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I have Coded a unided legendary keeper for trinity!!!

graves732

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none for you anymore :P

I will help those that need! and I will share with those who need just private message me about what your looking to pick up /keep and we can arrange something.
 
[08:31:34.769 N] [Trinity] ItemRules is using the soft rule set.
[08:31:34.769 N] [Trinity] PICKLOG = Rare
[08:31:34.769 N] [Trinity] KEEPLOG = Rare
[08:31:34.769 N] [Trinity] RULEPATH = C:\Users\CHRIS\Documents\Demonbuddy\Plugins\Trinity\ItemRules\Rules\soft
[08:31:34.784 N] [Trinity] ... loaded: 13 Pickup rules
[08:31:34.784 N] [Trinity] ... loaded: 1422 Identify rules
[08:31:34.784 N] [Trinity] ... loaded: 0 Salvage rules
[08:31:34.784 N] [Trinity] ... loaded: 65 Common Keep rules
[08:31:34.784 N] [Trinity] ... loaded: 1 Magic Keep rules
[08:31:34.784 N] [Trinity] ... loaded: 86 Rare Keep rules
[08:31:34.784 N] [Trinity] ... loaded: 137 Legendary Keep rules
[08:31:34.784 N] [Trinity] ... loaded: 0 Set Keep rules
[08:31:34.784 N] [Trinity] ... loaded: 0 Macros
 
Here is what trinity does with my coding :)

[16:51:49.270 N] [Trinity] Mojo [Mojo_norm_unique_02-135] = (autokeep unidentified items)

[16:51:49.895 D] Navigator.Clear
[16:51:49.895 D] Generating path to Stash - <2968.163, 2789.626, 23.94531>
[16:51:49.910 D] Successfully generated path from {X=448,Y=260} to {X=444,Y=251} in 00:00:00.0063294 with 10(3) hops
[16:51:49.910 D] Client path generated.
[16:51:49.910 D] Generated path to <2968.163, 2789.626, 23.94531> (Stash) with 3 hops.
[16:51:50.707 N] Opening stash
[16:51:50.910 D] Parsing parent type table: 167097204
[16:51:50.926 D] Parsing parent type table: -1079338204
[16:51:50.926 D] Parsing parent type table: 167097204
[16:51:50.942 D] Parsing parent type table: -1079338204
[16:51:50.942 D] Parsing parent type table: 167097204
[16:51:50.957 D] Parsing parent type table: -1079338204
[16:51:51.004 D] Parsing parent type table: 167097204
[16:51:51.723 N] [Trinity] +=+=+=+=+=+=+=+=+ LEGENDARY FOUND +=+=+=+=+=+=+=+=+
[16:51:51.723 N] [Trinity] + Name: Mojo (Mojo)
[16:51:51.723 N] [Trinity] + Score: 0
[16:51:51.723 N] [Trinity] + Attributes:
[16:51:51.723 N] [Trinity] +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
[16:51:51.973 D] Navigator.Clear
 
i think no1 need it on this forum, you see no replies at all
and no unid trades here. post your plugin on d2jsp i guess
 
Nice, is there any way to make it keep only certain legendary item and ID the rest? I really only want to keep certain item as UNID. Nobody want an Ivory tower nomatter how good it is :p
 
Nice, is there any way to make it keep only certain legendary item and ID the rest? I really only want to keep certain item as UNID. Nobody want an Ivory tower nomatter how good it is :p
Pretty simple guys! just go to identify.dis
View attachment 117338

and at the bottom you have your selections of what you want to keep unided including rares/legs etc

View attachment 117339

Now this will only change it to be unided or id'd
this will not tell your bot to keep it or not. that is your items rules.
 
Wrong atachement!

you must uncheck the checkbox when attach files to look like in my topics
 
This plugin doesn't work for me, i over wrote my old Trinity with this one, but it still ID my legendarys..do i need something else? appreciate all help.
 
This plugin doesn't work for me, i over wrote my old Trinity with this one, but it still ID my legendarys..do i need something else? appreciate all help.
This is not a xtra plugin. this unid dealer is set up for trinity rules.
you have to set rule and turn of id from book
1zmjbkm.png

kafxy1.png
 
Hey sir , thanks for your great work

just a little question ( im french so its hard to understand ) :P

KeepAmulett = false;
ItemLevelAmulett = 62;
KeepRings = false;
ItemLevelRing = 62;
KeepAllLegendaries = false;
EchoingFury = true;
Manticore = true;
Skorn = true;
ManajumasKnife = true;
ChantodosWill = true;
ShenlongsFistofLegend = true;
ShenlongsRelentlessAssault = true;
Calamity = true;
BulKathossSolemnVow = true;
BulKathossWarriorBlood = true;
MempoofTwilight = true;
ImmortalKingsTriumph = true;
WitchingHour = true;
IceClimbers = true;
ImmortalKingsStride = true;
NatalyasBloodyFootprints = true;
ZunimassasTrail = true;
LacuniProwlers = true;
VileWard = true;

If i do want to keep UNID Legends, do i have to put my KeepAllLegendaries = false; to KeepAllLegendaries = true; ???

Second question : In my demonbuddy plugins, I only check Quest Tools and Trinity for plugins ? or i Need uniddealer plugins installed too ! ? :)

Thnks :D
 
i will pay you 100M Igg if you can answer my questions via team viewer (you set it up for me ) :D
 
Hey sir , thanks for your great work

just a little question ( im french so its hard to understand ) :P

KeepAmulett = false;
ItemLevelAmulett = 62;
KeepRings = false;
ItemLevelRing = 62;
KeepAllLegendaries = false;
EchoingFury = true;
Manticore = true;
Skorn = true;
ManajumasKnife = true;
ChantodosWill = true;
ShenlongsFistofLegend = true;
ShenlongsRelentlessAssault = true;
Calamity = true;
BulKathossSolemnVow = true;
BulKathossWarriorBlood = true;
MempoofTwilight = true;
ImmortalKingsTriumph = true;
WitchingHour = true;
IceClimbers = true;
ImmortalKingsStride = true;
NatalyasBloodyFootprints = true;
ZunimassasTrail = true;
LacuniProwlers = true;
VileWard = true;

If i do want to keep UNID Legends, do i have to put my KeepAllLegendaries = false; to KeepAllLegendaries = true; ???

Second question : In my demonbuddy plugins, I only check Quest Tools and Trinity for plugins ? or i Need uniddealer plugins installed too ! ? :)

Thnks :D


There is no xtra plugin sir!
pretty simple just change your item rules like shown in the first post.
and if u don't want your unids legendary then don't use this. trinity scoring is faster
 
All text in identify.dis below this
Code:
// keep all Weapon for now
  [QUALITY] == "Legendary" && [BASETYPE] == "Weapon" -> [UNIDENT]

// keep all Armor for now
  [QUALITY] == "Legendary" && [BASETYPE] == "Armor" -> [UNIDENT]

// keep all jewelerys for now
  [QUALITY] == "Legendary" && [BASETYPE] == "Jewelry" -> [UNIDENT]
is fake. There is no point trying edit him.
 
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