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Cimmerian 2.1 Beta 4 - Combat Assist!

Great program. Would you mind adding a feature where you can turn off Death grip for just instances but be able to keep it on for PvE farming like grinding pvp etc.
 
This CC is now being updated for 4.0. However because of time constraints there will be no new features other than updating the spells used. After the next HB is release I will convert this CC over to my new Convalesce core.

However once the cata event happens and we have all the new quests all my attention will be placed on Breakneck 60 through 80.
 
Thanks a lot, I think it is one of the best cc's and look forward to using it again !

I would just love to see the cc using the new spell "Festering Strike" as well, which can be quite important....
 
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Any updates on this for unholy? Blood seemed a bit slow for leveling since 4.0, so trying unholy but noticed it doesnt use the pet when it revives.. makes me wonder what else it's not using. Seems like a general attack list since I've used all 3 specs with this CC.
 
For now use the default one, its updated for the latest HB
 
It hardly kills mobs the default one. It attacks back when it gets attacked, and thats it.
 
Yeah default one works good, just doesnt have the "tweakage" cimmerian does, deathstrikes and a couple other things for all speccs, take your time you do a great job
 
This CC doesn't use death strike (for me anyway)
it would be good to implement this because it would give my DK 0 downtime because of the healing effect
 
Does anyone know how to set up the default so it summons a pet when it dies?
 
The default CC is Unholy only. I will be adding apocs spec detection code to it at a later time so it will choose rotations and abilities based on that. For now, spec unholy.

As far as the pet issue, i turned off pets by accident when I was testing blood rotations.

Find line

private const bool UseRaiseDead = false;

change to

private const bool UseRaiseDead = true;
 
Working quite well. I love that the default cs learned how to use boiled blood versus multipile mobs. Anyway, I look forward to the stand alone cimmerian again, with all its brilliant tweak possibilities
 
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