can just tank the gas or modify trinity to work around the gas a little better.
 
Thanks for the profile as usual. T6 Barbarian.

===== Misc Statistics =====
Total tracking time: 44h 30m 3s
Total deaths: 2 [0.0399999991059303 per hour]
Total games (approx): 2075 [46.6300010681152 per hour]
Total XP gained: 3633384.75 million [81647.3125 million per hour]
Total Gold gained: 297254.28125 Thousand [6679.72998046875 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 6197 [139.259994506836 per hour]
Items dropped by ilvl:

Items dropped by quality:
- White: 164 [3.69000005722046 per hour] {2.65000009536743 %}
- Magic: 888 [19.9500007629395 per hour] {14.3299999237061 %}
- Rare: 5059 [113.680000305176 per hour] {81.6399993896484 %}
- Legendary: 86 [1.92999994754791 per hour] {1.38999998569489 %}
 
Demon Hunter
Torment V

Current stats (295 runs completed):

6stPhd5.jpg


On average I seem to get 1.5 to 2.5 LPH after 10hrs~ of running every day. I tweaked DemonHunter.cs a bit and changed Cluster Arrow, Vengeance, and Wolf ranges to make it a bit more efficient. Thanks for the great profile, I've made millions of gold and over a hundred paragon levels botting this.
 
Is there no fix for the battle rage spamming ? 0.01 thing doesn't fix it.. if i put the value to 0.01, then it spams battle rage all the time..

I don't know, I would like to figure this out too as I had to remove it from my hot bar though it doesn't make too much difference right now. But it was dumping fury when I did not need it to so I took it off completely for another skill so it would stop. It seems like trinity can't determine when you need fury dumping or not, ther eare options for sprint and other things but nothing for battle rage fury dumping. And I don't know where to go to try and edit it in the barbarian combat routine files to try and stop it.

@The other barb asking for a build/guide running it, look one post up from yours(we posted at 22:42 exact same time) its back on the page before this.
 
Demon Hunter
Torment V

Current stats (295 runs completed):

6stPhd5.jpg


On average I seem to get 1.5 to 2.5 LPH after 10hrs~ of running every day. I tweaked DemonHunter.cs a bit and changed Cluster Arrow, Vengeance, and Wolf ranges to make it a bit more efficient. Thanks for the great profile, I've made millions of gold and over a hundred paragon levels botting this.

hey, would you mind uploading your demonhunter.cs and build? would really appreciate it
 
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