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Rifter - A Bot for Rifts!

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Bot backtracked the entire way from the top left most point in Shifting Mirage 2
 
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Bot backtracked the entire way from the top left most point in Shifting Mirage 2
happens to me too. 3/4 rifts.....this makes me worry as the time it takes may trigger inactivity timer.....and it will just be a waste of keys......
 
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Yeah the new Trinity tag doesn't seem to be able to find the door every time. I will work on this more later, gonna get some sleep. :P
 
Hey NWL, I just ran EZU to get everything up to date and I'm having an issue:



Same four lines, over and over again. It opens a rift but doesn't actually enter, just stands there looping those commands.

hey man i had this problem all last night what my fix was delete both core and extended .xml files go to Rifter - A Bot for Rifts and replace them with these
hope this works :)
 
Reverted to trinity .23 to fix the issue of bot not entering rift and I get a new error. Says Trinity exploredungeon is not supported. going to revert back to old version of rifter and see if that fixes it.

Ok after a fresh install of DB beta 391, and reverting to trinity .23 with a fresh install, AND downloading the profiles from the rifterdb site like was suggested...im back to the same 3 line error as before.

Loaded profile Rifter - A Bot for Rifts!
Game joined, Resetting profile caches.
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile Rifter - A Bot for Rifts!
Game joined, Resetting profile caches.
ProfileOrderManager.OnGameJoined, Reloading profile.
 
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Yeah I think that's the best way to go for right now. Whenever you get the same map just keep screenshotting them until you see if you can get the same map twice. I'm almost sure it's the case but would be nice to be sure. :)

The way a dungeon generated is to combine multiple random parts and conjunct them together, so unlikely to get the same maps except a few map with similar pattern. My guess is they have a master map template for an area then generate some other parts from it.
 
I guess you have to create a refresh installation from the empty folder. I resolved the issue by reinstall
 
Yeah the new Trinity tag doesn't seem to be able to find the door every time. I will work on this more later, gonna get some sleep. :P

I guess you want to add this portal

<MoveToActor questId="312429" stepId="2" actorId="175501" isPortal="True" destinationWorldId="288798" statusText="Moving to Level X" />
 
Hello :)

Im new to this and was hoping to get some guidance. I am trying this Rifter profile but when my wizard makes a game she just stand there and cast and cast familiar and does not enter the rift. Do I need to edit anything or chose a wiz profile like the old D2 bots? Sorry if this is a noob question... and thanks for any guidance you can provide :) I am using Demonbuddy v1.1.1788.355 and TrinityPlugin-1.8.23. I use Arcane Orb with electrocute as well as archon, magic weapon and energy armor. I thought maybe another wizard has had this issue and might be able to help
 
This thing goes full retard on "Archive of Zoltun Kulle" type maps and Pandemonium type maps. Other than that it runs pretty good, Just not AFKable enough to run while your at work, Etc. You'll just be wasting keys.
 
any reason why the core dosent port out after killing the end boss?
 
This thing goes full retard on "Archive of Zoltun Kulle" type maps and Pandemonium type maps. Other than that it runs pretty good, Just not AFKable enough to run while your at work, Etc. You'll just be wasting keys.

That is more of a Trinity issue and not a profile issue. However, you can toy around with the boxTolerance and boxSize and it might help.
 
My issue

System.Exception: Element MoveToActor is not supported. Please check your XML and try again. (<MoveToActor questId="312429" stepId="2" actorId="364715" interactRange="10" name="x1_OpenWorld_LootRunObelisk_B-596" statusText="Moving to Nephalem Obelisk" />) Line 39
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
 
I read through about 50 pages but saw nothing about why the bot isn't picking up Death's Breaths is this something that can be done? if so any advice? Thanks! and it's working great so far!

edit, also watching it, it seems to quite often run away from elites that die and drop loot, rare or legendary and not pick it up and just runs off, any idea?
 
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I read through about 50 pages but saw nothing about why the bot isn't picking up Death's Breaths is this something that can be done? if so any advice? Thanks! and it's working great so far!

edit, also watching it, it seems to quite often run away from elites that die and drop loot, rare or legendary and not pick it up and just runs off, any idea?
doesn't even pick up forgotten souls so i'd say no...

Yeah... you didn't even bother to change your loot rules and blame it on the profile GG

http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/other/155197-item-rules-trollingoblin-ros-item-rules-keep-updating.html
http://www.thebuddyforum.com/demonbuddy-forum/plugins/155575-item-rules-shutters-updated-item-rules-ros.html

Do some research on those posts, and figure it out ;)
 
jup jup for all those getting the infinite loading profile message a clean reinstall of demonbuddy beta + everything else will 100% solve your problem :)


nowaylol i think i just had a great idea on how you could minimize the time youre spending to kind of alwas answer the same questions over and over again :)

how do you feel about adding a little faq/wiki/known bugs to the front page so that everybody that has a problem could just glance on it and see if maybe you already know about the problem or what is causing it (in this case db not supporting this map marker thing you need or that if there is a loopi loop thingy going on when loading the profiles all you need to do is do a fresh install :) ?

I believe this could make things a lot easier for you :o

just a thought :o

nighty guys sleep well :D !!
 
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